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// Copyright 2017-2020 Parity Technologies (UK) Ltd.
// This file is part of Substrate.
// Substrate is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// Substrate is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with Substrate. If not, see <http://www.gnu.org/licenses/>.
//!
//! The Staking module is used to manage funds at stake by network maintainers.
//!
//! - [`staking::Trait`](./trait.Trait.html)
//! - [`Call`](./enum.Call.html)
//! - [`Module`](./struct.Module.html)
//!
//! ## Overview
//! The Staking module is the means by which a set of network maintainers (known as _authorities_
//! in some contexts and _validators_ in others) are chosen based upon those who voluntarily place
//! funds under deposit. Under deposit, those funds are rewarded under normal operation but are
//! held at pain of _slash_ (expropriation) should the staked maintainer be found not to be
//! discharging its duties properly.
//! ### Terminology
//! <!-- Original author of paragraph: @gavofyork -->
//!
//! - Staking: The process of locking up funds for some time, placing them at risk of slashing
//! (loss) in order to become a rewarded maintainer of the network.
//! - Validating: The process of running a node to actively maintain the network, either by
//! producing blocks or guaranteeing finality of the chain.
//! - Nominating: The process of placing staked funds behind one or more validators in order to
//! share in any reward, and punishment, they take.
//! - Stash account: The account holding an owner's funds used for staking.
//! - Controller account: The account that controls an owner's funds for staking.
//! - Era: A (whole) number of sessions, which is the period that the validator set (and each
//! validator's active nominator set) is recalculated and where rewards are paid out.
//! - Slash: The punishment of a staker by reducing its funds.
//!
//! ### Goals
//! <!-- Original author of paragraph: @gavofyork -->
//!
//! The staking system in Substrate NPoS is designed to make the following possible:
//! - Stake funds that are controlled by a cold wallet.
//! - Withdraw some, or deposit more, funds without interrupting the role of an entity.
//! - Switch between roles (nominator, validator, idle) with minimal overhead.
//!
//! ### Scenarios
//!
//! #### Staking
//!
//! Almost any interaction with the Staking module requires a process of _**bonding**_ (also known
//! as being a _staker_). To become *bonded*, a fund-holding account known as the _stash account_,
//! which holds some or all of the funds that become frozen in place as part of the staking process,
//! is paired with an active **controller** account, which issues instructions on how they shall be
//! used.
//! An account pair can become bonded using the [`bond`](./enum.Call.html#variant.bond) call.
//!
//! Stash accounts can change their associated controller using the
//! [`set_controller`](./enum.Call.html#variant.set_controller) call.
//! There are three possible roles that any staked account pair can be in: `Validator`, `Nominator`
//! and `Idle` (defined in [`StakerStatus`](./enum.StakerStatus.html)). There are three
//! corresponding instructions to change between roles, namely:
//! [`validate`](./enum.Call.html#variant.validate), [`nominate`](./enum.Call.html#variant.nominate),
//! and [`chill`](./enum.Call.html#variant.chill).
//!
//! #### Validating
//!
//! A **validator** takes the role of either validating blocks or ensuring their finality,
//! maintaining the veracity of the network. A validator should avoid both any sort of malicious
//! misbehavior and going offline. Bonded accounts that state interest in being a validator do NOT
//! get immediately chosen as a validator. Instead, they are declared as a _candidate_ and they
//! _might_ get elected at the _next era_ as a validator. The result of the election is determined
//! by nominators and their votes.
//! An account can become a validator candidate via the
//! [`validate`](./enum.Call.html#variant.validate) call.
//!
//! #### Nomination
//!
//! A **nominator** does not take any _direct_ role in maintaining the network, instead, it votes on
//! a set of validators to be elected. Once interest in nomination is stated by an account, it
//! takes effect at the next election round. The funds in the nominator's stash account indicate the
//! _weight_ of its vote. Both the rewards and any punishment that a validator earns are shared
//! between the validator and its nominators. This rule incentivizes the nominators to NOT vote for
//! the misbehaving/offline validators as much as possible, simply because the nominators will also
//! lose funds if they vote poorly.
//!
//! An account can become a nominator via the [`nominate`](enum.Call.html#variant.nominate) call.
//!
//! #### Rewards and Slash
//!
//! The **reward and slashing** procedure is the core of the Staking module, attempting to _embrace
//! valid behavior_ while _punishing any misbehavior or lack of availability_.
//! Reward must be claimed by stakers for each era before it gets too old by $HISTORY_DEPTH using
//! `payout_nominator` and `payout_validator` calls.
//! Only the [`T::MaxNominatorRewardedPerValidator`] biggest stakers can claim their reward. This
//! limit the i/o cost to compute nominators payout.
//!
//! Slashing can occur at any point in time, once misbehavior is reported. Once slashing is
//! determined, a value is deducted from the balance of the validator and all the nominators who
//! voted for this validator (values are deducted from the _stash_ account of the slashed entity).
//! Slashing logic is further described in the documentation of the `slashing` module.
//!
//! Similar to slashing, rewards are also shared among a validator and its associated nominators.
//! Yet, the reward funds are not always transferred to the stash account and can be configured.
//! See [Reward Calculation](#reward-calculation) for more details.
//!
//! #### Chilling
//! Finally, any of the roles above can choose to step back temporarily and just chill for a while.
//! This means that if they are a nominator, they will not be considered as voters anymore and if
//! they are validators, they will no longer be a candidate for the next election.
//! An account can step back via the [`chill`](enum.Call.html#variant.chill) call.
//! ### Session managing
//!
//! The module implement the trait `SessionManager`. Which is the only API to query new validator
//! set and allowing these validator set to be rewarded once their era is ended.
//!
//! The dispatchable functions of the Staking module enable the steps needed for entities to accept
//! and change their role, alongside some helper functions to get/set the metadata of the module.
//! The Staking module contains many public storage items and (im)mutable functions.
//! ### Example: Rewarding a validator by id.
//! use frame_support::{decl_module, dispatch};
//! use frame_system::{self as system, ensure_signed};
//! use pallet_staking::{self as staking};
//!
//! pub trait Trait: staking::Trait {}
//!
//! decl_module! {
//! pub struct Module<T: Trait> for enum Call where origin: T::Origin {
//! pub fn reward_myself(origin) -> dispatch::DispatchResult {
//! let reported = ensure_signed(origin)?;
//! <staking::Module<T>>::reward_by_ids(vec![(reported, 10)]);
//! Ok(())
//! }
//! }
//! }
//! # fn main() { }
//! ```
//!
//! ## Implementation Details
//!
//! ### Reward Calculation
//!
//! Validators and nominators are rewarded at the end of each era. The total reward of an era is
//! calculated using the era duration and the staking rate (the total amount of tokens staked by
//! nominators and validators, divided by the total token supply). It aims to incentivize toward a
//! defined staking rate. The full specification can be found
//! [here](https://research.web3.foundation/en/latest/polkadot/Token%20Economics.html#inflation-model).
//!
//! Total reward is split among validators and their nominators depending on the number of points
//! they received during the era. Points are added to a validator using
//! [`reward_by_ids`](./enum.Call.html#variant.reward_by_ids) or
//! [`reward_by_indices`](./enum.Call.html#variant.reward_by_indices).
//!
//! [`Module`](./struct.Module.html) implements
//! [`pallet_authorship::EventHandler`](../pallet_authorship/trait.EventHandler.html) to add reward points
//! to block producer and block producer of referenced uncles.
//!
//! The validator and its nominator split their reward as following:
//! The validator can declare an amount, named
//! [`commission`](./struct.ValidatorPrefs.html#structfield.commission), that does not
//! get shared with the nominators at each reward payout through its
//! [`ValidatorPrefs`](./struct.ValidatorPrefs.html). This value gets deducted from the total reward
//! that is paid to the validator and its nominators. The remaining portion is split among the
//! validator and all of the nominators that nominated the validator, proportional to the value
//! staked behind this validator (_i.e._ dividing the
//! [`own`](./struct.Exposure.html#structfield.own) or
//! [`others`](./struct.Exposure.html#structfield.others) by
//! [`total`](./struct.Exposure.html#structfield.total) in [`Exposure`](./struct.Exposure.html)).
//! All entities who receive a reward have the option to choose their reward destination
//! through the [`Payee`](./struct.Payee.html) storage item (see
//! [`set_payee`](enum.Call.html#variant.set_payee)), to be one of the following:
//!
//! - Controller account, (obviously) not increasing the staked value.
//! - Stash account, not increasing the staked value.
//! - Stash account, also increasing the staked value.
//!
//! ### Additional Fund Management Operations
//!
//! Any funds already placed into stash can be the target of the following operations:
//!
//! The controller account can free a portion (or all) of the funds using the
//! [`unbond`](enum.Call.html#variant.unbond) call. Note that the funds are not immediately
//! accessible. Instead, a duration denoted by [`BondingDuration`](./struct.BondingDuration.html)
//! (in number of eras) must pass until the funds can actually be removed. Once the
//! `BondingDuration` is over, the [`withdraw_unbonded`](./enum.Call.html#variant.withdraw_unbonded)
//! call can be used to actually withdraw the funds.
//! Note that there is a limitation to the number of fund-chunks that can be scheduled to be
//! unlocked in the future via [`unbond`](enum.Call.html#variant.unbond). In case this maximum
//! (`MAX_UNLOCKING_CHUNKS`) is reached, the bonded account _must_ first wait until a successful
//! call to `withdraw_unbonded` to remove some of the chunks.
//!
//!
//! The current election algorithm is implemented based on Phragmén.
//! The reference implementation can be found
//! [here](https://github.com/w3f/consensus/tree/master/NPoS).
//! The election algorithm, aside from electing the validators with the most stake value and votes,
//! tries to divide the nominator votes among candidates in an equal manner. To further assure this,
//! an optional post-processing can be applied that iteratively normalizes the nominator staked
//! values until the total difference among votes of a particular nominator are less than a
//! threshold.
//!
//! ## GenesisConfig
//!
//! The Staking module depends on the [`GenesisConfig`](./struct.GenesisConfig.html).
//! The `GenesisConfig` is optional and allow to set some initial stakers.
//!
//! ## Related Modules
//!
//! - [Balances](../pallet_balances/index.html): Used to manage values at stake.
//! - [Session](../pallet_session/index.html): Used to manage sessions. Also, a list of new validators
//! is stored in the Session module's `Validators` at the end of each era.
mod mock;
#[cfg(test)]
mod tests;
pub mod inflation;
use sp_std::{prelude::*, result, collections::btree_map::BTreeMap};
use codec::{HasCompact, Encode, Decode};
decl_module, decl_event, decl_storage, ensure, decl_error,
weights::SimpleDispatchInfo,
traits::{
Currency, LockIdentifier, LockableCurrency,
WithdrawReasons, OnUnbalanced, Imbalance, Get, Time
use pallet_session::historical::SessionManager;
curve::PiecewiseLinear,
traits::{
Convert, Zero, StaticLookup, CheckedSub, Saturating, SaturatedConversion,
offence::{OnOffenceHandler, OffenceDetails, Offence, ReportOffence, OffenceError},
use frame_system::{self as system, ensure_signed, ensure_root};
use sp_phragmen::ExtendedBalance;
const MAX_NOMINATIONS: usize = 16;
const MAX_UNLOCKING_CHUNKS: usize = 32;
const STAKING_ID: LockIdentifier = *b"staking ";
/// Counter for the number of eras that have passed.
pub type EraIndex = u32;
/// Counter for the number of "reward" points earned by a given validator.
pub type RewardPoint = u32;
/// Information regarding the active era (era in used in session).
#[derive(Encode, Decode, RuntimeDebug)]
pub struct ActiveEraInfo<Moment> {
/// Index of era.
index: EraIndex,
/// Moment of start
///
/// Start can be none if start hasn't been set for the era yet,
/// Start is set on the first on_finalize of the era to guarantee usage of `Time`.
start: Option<Moment>,
}
/// Reward points of an era. Used to split era total payout between validators.
///
/// This points will be used to reward validators and their respective nominators.
#[derive(PartialEq, Encode, Decode, Default, RuntimeDebug)]
/// Total number of points. Equals the sum of reward points for each validator.
total: RewardPoint,
/// The reward points earned by a given validator.
individual: BTreeMap<AccountId, RewardPoint>,
/// Indicates the initial status of the staker.
#[derive(RuntimeDebug)]
#[cfg_attr(feature = "std", derive(Serialize, Deserialize))]
pub enum StakerStatus<AccountId> {
/// Chilling.
Idle,
/// Declared desire in validating or already participating in it.
Validator,
/// Nominating for a group of other stakers.
Nominator(Vec<AccountId>),
}
/// A destination account for payment.
#[derive(PartialEq, Eq, Copy, Clone, Encode, Decode, RuntimeDebug)]
pub enum RewardDestination {
/// Pay into the stash account, increasing the amount at stake accordingly.
Staked,
/// Pay into the stash account, not increasing the amount at stake.
Stash,
/// Pay into the controller account.
Controller,
}
impl Default for RewardDestination {
fn default() -> Self {
RewardDestination::Staked
}
/// Preference of what happens regarding validation.
#[derive(PartialEq, Eq, Clone, Encode, Decode, RuntimeDebug)]
pub struct ValidatorPrefs {
/// Reward that validator takes up-front; only the rest is split between themselves and
/// nominators.
pub commission: Perbill,
impl Default for ValidatorPrefs {
commission: Default::default(),
/// Just a Balance/BlockNumber tuple to encode when a chunk of funds will be unlocked.
#[derive(PartialEq, Eq, Clone, Encode, Decode, RuntimeDebug)]
pub struct UnlockChunk<Balance: HasCompact> {
/// Amount of funds to be unlocked.
#[codec(compact)]
value: Balance,
/// Era number at which point it'll be unlocked.
#[codec(compact)]
}
/// The ledger of a (bonded) stash.
#[derive(PartialEq, Eq, Clone, Encode, Decode, RuntimeDebug)]
pub struct StakingLedger<AccountId, Balance: HasCompact> {
/// The stash account whose balance is actually locked and at stake.
pub stash: AccountId,
/// The total amount of the stash's balance that we are currently accounting for.
/// It's just `active` plus all the `unlocking` balances.
#[codec(compact)]
pub total: Balance,
/// The total amount of the stash's balance that will be at stake in any forthcoming
/// rounds.
#[codec(compact)]
pub active: Balance,
/// Any balance that is becoming free, which may eventually be transferred out
/// of the stash (assuming it doesn't get slashed first).
pub unlocking: Vec<UnlockChunk<Balance>>,
/// The latest and highest era which the staker has claimed reward for.
pub last_reward: Option<EraIndex>,
impl<
AccountId,
Balance: HasCompact + Copy + Saturating + AtLeast32Bit,
> StakingLedger<AccountId, Balance> {
/// Remove entries from `unlocking` that are sufficiently old and reduce the
/// total by the sum of their balances.
fn consolidate_unlocked(self, current_era: EraIndex) -> Self {
let mut total = self.total;
let unlocking = self.unlocking.into_iter()
.filter(|chunk| if chunk.era > current_era {
true
} else {
total = total.saturating_sub(chunk.value);
false
})
.collect();
Self {
stash: self.stash,
total,
active: self.active,
unlocking,
last_reward: self.last_reward
}
/// Re-bond funds that were scheduled for unlocking.
fn rebond(mut self, value: Balance) -> Self {
let mut unlocking_balance: Balance = Zero::zero();
while let Some(last) = self.unlocking.last_mut() {
if unlocking_balance + last.value <= value {
unlocking_balance += last.value;
self.active += last.value;
self.unlocking.pop();
} else {
let diff = value - unlocking_balance;
unlocking_balance += diff;
self.active += diff;
last.value -= diff;
}
if unlocking_balance >= value {
break
}
}
self
}
}
impl<AccountId, Balance> StakingLedger<AccountId, Balance> where
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{
/// Slash the validator for a given amount of balance. This can grow the value
/// of the slash in the case that the validator has less than `minimum_balance`
/// active funds. Returns the amount of funds actually slashed.
///
/// Slashes from `active` funds first, and then `unlocking`, starting with the
/// chunks that are closest to unlocking.
fn slash(
&mut self,
mut value: Balance,
minimum_balance: Balance,
) -> Balance {
let pre_total = self.total;
let total = &mut self.total;
let active = &mut self.active;
let slash_out_of = |
total_remaining: &mut Balance,
target: &mut Balance,
value: &mut Balance,
| {
let mut slash_from_target = (*value).min(*target);
if !slash_from_target.is_zero() {
*target -= slash_from_target;
// don't leave a dust balance in the staking system.
if *target <= minimum_balance {
slash_from_target += *target;
*value += sp_std::mem::replace(target, Zero::zero());
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}
*total_remaining = total_remaining.saturating_sub(slash_from_target);
*value -= slash_from_target;
}
};
slash_out_of(total, active, &mut value);
let i = self.unlocking.iter_mut()
.map(|chunk| {
slash_out_of(total, &mut chunk.value, &mut value);
chunk.value
})
.take_while(|value| value.is_zero()) // take all fully-consumed chunks out.
.count();
// kill all drained chunks.
let _ = self.unlocking.drain(..i);
pre_total.saturating_sub(*total)
}
}
/// A record of the nominations made by a specific account.
#[derive(PartialEq, Eq, Clone, Encode, Decode, RuntimeDebug)]
pub struct Nominations<AccountId> {
/// The targets of nomination.
pub targets: Vec<AccountId>,
/// The era the nominations were submitted.
///
/// Except for initial nominations which are considered submitted at era 0.
pub submitted_in: EraIndex,
/// Whether the nominations have been suppressed.
pub suppressed: bool,
}
/// The amount of exposure (to slashing) than an individual nominator has.
#[derive(PartialEq, Eq, PartialOrd, Ord, Clone, Encode, Decode, RuntimeDebug)]
pub struct IndividualExposure<AccountId, Balance: HasCompact> {
/// The stash account of the nominator in question.
who: AccountId,
/// Amount of funds exposed.
#[codec(compact)]
value: Balance,
}
/// A snapshot of the stake backing a single validator in the system.
#[derive(PartialEq, Eq, PartialOrd, Ord, Clone, Encode, Decode, Default, RuntimeDebug)]
pub struct Exposure<AccountId, Balance: HasCompact> {
/// The total balance backing this validator.
#[codec(compact)]
pub total: Balance,
/// The validator's own stash that is exposed.
#[codec(compact)]
pub own: Balance,
/// The portions of nominators stashes that are exposed.
pub others: Vec<IndividualExposure<AccountId, Balance>>,
}
/// A pending slash record. The value of the slash has been computed but not applied yet,
/// rather deferred for several eras.
#[derive(Encode, Decode, Default, RuntimeDebug)]
pub struct UnappliedSlash<AccountId, Balance: HasCompact> {
/// The stash ID of the offending validator.
validator: AccountId,
/// The validator's own slash.
own: Balance,
/// All other slashed stakers and amounts.
others: Vec<(AccountId, Balance)>,
/// Reporters of the offence; bounty payout recipients.
reporters: Vec<AccountId>,
/// The amount of payout.
payout: Balance,
<<T as Trait>::Currency as Currency<<T as frame_system::Trait>::AccountId>>::Balance;
<<T as Trait>::Currency as Currency<<T as frame_system::Trait>::AccountId>>::PositiveImbalance;
<<T as Trait>::Currency as Currency<<T as frame_system::Trait>::AccountId>>::NegativeImbalance;
type MomentOf<T> = <<T as Trait>::Time as Time>::Moment;
/// Means for interacting with a specialized version of the `session` trait.
///
/// This is needed because `Staking` sets the `ValidatorIdOf` of the `pallet_session::Trait`
pub trait SessionInterface<AccountId>: frame_system::Trait {
/// Disable a given validator by stash ID.
///
/// Returns `true` if new era should be forced at the end of this session.
/// This allows preventing a situation where there is too many validators
/// disabled and block production stalls.
fn disable_validator(validator: &AccountId) -> Result<bool, ()>;
/// Get the validators from session.
fn validators() -> Vec<AccountId>;
/// Prune historical session tries up to but not including the given index.
fn prune_historical_up_to(up_to: SessionIndex);
impl<T: Trait> SessionInterface<<T as frame_system::Trait>::AccountId> for T where
T: pallet_session::Trait<ValidatorId = <T as frame_system::Trait>::AccountId>,
T: pallet_session::historical::Trait<
FullIdentification = Exposure<<T as frame_system::Trait>::AccountId, BalanceOf<T>>,
FullIdentificationOf = ExposureOf<T>,
>,
T::SessionHandler: pallet_session::SessionHandler<<T as frame_system::Trait>::AccountId>,
T::SessionManager: pallet_session::SessionManager<<T as frame_system::Trait>::AccountId>,
T::ValidatorIdOf: Convert<<T as frame_system::Trait>::AccountId, Option<<T as frame_system::Trait>::AccountId>>
fn disable_validator(validator: &<T as frame_system::Trait>::AccountId) -> Result<bool, ()> {
<pallet_session::Module<T>>::disable(validator)
fn validators() -> Vec<<T as frame_system::Trait>::AccountId> {
<pallet_session::Module<T>>::validators()
fn prune_historical_up_to(up_to: SessionIndex) {
<pallet_session::historical::Module<T>>::prune_up_to(up_to);
pub trait Trait: frame_system::Trait {
type Currency: LockableCurrency<Self::AccountId, Moment=Self::BlockNumber>;
/// Time used for computing era duration.
///
/// It is guaranteed to start being called from the first `on_finalize`. Thus value at genesis
/// is not used.
/// Convert a balance into a number used for election calculation.
/// This must fit into a `u64` but is allowed to be sensibly lossy.
/// TODO: #1377
/// The backward convert should be removed as the new Phragmen API returns ratio.
/// The post-processing needs it but will be moved to off-chain. TODO: #2908
type CurrencyToVote: Convert<BalanceOf<Self>, u64> + Convert<u128, BalanceOf<Self>>;
/// Tokens have been minted and are unused for validator-reward.
type RewardRemainder: OnUnbalanced<NegativeImbalanceOf<Self>>;
type Event: From<Event<Self>> + Into<<Self as frame_system::Trait>::Event>;
/// Handler for the unbalanced reduction when slashing a staker.
type Slash: OnUnbalanced<NegativeImbalanceOf<Self>>;
/// Handler for the unbalanced increment when rewarding a staker.
type Reward: OnUnbalanced<PositiveImbalanceOf<Self>>;
/// Number of sessions per era.
type SessionsPerEra: Get<SessionIndex>;
/// Number of eras that staked funds must remain bonded for.
type BondingDuration: Get<EraIndex>;
/// Number of eras that slashes are deferred by, after computation. This
/// should be less than the bonding duration. Set to 0 if slashes should be
/// applied immediately, without opportunity for intervention.
type SlashDeferDuration: Get<EraIndex>;
/// The origin which can cancel a deferred slash. Root can always do this.
type SlashCancelOrigin: EnsureOrigin<Self::Origin>;
/// Interface for interacting with a session module.
type SessionInterface: self::SessionInterface<Self::AccountId>;
/// The NPoS reward curve to use.
type RewardCurve: Get<&'static PiecewiseLinear<'static>>;
/// The maximum number of nominator rewarded for each validator.
///
/// For each validator only the `$MaxNominatorRewardedPerValidator` biggest stakers can claim
/// their reward. This used to limit the i/o cost for the nominator payout.
type MaxNominatorRewardedPerValidator: Get<u32>;
/// Mode of era-forcing.
#[derive(Copy, Clone, PartialEq, Eq, Encode, Decode, RuntimeDebug)]
#[cfg_attr(feature = "std", derive(Serialize, Deserialize))]
pub enum Forcing {
/// Not forcing anything - just let whatever happen.
NotForcing,
/// Force a new era, then reset to `NotForcing` as soon as it is done.
ForceNew,
/// Avoid a new era indefinitely.
ForceNone,
/// Force a new era at the end of all sessions indefinitely.
ForceAlways,
}
impl Default for Forcing {
fn default() -> Self { Forcing::NotForcing }
}
// A value placed in storage that represents the current version of the Staking storage.
// This value is used by the `on_runtime_upgrade` logic to determine whether we run
// storage migration logic. This should match directly with the semantic versions of the Rust crate.
#[derive(Encode, Decode, Clone, Copy, PartialEq, Eq, RuntimeDebug)]
enum Releases {
V1_0_0,
V2_0_0,
}
impl Default for Releases {
fn default() -> Self {
Releases::V1_0_0
}
}
decl_storage! {
trait Store for Module<T: Trait> as Staking {
/// Number of era to keep in history.
///
/// Information is kept for eras in `[current_era - history_depth; current_era]
///
/// Must be more than the number of era delayed by session otherwise.
/// i.e. active era must always be in history.
/// i.e. `active_era > current_era - history_depth` must be guaranteed.
HistoryDepth get(fn history_depth) config(): u32 = 84;
/// The ideal number of staking participants.
pub ValidatorCount get(fn validator_count) config(): u32;
/// Minimum number of staking participants before emergency conditions are imposed.
pub MinimumValidatorCount get(fn minimum_validator_count) config():
u32 = DEFAULT_MINIMUM_VALIDATOR_COUNT;
/// Any validators that may never be slashed or forcibly kicked. It's a Vec since they're
/// easy to initialize and the performance hit is minimal (we expect no more than four
/// invulnerables) and restricted to testnets.
pub Invulnerables get(fn invulnerables) config(): Vec<T::AccountId>;
/// Map from all locked "stash" accounts to the controller account.
pub Bonded get(fn bonded): map hasher(blake2_256) T::AccountId => Option<T::AccountId>;
/// Map from all (unlocked) "controller" accounts to the info regarding the staking.
pub Ledger get(fn ledger):
map hasher(blake2_256) T::AccountId
=> Option<StakingLedger<T::AccountId, BalanceOf<T>>>;
/// Where the reward payment should be made. Keyed by stash.
pub Payee get(fn payee): map hasher(blake2_256) T::AccountId => RewardDestination;
/// The map from (wannabe) validator stash key to the preferences of that validator.
pub Validators get(fn validators):
linked_map hasher(blake2_256) T::AccountId => ValidatorPrefs;
/// The map from nominator stash key to the set of stash keys of all validators to nominate.
linked_map hasher(blake2_256) T::AccountId => Option<Nominations<T::AccountId>>;
/// This is the latest planned era, depending on how session module queues the validator
/// set, it might be active or not.
pub CurrentEra get(fn current_era): Option<EraIndex>;
/// The active era information, it holds index and start.
///
/// The active era is the era currently rewarded.
/// Validator set of this era must be equal to `SessionInterface::validators`.
pub ActiveEra get(fn active_era): Option<ActiveEraInfo<MomentOf<T>>>;
/// The session index at which the era start for the last `HISTORY_DEPTH` eras
pub ErasStartSessionIndex get(fn eras_start_session_index):
map hasher(blake2_256) EraIndex => Option<SessionIndex>;
/// Exposure of validator at era.
///
/// This is keyed first by the era index to allow bulk deletion and then the stash account.
///
/// Is it removed after `HISTORY_DEPTH` eras.
/// If stakers hasn't been set or has been removed then empty exposure is returned.
pub ErasStakers get(fn eras_stakers):
double_map hasher(twox_64_concat) EraIndex, hasher(twox_64_concat) T::AccountId
=> Exposure<T::AccountId, BalanceOf<T>>;
/// Clipped Exposure of validator at era.
///
/// This is similar to [`ErasStakers`] but number of nominators exposed is reduce to the
/// `T::MaxNominatorRewardedPerValidator` biggest stakers.
/// (Note: the field `total` and `own` of the exposure remains unchanged).
/// This is used to limit the i/o cost for the nominator payout.
///
/// This is keyed fist by the era index to allow bulk deletion and then the stash account.
///
/// Is it removed after `HISTORY_DEPTH` eras.
/// If stakers hasn't been set or has been removed then empty exposure is returned.
pub ErasStakersClipped get(fn eras_stakers_clipped):
double_map hasher(twox_64_concat) EraIndex, hasher(twox_64_concat) T::AccountId
=> Exposure<T::AccountId, BalanceOf<T>>;
/// Similarly to `ErasStakers` this holds the preferences of validators.
///
/// This is keyed fist by the era index to allow bulk deletion and then the stash account.
///
/// Is it removed after `HISTORY_DEPTH` eras.
// If prefs hasn't been set or has been removed then 0 commission is returned.
pub ErasValidatorPrefs get(fn eras_validator_prefs):
double_map hasher(twox_64_concat) EraIndex, hasher(twox_64_concat) T::AccountId
=> ValidatorPrefs;
/// The total validator era payout for the last `HISTORY_DEPTH` eras.
/// Eras that haven't finished yet or has been removed doesn't have reward.
pub ErasValidatorReward get(fn eras_validator_reward):
map hasher(blake2_256) EraIndex => Option<BalanceOf<T>>;
/// Rewards for the last `HISTORY_DEPTH` eras.
/// If reward hasn't been set or has been removed then 0 reward is returned.
pub ErasRewardPoints get(fn eras_reward_points):
map hasher(blake2_256) EraIndex => EraRewardPoints<T::AccountId>;
/// The total amount staked for the last `HISTORY_DEPTH` eras.
/// If total hasn't been set or has been removed then 0 stake is returned.
pub ErasTotalStake get(fn eras_total_stake):
map hasher(blake2_256) EraIndex => BalanceOf<T>;
/// True if the next session change will be a new era regardless of index.
pub ForceEra get(fn force_era) config(): Forcing;
/// The percentage of the slash that is distributed to reporters.
///
/// The rest of the slashed value is handled by the `Slash`.
pub SlashRewardFraction get(fn slash_reward_fraction) config(): Perbill;
/// The amount of currency given to reporters of a slash event which was
/// canceled by extraordinary circumstances (e.g. governance).
pub CanceledSlashPayout get(fn canceled_payout) config(): BalanceOf<T>;
/// All unapplied slashes that are queued for later.
pub UnappliedSlashes:
map hasher(blake2_256) EraIndex => Vec<UnappliedSlash<T::AccountId, BalanceOf<T>>>;
/// A mapping from still-bonded eras to the first session index of that era.
///
/// Must contains information for eras for the range:
/// `[active_era - bounding_duration; active_era]`
BondedEras: Vec<(EraIndex, SessionIndex)>;
/// All slashing events on validators, mapped by era to the highest slash proportion
/// and slash value of the era.
ValidatorSlashInEra:
double_map hasher(blake2_256) EraIndex, hasher(twox_128) T::AccountId
=> Option<(Perbill, BalanceOf<T>)>;
/// All slashing events on nominators, mapped by era to the highest slash value of the era.
NominatorSlashInEra:
double_map hasher(blake2_256) EraIndex, hasher(twox_128) T::AccountId
=> Option<BalanceOf<T>>;
/// Slashing spans for stash accounts.
SlashingSpans: map hasher(blake2_256) T::AccountId => Option<slashing::SlashingSpans>;
/// Records information about the maximum slash of a stash within a slashing span,
/// as well as how much reward has been paid out.
SpanSlash:
map hasher(blake2_256) (T::AccountId, slashing::SpanIndex)
=> slashing::SpanRecord<BalanceOf<T>>;
/// The earliest era for which we have a pending, unapplied slash.
EarliestUnappliedSlash: Option<EraIndex>;
/// This is set to v2.0.0 for new networks.
StorageVersion build(|_: &GenesisConfig<T>| Releases::V2_0_0): Releases;
config(stakers):
Vec<(T::AccountId, T::AccountId, BalanceOf<T>, StakerStatus<T::AccountId>)>;
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build(|config: &GenesisConfig<T>| {
for &(ref stash, ref controller, balance, ref status) in &config.stakers {
assert!(
T::Currency::free_balance(&stash) >= balance,
"Stash does not have enough balance to bond."
);
let _ = <Module<T>>::bond(
T::Origin::from(Some(stash.clone()).into()),
T::Lookup::unlookup(controller.clone()),
balance,
RewardDestination::Staked,
);
let _ = match status {
StakerStatus::Validator => {
<Module<T>>::validate(
T::Origin::from(Some(controller.clone()).into()),
Default::default(),
)
},
StakerStatus::Nominator(votes) => {
<Module<T>>::nominate(
T::Origin::from(Some(controller.clone()).into()),
votes.iter().map(|l| T::Lookup::unlookup(l.clone())).collect(),
)
}, _ => Ok(())
};
}
pub enum Event<T> where Balance = BalanceOf<T>, <T as frame_system::Trait>::AccountId {
/// The staker has been rewarded by this amount. AccountId is controller account.
Reward(AccountId, Balance),
/// One validator (and its nominators) has been slashed by the given amount.
Slash(AccountId, Balance),
/// An old slashing report from a prior era was discarded because it could
/// not be processed.
OldSlashingReportDiscarded(SessionIndex),
/// An account has bonded this amount.
///
/// NOTE: This event is only emitted when funds are bonded via a dispatchable. Notably,
/// it will not be emitted for staking rewards when they are added to stake.
Bonded(AccountId, Balance),
/// An account has unbonded this amount.
Unbonded(AccountId, Balance),
/// An account has called `withdraw_unbonded` and removed unbonding chunks worth `Balance`
/// from the unlocking queue.
Withdrawn(AccountId, Balance),
/// Error for the staking module.
pub enum Error for Module<T: Trait> {
/// Not a controller account.
NotController,
/// Not a stash account.
NotStash,
/// Stash is already bonded.
AlreadyBonded,
/// Controller is already paired.
AlreadyPaired,
/// Targets cannot be empty.
EmptyTargets,
/// Duplicate index.
DuplicateIndex,
/// Slash record index out of bounds.
InvalidSlashIndex,
/// Can not bond with value less than minimum balance.
InsufficientValue,
/// Can not schedule more unlock chunks.
NoMoreChunks,
/// Can not rebond without unlocking chunks.
NoUnlockChunk,
/// Attempting to target a stash that still has funds.
FundedTarget,
/// Invalid era to reward.
InvalidEraToReward,
/// Invalid number of nominations.
InvalidNumberOfNominations,
/// Items are not sorted and unique.
NotSortedAndUnique,
pub struct Module<T: Trait> for enum Call where origin: T::Origin {
/// Number of sessions per era.
const SessionsPerEra: SessionIndex = T::SessionsPerEra::get();
/// Number of eras that staked funds must remain bonded for.
const BondingDuration: EraIndex = T::BondingDuration::get();
fn deposit_event() = default;
fn on_runtime_upgrade() {
migration::on_runtime_upgrade::<T>();
fn on_finalize() {
// Set the start of the first era.
if let Some(mut active_era) = Self::active_era() {
if active_era.start.is_none() {
active_era.start = Some(T::Time::now());
<ActiveEra<T>>::put(active_era);
}
/// Take the origin account as a stash and lock up `value` of its balance. `controller` will
/// `value` must be more than the `minimum_balance` specified by `T::Currency`.
/// The dispatch origin for this call must be _Signed_ by the stash account.
///
/// Emits `Bonded`.
///
/// # <weight>
/// - Independent of the arguments. Moderate complexity.
/// - O(1).
/// - Three extra DB entries.
///
/// NOTE: Two of the storage writes (`Self::bonded`, `Self::payee`) are _never_ cleaned unless
/// the `origin` falls below _existential deposit_ and gets removed as dust.
/// # </weight>
#[weight = SimpleDispatchInfo::FixedNormal(500_000)]
fn bond(origin,
controller: <T::Lookup as StaticLookup>::Source,
#[compact] value: BalanceOf<T>,
payee: RewardDestination
) {
let stash = ensure_signed(origin)?;
if <Bonded<T>>::contains_key(&stash) {
Err(Error::<T>::AlreadyBonded)?