Newer
Older
// Copyright 2017-2019 Parity Technologies (UK) Ltd.
// This file is part of Substrate.
// Substrate is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// Substrate is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with Substrate. If not, see <http://www.gnu.org/licenses/>.
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
//! # Staking Module
//!
//! <!-- Original author of paragraph: @gavofyork -->
//! The staking module is the means by which a set of network maintainers (known as "authorities" in some contexts and "validators" in others)
//! are chosen based upon those who voluntarily place funds under deposit. Under deposit, those funds are rewarded under
//! normal operation but are held at pain of "slash" (expropriation) should the staked maintainer be found not to be
//! discharging their duties properly.
//! You can start using the Staking module by implementing the staking [`Trait`].
//!
//! ## Overview
//!
//! ### Terminology
//! <!-- Original author of paragraph: @gavofyork -->
//!
//! - Staking: The process of locking up funds for some time, placing them at risk of slashing (loss) in order to become a rewarded maintainer of the network.
//! - Validating: The process of running a node to actively maintain the network, either by producing blocks or guaranteeing finality of the chain.
//! - Nominating: The process of placing staked funds behind one or more validators in order to share in any reward, and punishment, they take.
//! - Stash account: The account holding an owner's funds used for staking.
//! - Controller account: The account which controls an owner's funds for staking.
//! - Era: A (whole) number of sessions, which is the period that the validator set (and each validator's active nominator set) is recalculated and where rewards are paid out.
//! - Slash: The punishment of a staker by reducing their funds ([reference](#references)).
//!
//! ### Goals
//! <!-- Original author of paragraph: @gavofyork -->
//!
//! The staking system in Substrate NPoS is designed to achieve three goals:
//! - It should be possible to stake funds that are controlled by a cold wallet.
//! - It should be possible to withdraw some, or deposit more, funds without interrupting the role of an entity.
//! - It should be possible to switch between roles (nominator, validator, idle) with minimal overhead.
//!
//! ### Scenarios
//!
//! #### Staking
//!
//! Almost any interaction with the staking module requires at least one account to become **bonded**, also known as
//! being a **staker**. For this, all that it is needed is a secondary _**stash account**_ which will hold the staked funds.
//! Henceforth, the former account that initiated the interest is called the **controller** and the latter, holding the
//! funds, is named the **stash**. Also, note that this implies that entering the staking process requires an _account
//! pair_, one to take the role of the controller and one to be the frozen stash account (any value locked in
//! stash cannot be used, hence called _frozen_). This process in the public API is mostly referred to as _bonding_ via
//! the `bond()` function.
//!
//! Any account pair successfully placed at stake can accept three possible roles, namely: `validate`, `nominate` or
//! simply `chill`. Note that during the process of accepting these roles, the _controller_ account is always responsible
//! for declaring interest and the _stash_ account stays untouched, without directly interacting in any operation.
//!
//! #### Validating
//!
//! A **validator** takes the role of either validating blocks or ensuring their finality, maintaining the veracity of
//! the network. A validator should avoid both any sort of malicious misbehavior and going offline.
//! Bonded accounts that state interest in being a validator do NOT get immediately chosen as a validator. Instead, they
//! are declared as a _candidate_ and they _might_ get elected at the _next **era**_ as a validator. The result of the
//! election is determined by nominators and their votes. An account can become a validator via the `validate()` call.
//!
//! #### Nomination
//!
//! A **nominator** does not take any _direct_ role in maintaining the network, instead, it votes on a set of validators
//! to be elected. Once interest in nomination is stated by an account, it takes effect _immediately_, meaning that its
//! votes will be taken into account at the next election round. As mentioned above, a nominator must also place some
//! funds in a stash account, essentially indicating the _weight_ of its vote. In some sense, the nominator bets on the
//! honesty of a set of validators by voting for them, with the goal of having a share of the reward granted to them.
//! Any rewards given to a validator is shared among that validator and all of the nominators that voted for it. The
//! same logic applies to the slash of a validator; if a validator misbehaves all of its nominators also get slashed.
//! This rule incentivizes the nominators to NOT vote for the misbehaving/offline validators as much as possible, simply
//! because the nominators will also lose funds if they vote poorly. An account can become a nominator via the
//! `nominate()` call.
//!
//! #### Rewards and Slash
//!
//! The **reward and slashing** procedure are the core of the staking module, attempting to _embrace valid behavior_
//! while _punishing any misbehavior or lack of availability_. Slashing can occur at any point in time, once
//! misbehavior is reported. One such misbehavior is a validator being detected as offline more than a certain number of
//! times. Once slashing is determined, a value is deducted from the balance of the validator and all the nominators who
//! voted for this validator. Same rules apply to the rewards in the sense of being shared among a validator and its
//! associated nominators.
//!
//! Finally, any of the roles above can choose to step back temporarily and just chill for a while. This means that if
//! they are a nominator, they will not be considered as voters anymore and if they are validators, they will no longer
//! be a candidate for the next election (again, both effects apply at the beginning of the next era). An account can
//! step back via the `chill()` call.
//!
//! ## Interface
//!
//! ### Types
//!
//! - `Currency`: Used as the measurement means of staking and funds management.
//!
//! ### Dispatchable
//!
//! The Dispatchable functions of the staking module enable the steps needed for entities to accept and change their
//! role, alongside some helper functions to get/set the metadata of the module.
//!
//! Please refer to the [`Call`] enum and its associated variants for a detailed list of dispatchable functions.
//!
//! ### Public
//! The staking module contains many public storage items and (im)mutable functions. Please refer to the [struct list](#structs)
//! below and the [`Module`](https://crates.parity.io/srml_staking/struct.Module.html) struct definition for more details.
//!
//! ## Usage
//!
//!
//! ### Snippet: Bonding and Accepting Roles
//!
//! An arbitrary account pair, given that the associated stash has the required funds, can become stakers via the following call:
//!
//! ```rust,ignore
//! // bond account 3 as stash
//! // account 4 as controller
//! // with stash value 1500 units
//! // while the rewards get transferred to the controller account.
//! Staking::bond(Origin::signed(3), 4, 1500, RewardDestination::Controller);
//! ```
//!
//! To state desire to become a validator:
//!
//! ```rust,ignore
//! // controller account 4 states desire for validation with the given preferences.
//! Staking::validate(Origin::signed(4), ValidatorPrefs::default());
//! ```
//!
//! Note that, as mentioned, the stash account is transparent in such calls and only the controller initiates the function calls.
//!
//! Similarly, to state desire in nominating:
//!
//! ```rust,ignore
//! // controller account 4 nominates for account 10 and 20.
//! Staking::nominate(Origin::signed(4), vec![20, 10]);
//! ```
//!
//! Finally, account 4 can withdraw from any of the above roles via
//!
//! ```rust,ignore
//! Staking::chill(Origin::signed(4));
//! ```
//!
//! ## Implementation Details
//!
//! ### Slot Stake
//!
//! The term `slot_stake` will be used throughout this section. It refers to a value calculated at the end of each era,
//! containing the _minimum value at stake among all validators._
//!
//! ### Reward Calculation
//!
//! - Rewards are recorded **per-session** and paid **per-era**. The value of the reward for each session is calculated at
//! the end of the session based on the timeliness of the session, then accumulated to be paid later. The value of
//! the new _per-session-reward_ is calculated at the end of each era by multiplying `slot_stake` and a configuration
//! storage item named `SessionReward`.
//! - Once a new era is triggered, rewards are paid to the validators and the associated nominators.
//! - The validator can declare an amount, named `validator_payment`, that does not get shared with the nominators at
//! each reward payout through their `ValidatorPrefs`. This value gets deducted from the total reward that can be paid.
//! The remaining portion is split among the validator and all of the nominators who had a vote for this validator,
//! proportional to their staked value.
//! - All entities who receive a reward have the option to choose their reward destination, through the `Payee` storage item (see `set_payee()`), to be one of the following:
//! - Controller account.
//! - Stash account, not increasing the staked value.
//! - Stash account, also increasing the staked value.
//!
//! ### Slashing details
//!
//! - A validator can be _reported_ to be offline at any point via `on_offline_validator` public function.
//! - Each validator declares how many times it can be _reported_ before it actually gets slashed via the
//! `unstake_threshold` in `ValidatorPrefs`. On top of this, the module also introduces an `OfflineSlashGrace`,
//! which applies to all validators and prevents them from getting immediately slashed.
//! - Similar to the reward value, the slash value is updated at the end of each era by multiplying `slot_stake` and a
//! configuration storage item, `OfflineSlash`.
//! - Once a validator has been reported a sufficient number of times, the actual value that gets deducted from that
//! validator, and every single nominator that voted for it is calculated by multiplying the result of the above point
//! by `2.pow(unstake_threshold)`.
//! - If the previous overflows, then `slot_stake` is used.
//! - If the previous is more than what the validator/nominator has in stake, all of its stake is slashed (`.max(total_stake)`).
//!
//! ### Additional Fund Management Operations
//!
//! Any funds already placed into stash can be the target of the following operations:
//!
//! - The controller account can free a portion (or all) of the funds using the `unbond()` call. Note that the funds
//! are not immediately accessible, instead, a duration denoted by `BondingDuration` (in number of eras) must pass until the funds can actually be removed.
//! - To actually remove the funds, once the bonding duration is over, `withdraw_unbonded()` can be used.
//! - As opposed to the above, additional funds can be added to the stash account via the `bond_extra()` transaction call.
//!
//! ### Election algorithm details.
//!
//! The current election algorithm is implemented based on Phragmén. The reference implementation can be found [here](https://github.com/w3f/consensus/tree/master/NPoS).
//!
//! ## GenesisConfig
//!
//! See the [`GensisConfig`] for a list of attributes that can be provided.
//!
//! ## Related Modules
//!
//! - [**Balances**](https://crates.parity.io/srml_balances/index.html): Used to manage values at stake.
//! - [**Sessions**](https://crates.parity.io/srml_session/index.html): Used to manage sessions. Also, a list of new validators is also stored in the sessions module's `Validators` at the end of each era.
//! - [**System**](https://crates.parity.io/srml_system/index.html): Used to obtain block number and time, among other details.
//!
//! # References
//!
//! 1. This document is written as a more verbose version of the original [Staking.md](../Staking.md) file. Some sections, are taken directly from the aforementioned document.
#[cfg(feature = "std")]
use runtime_io::with_storage;
use parity_codec::{HasCompact, Encode, Decode};
use srml_support::{StorageValue, StorageMap, EnumerableStorageMap, dispatch::Result};
use srml_support::{decl_module, decl_event, decl_storage, ensure};
Currency, OnFreeBalanceZero, OnDilution, LockIdentifier, LockableCurrency, WithdrawReasons,
OnUnbalanced, Imbalance
use session::OnSessionChange;
use primitives::Perbill;
use primitives::traits::{Zero, One, As, StaticLookup, CheckedSub, Saturating, Bounded};
#[cfg(feature = "std")]
use primitives::{Serialize, Deserialize};
use phragmen::{elect, ElectionConfig};
const RECENT_OFFLINE_COUNT: usize = 32;
const MAX_NOMINATIONS: usize = 16;
const MAX_UNSTAKE_THRESHOLD: u32 = 10;
/// Indicates the initial status of the staker.
#[cfg_attr(feature = "std", derive(Debug, Serialize, Deserialize))]
pub enum StakerStatus<AccountId> {
/// Chilling.
Idle,
/// Declared state in validating or already participating in it.
Validator,
/// Nominating for a group of other stakers.
Nominator(Vec<AccountId>),
}
/// A destination account for payment.
#[derive(PartialEq, Eq, Copy, Clone, Encode, Decode)]
#[cfg_attr(feature = "std", derive(Debug))]
pub enum RewardDestination {
/// Pay into the stash account, increasing the amount at stake accordingly.
Staked,
/// Pay into the stash account, not increasing the amount at stake.
Stash,
/// Pay into the controller account.
Controller,
}
impl Default for RewardDestination {
fn default() -> Self {
RewardDestination::Staked
}
#[derive(PartialEq, Eq, Clone, Encode, Decode)]
#[cfg_attr(feature = "std", derive(Debug))]
pub struct ValidatorPrefs<Balance: HasCompact> {
/// Validator should ensure this many more slashes than is necessary before being unstaked.
/// Reward that validator takes up-front; only the rest is split between themselves and nominators.
impl<B: Default + HasCompact + Copy> Default for ValidatorPrefs<B> {
validator_payment: Default::default(),
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
/// Just a Balance/BlockNumber tuple to encode when a chunk of funds will be unlocked.
#[derive(PartialEq, Eq, Clone, Encode, Decode)]
#[cfg_attr(feature = "std", derive(Debug))]
pub struct UnlockChunk<Balance: HasCompact, BlockNumber: HasCompact> {
/// Amount of funds to be unlocked.
#[codec(compact)]
value: Balance,
/// Era number at which point it'll be unlocked.
#[codec(compact)]
era: BlockNumber,
}
/// The ledger of a (bonded) stash.
#[derive(PartialEq, Eq, Clone, Encode, Decode)]
#[cfg_attr(feature = "std", derive(Debug))]
pub struct StakingLedger<AccountId, Balance: HasCompact, BlockNumber: HasCompact> {
/// The stash account whose balance is actually locked and at stake.
pub stash: AccountId,
/// The total amount of the stash's balance that we are currently accounting for.
/// It's just `active` plus all the `unlocking` balances.
#[codec(compact)]
pub total: Balance,
/// The total amount of the stash's balance that will be at stake in any forthcoming
/// rounds.
#[codec(compact)]
pub active: Balance,
/// Any balance that is becoming free, which may eventually be transferred out
/// of the stash (assuming it doesn't get slashed first).
pub unlocking: Vec<UnlockChunk<Balance, BlockNumber>>,
}
impl<
AccountId,
Balance: HasCompact + Copy + Saturating,
BlockNumber: HasCompact + PartialOrd
> StakingLedger<AccountId, Balance, BlockNumber> {
/// Remove entries from `unlocking` that are sufficiently old and reduce the
/// total by the sum of their balances.
fn consolidate_unlocked(self, current_era: BlockNumber) -> Self {
let mut total = self.total;
let unlocking = self.unlocking.into_iter()
.filter(|chunk| if chunk.era > current_era {
true
} else {
total = total.saturating_sub(chunk.value);
false
})
.collect();
Self { total, active: self.active, stash: self.stash, unlocking }
}
}
/// The amount of exposure (to slashing) than an individual nominator has.
#[derive(PartialEq, Eq, PartialOrd, Ord, Clone, Encode, Decode)]
#[cfg_attr(feature = "std", derive(Debug))]
pub struct IndividualExposure<AccountId, Balance: HasCompact> {
/// The stash account of the nominator in question.
who: AccountId,
/// Amount of funds exposed.
#[codec(compact)]
value: Balance,
}
/// A snapshot of the stake backing a single validator in the system.
#[derive(PartialEq, Eq, PartialOrd, Ord, Clone, Encode, Decode, Default)]
#[cfg_attr(feature = "std", derive(Debug))]
pub struct Exposure<AccountId, Balance: HasCompact> {
/// The total balance backing this validator.
#[codec(compact)]
pub total: Balance,
/// The validator's own stash that is exposed.
#[codec(compact)]
pub own: Balance,
/// The portions of nominators stashes that are exposed.
pub others: Vec<IndividualExposure<AccountId, Balance>>,
}
type BalanceOf<T> = <<T as Trait>::Currency as Currency<<T as system::Trait>::AccountId>>::Balance;
type PositiveImbalanceOf<T> = <<T as Trait>::Currency as Currency<<T as system::Trait>::AccountId>>::PositiveImbalance;
type NegativeImbalanceOf<T> = <<T as Trait>::Currency as Currency<<T as system::Trait>::AccountId>>::NegativeImbalance;
pub trait Trait: system::Trait + session::Trait {
/// The staking balance.
type Currency:
Currency<Self::AccountId> +
LockableCurrency<Self::AccountId, Moment=Self::BlockNumber>;
type OnRewardMinted: OnDilution<BalanceOf<Self>>;
type Event: From<Event<Self>> + Into<<Self as system::Trait>::Event>;
/// Handler for the unbalanced reduction when slashing a staker.
type Slash: OnUnbalanced<NegativeImbalanceOf<Self>>;
/// Handler for the unbalanced increment when rewarding a staker.
type Reward: OnUnbalanced<PositiveImbalanceOf<Self>>;
const STAKING_ID: LockIdentifier = *b"staking ";
decl_storage! {
trait Store for Module<T: Trait> as Staking {
/// The ideal number of staking participants.
pub ValidatorCount get(validator_count) config(): u32;
/// Minimum number of staking participants before emergency conditions are imposed.
pub MinimumValidatorCount get(minimum_validator_count) config(): u32 = DEFAULT_MINIMUM_VALIDATOR_COUNT;
/// The length of a staking era in sessions.
pub SessionsPerEra get(sessions_per_era) config(): T::BlockNumber = T::BlockNumber::sa(1000);
/// Maximum reward, per validator, that is provided per acceptable session.
pub SessionReward get(session_reward) config(): Perbill = Perbill::from_billionths(60);
/// Slash, per validator that is taken for the first time they are found to be offline.
pub OfflineSlash get(offline_slash) config(): Perbill = Perbill::from_millionths(1000); // Perbill::from_fraction() is only for std, so use from_millionths().
/// Number of instances of offline reports before slashing begins for validators.
pub OfflineSlashGrace get(offline_slash_grace) config(): u32;
/// The length of the bonding duration in blocks.
pub BondingDuration get(bonding_duration) config(): T::BlockNumber = T::BlockNumber::sa(1000);
/// Any validators that may never be slashed or forcibly kicked. It's a Vec since they're easy to initialize
/// and the performance hit is minimal (we expect no more than four invulnerables) and restricted to testnets.
pub Invulnerables get(invulnerables) config(): Vec<T::AccountId>;
/// Map from all locked "stash" accounts to the controller account.
pub Bonded get(bonded): map T::AccountId => Option<T::AccountId>;
/// Map from all (unlocked) "controller" accounts to the info regarding the staking.
pub Ledger get(ledger): map T::AccountId => Option<StakingLedger<T::AccountId, BalanceOf<T>, T::BlockNumber>>;
/// Where the reward payment should be made. Keyed by stash.
pub Payee get(payee): map T::AccountId => RewardDestination;
/// The map from (wannabe) validator stash key to the preferences of that validator.
pub Validators get(validators): linked_map T::AccountId => ValidatorPrefs<BalanceOf<T>>;
/// The map from nominator stash key to the set of stash keys of all validators to nominate.
pub Nominators get(nominators): linked_map T::AccountId => Vec<T::AccountId>;
/// Nominators for a particular account that is in action right now. You can't iterate through validators here,
/// but you can find them in the `sessions` module.
///
/// This is keyed by the stash account.
pub Stakers get(stakers): map T::AccountId => Exposure<T::AccountId, BalanceOf<T>>;
// The historical validators and their nominations for a given era. Stored as a trie root of the mapping
// `T::AccountId` => `Exposure<T::AccountId, BalanceOf<T>>`, which is just the contents of `Stakers`,
// under a key that is the `era`.
// Every era change, this will be appended with the trie root of the contents of `Stakers`, and the oldest
// entry removed down to a specific number of entries (probably around 90 for a 3 month history).
// pub HistoricalStakers get(historical_stakers): map T::BlockNumber => Option<H256>;
/// The currently elected validator set keyed by stash account ID.
pub CurrentElected get(current_elected): Vec<T::AccountId>;
/// The current era index.
pub CurrentEra get(current_era) config(): T::BlockNumber;
/// Maximum reward, per validator, that is provided per acceptable session.
pub CurrentSessionReward get(current_session_reward) config(): BalanceOf<T>;
/// The accumulated reward for the current era. Reset to zero at the beginning of the era and
/// increased for every successfully finished session.
pub CurrentEraReward get(current_era_reward): BalanceOf<T>;
/// The next value of sessions per era.
pub NextSessionsPerEra get(next_sessions_per_era): Option<T::BlockNumber>;
/// The session index at which the era length last changed.
pub LastEraLengthChange get(last_era_length_change): T::BlockNumber;
/// The amount of balance actively at stake for each validator slot, currently.
///
/// This is used to derive rewards and punishments.
pub SlotStake get(slot_stake) build(|config: &GenesisConfig<T>| {
config.stakers.iter().map(|&(_, _, value, _)| value).min().unwrap_or_default()
}): BalanceOf<T>;
/// The number of times a given validator has been reported offline. This gets decremented by one each era that passes.
pub SlashCount get(slash_count): map T::AccountId => u32;
/// We are forcing a new era.
pub ForcingNewEra get(forcing_new_era): Option<()>;
/// Most recent `RECENT_OFFLINE_COUNT` instances. (who it was, when it was reported, how many instances they were offline for).
pub RecentlyOffline get(recently_offline): Vec<(T::AccountId, T::BlockNumber, u32)>;
}
add_extra_genesis {
config(stakers): Vec<(T::AccountId, T::AccountId, BalanceOf<T>, StakerStatus<T::AccountId>)>;
build(|storage: &mut primitives::StorageOverlay, _: &mut primitives::ChildrenStorageOverlay, config: &GenesisConfig<T>| {
with_storage(storage, || {
for &(ref stash, ref controller, balance, ref status) in &config.stakers {
assert!(T::Currency::free_balance(&stash) >= balance);
let _ = <Module<T>>::bond(
T::Origin::from(Some(stash.clone()).into()),
T::Lookup::unlookup(controller.clone()),
balance,
RewardDestination::Staked
);
let _ = match status {
StakerStatus::Validator => {
<Module<T>>::validate(
T::Origin::from(Some(controller.clone()).into()),
Default::default()
)
}, StakerStatus::Nominator(votes) => {
<Module<T>>::nominate(
T::Origin::from(Some(controller.clone()).into()),
votes.iter().map(|l| {T::Lookup::unlookup(l.clone())}).collect()
)
}, _ => Ok(())
};
<Module<T>>::select_validators();
});
});
pub struct Module<T: Trait> for enum Call where origin: T::Origin {
fn deposit_event<T>() = default;
/// Take the origin account as a stash and lock up `value` of its balance. `controller` will be the
/// account that controls it.
///
/// The dispatch origin for this call must be _Signed_.
fn bond(origin, controller: <T::Lookup as StaticLookup>::Source, #[compact] value: BalanceOf<T>, payee: RewardDestination) {
let stash = ensure_signed(origin)?;
if <Bonded<T>>::exists(&stash) {
return Err("stash already bonded")
let controller = T::Lookup::lookup(controller)?;
if <Ledger<T>>::exists(&controller) {
return Err("controller already paired")
}
// You're auto-bonded forever, here. We might improve this by only bonding when
// you actually validate/nominate.
<Bonded<T>>::insert(&stash, controller.clone());
<Payee<T>>::insert(&stash, payee);
let stash_balance = T::Currency::free_balance(&stash);
let value = value.min(stash_balance);
Self::update_ledger(&controller, &StakingLedger { stash, total: value, active: value, unlocking: vec![] });
/// Add some extra amount that have appeared in the stash `free_balance` into the balance up for
/// staking.
/// Use this if there are additional funds in your stash account that you wish to bond.
/// The dispatch origin for this call must be _Signed_ by the stash, not the controller.
fn bond_extra(origin, #[compact] max_additional: BalanceOf<T>) {
let stash = ensure_signed(origin)?;
let controller = Self::bonded(&stash).ok_or("not a stash")?;
let mut ledger = Self::ledger(&controller).ok_or("not a controller")?;
let stash_balance = T::Currency::free_balance(&stash);
if let Some(extra) = stash_balance.checked_sub(&ledger.total) {
let extra = extra.min(max_additional);
ledger.total += extra;
ledger.active += extra;
Self::update_ledger(&controller, &ledger);
/// Schedule a portion of the stash to be unlocked ready for transfer out after the bond
/// period ends. If this leaves an amount actively bonded less than
/// T::Currency::existential_deposit(), then it is increased to the full amount.
/// Once the unlock period is done, you can call `withdraw_unbonded` to actually move
/// the funds out of management ready for transfer.
///
/// The dispatch origin for this call must be _Signed_ by the controller, not the stash.
///
/// See also [`Call::withdraw_unbonded`].
fn unbond(origin, #[compact] value: BalanceOf<T>) {
let controller = ensure_signed(origin)?;
let mut ledger = Self::ledger(&controller).ok_or("not a controller")?;
let mut value = value.min(ledger.active);
if !value.is_zero() {
ledger.active -= value;
// Avoid there being a dust balance left in the staking system.
if ledger.active < T::Currency::minimum_balance() {
value += ledger.active;
ledger.active = Zero::zero();
}
let era = Self::current_era() + Self::bonding_duration();
ledger.unlocking.push(UnlockChunk { value, era });
Self::update_ledger(&controller, &ledger);
/// Remove any unlocked chunks from the `unlocking` queue from our management.
/// This essentially frees up that balance to be used by the stash account to do
/// whatever it wants.
/// The dispatch origin for this call must be _Signed_ by the controller, not the stash.
fn withdraw_unbonded(origin) {
let controller = ensure_signed(origin)?;
let ledger = Self::ledger(&controller).ok_or("not a controller")?;
let ledger = ledger.consolidate_unlocked(Self::current_era());
Self::update_ledger(&controller, &ledger);
/// Declare the desire to validate for the origin controller.
///
/// Effects will be felt at the beginning of the next era.
/// The dispatch origin for this call must be _Signed_ by the controller, not the stash.
fn validate(origin, prefs: ValidatorPrefs<BalanceOf<T>>) {
let controller = ensure_signed(origin)?;
let ledger = Self::ledger(&controller).ok_or("not a controller")?;
let stash = &ledger.stash;
ensure!(prefs.unstake_threshold <= MAX_UNSTAKE_THRESHOLD, "unstake threshold too large");
<Nominators<T>>::remove(stash);
<Validators<T>>::insert(stash, prefs);
/// Declare the desire to nominate `targets` for the origin controller.
///
/// Effects will be felt at the beginning of the next era.
/// The dispatch origin for this call must be _Signed_ by the controller, not the stash.
fn nominate(origin, targets: Vec<<T::Lookup as StaticLookup>::Source>) {
let controller = ensure_signed(origin)?;
let ledger = Self::ledger(&controller).ok_or("not a controller")?;
let stash = &ledger.stash;
ensure!(!targets.is_empty(), "targets cannot be empty");
let targets = targets.into_iter()
.take(MAX_NOMINATIONS)
.map(T::Lookup::lookup)
.collect::<result::Result<Vec<T::AccountId>, &'static str>>()?;
<Validators<T>>::remove(stash);
<Nominators<T>>::insert(stash, targets);
/// Declare no desire to either validate or nominate.
/// Effects will be felt at the beginning of the next era.
/// The dispatch origin for this call must be _Signed_ by the controller, not the stash.
fn chill(origin) {
let controller = ensure_signed(origin)?;
let ledger = Self::ledger(&controller).ok_or("not a controller")?;
let stash = &ledger.stash;
<Validators<T>>::remove(stash);
<Nominators<T>>::remove(stash);
/// (Re-)set the payment target for a controller.
///
/// Effects will be felt at the beginning of the next era.
/// The dispatch origin for this call must be _Signed_ by the controller, not the stash.
fn set_payee(origin, payee: RewardDestination) {
let controller = ensure_signed(origin)?;
let ledger = Self::ledger(&controller).ok_or("not a controller")?;
let stash = &ledger.stash;
<Payee<T>>::insert(stash, payee);
}
/// (Re-)set the payment target for a controller.
///
/// Effects will be felt at the beginning of the next era.
///
/// The dispatch origin for this call must be _Signed_ by the stash, not the controller.
fn set_controller(origin, controller: <T::Lookup as StaticLookup>::Source) {
let stash = ensure_signed(origin)?;
let old_controller = Self::bonded(&stash).ok_or("not a stash")?;
let controller = T::Lookup::lookup(controller)?;
if <Ledger<T>>::exists(&controller) {
return Err("controller already paired")
}
if controller != old_controller {
<Bonded<T>>::insert(&stash, &controller);
if let Some(l) = <Ledger<T>>::take(&old_controller) { <Ledger<T>>::insert(&controller, l) };
}
}
/// Set the number of sessions in an era.
fn set_sessions_per_era(#[compact] new: T::BlockNumber) {
<NextSessionsPerEra<T>>::put(new);
}
/// The length of the bonding duration in eras.
fn set_bonding_duration(#[compact] new: T::BlockNumber) {
<BondingDuration<T>>::put(new);
/// The ideal number of validators.
fn set_validator_count(#[compact] new: u32) {
<ValidatorCount<T>>::put(new);
}
/// Force there to be a new era. This also forces a new session immediately after.
/// `apply_rewards` should be true for validators to get the session reward.
fn force_new_era(apply_rewards: bool) -> Result {
Self::apply_force_new_era(apply_rewards)
}
/// Set the offline slash grace period.
fn set_offline_slash_grace(#[compact] new: u32) {
<OfflineSlashGrace<T>>::put(new);
}
/// Set the validators who cannot be slashed (if any).
fn set_invulnerables(validators: Vec<T::AccountId>) {
<Invulnerables<T>>::put(validators);
pub enum Event<T> where Balance = BalanceOf<T>, <T as system::Trait>::AccountId {
/// All validators have been rewarded by the given balance.
Reward(Balance),
/// One validator (and their nominators) has been given a offline-warning (they're still
/// within their grace). The accrued number of slashes is recorded, too.
OfflineWarning(AccountId, u32),
/// One validator (and their nominators) has been slashed by the given amount.
OfflineSlash(AccountId, Balance),
}
);
// Just force_new_era without origin check.
fn apply_force_new_era(apply_rewards: bool) -> Result {
<ForcingNewEra<T>>::put(());
<session::Module<T>>::apply_force_new_session(apply_rewards)
// PUBLIC IMMUTABLES
/// The length of a staking era in blocks.
pub fn era_length() -> T::BlockNumber {
Self::sessions_per_era() * <session::Module<T>>::length()
}
/// The total balance that can be slashed from a validator controller account as of
/// right now.
pub fn slashable_balance(who: &T::AccountId) -> BalanceOf<T> {
// MUTABLES (DANGEROUS)
/// Update the ledger for a controller. This will also update the stash lock.
fn update_ledger(controller: &T::AccountId, ledger: &StakingLedger<T::AccountId, BalanceOf<T>, T::BlockNumber>) {
T::Currency::set_lock(STAKING_ID, &ledger.stash, ledger.total, T::BlockNumber::max_value(), WithdrawReasons::all());
<Ledger<T>>::insert(controller, ledger);
}
/// Slash a given validator by a specific amount. Removes the slash from their balance by preference,
/// and reduces the nominators' balance if needed.
fn slash_validator(stash: &T::AccountId, slash: BalanceOf<T>) {
// The exposure (backing stake) information of the validator to be slashed.
let exposure = Self::stakers(stash);
// The amount we are actually going to slash (can't be bigger than their total exposure)
let slash = slash.min(exposure.total);
// The amount we'll slash from the validator's stash directly.
let own_slash = exposure.own.min(slash);
let (mut imbalance, missing) = T::Currency::slash(stash, own_slash);
let own_slash = own_slash - missing;
// The amount remaining that we can't slash from the validator, that must be taken from the nominators.
let rest_slash = slash - own_slash;
if !rest_slash.is_zero() {
// The total to be slashed from the nominators.
let total = exposure.total - exposure.own;
let safe_mul_rational = |b| b * rest_slash / total;// FIXME #1572 avoid overflow
for i in exposure.others.iter() {
// best effort - not much that can be done on fail.
imbalance.subsume(T::Currency::slash(&i.who, safe_mul_rational(i.value)).0)
T::Slash::on_unbalanced(imbalance);
/// Actually make a payment to a staker. This uses the currency's reward function
/// to pay the right payee for the given staker account.
fn make_payout(stash: &T::AccountId, amount: BalanceOf<T>) -> Option<PositiveImbalanceOf<T>> {
let dest = Self::payee(stash);
match dest {
RewardDestination::Controller => Self::bonded(stash)
.and_then(|controller|
T::Currency::deposit_into_existing(&controller, amount).ok()
),
RewardDestination::Stash =>
T::Currency::deposit_into_existing(stash, amount).ok(),
RewardDestination::Staked => Self::bonded(stash)
.and_then(|c| Self::ledger(&c).map(|l| (c, l)))
.and_then(|(controller, mut l)| {
l.active += amount;
l.total += amount;
let r = T::Currency::deposit_into_existing(stash, amount).ok();
Self::update_ledger(&controller, &l);
/// Reward a given validator by a specific amount. Add the reward to their, and their nominators'
/// balance, pro-rata based on their exposure, after having removed the validator's pre-payout cut.
fn reward_validator(stash: &T::AccountId, reward: BalanceOf<T>) {
let off_the_table = reward.min(Self::validators(stash).validator_payment);
let mut imbalance = <PositiveImbalanceOf<T>>::zero();
let validator_cut = if reward.is_zero() {
Zero::zero()
} else {
let exposure = Self::stakers(stash);
let total = exposure.total.max(One::one());
let safe_mul_rational = |b| b * reward / total;// FIXME #1572: avoid overflow
let nom_payout = safe_mul_rational(i.value);
imbalance.maybe_subsume(Self::make_payout(&i.who, nom_payout));
imbalance.maybe_subsume(Self::make_payout(stash, validator_cut + off_the_table));
T::Reward::on_unbalanced(imbalance);
}
/// Get the reward for the session, assuming it ends with this block.
fn this_session_reward(actual_elapsed: T::Moment) -> BalanceOf<T> {
let ideal_elapsed = <session::Module<T>>::ideal_session_duration();
if ideal_elapsed.is_zero() {
return Self::current_session_reward();
}
let per65536: u64 = (T::Moment::sa(65536u64) * ideal_elapsed.clone() / actual_elapsed.max(ideal_elapsed)).as_();
Self::current_session_reward() * <BalanceOf<T>>::sa(per65536) / <BalanceOf<T>>::sa(65536u64)
}
/// Session has just changed. We need to determine whether we pay a reward, slash and/or
/// move to a new era.
fn new_session(actual_elapsed: T::Moment, should_reward: bool) {
if should_reward {
let reward = Self::this_session_reward(actual_elapsed);
<CurrentEraReward<T>>::mutate(|r| *r += reward);
let session_index = <session::Module<T>>::current_index();
if <ForcingNewEra<T>>::take().is_some()
|| ((session_index - Self::last_era_length_change()) % Self::sessions_per_era()).is_zero()
{
Self::new_era();
}
}
/// The era has changed - enact new staking set.
///
/// NOTE: This always happens immediately before a session change to ensure that new validators
/// get a chance to set their session keys.
fn new_era() {
// Payout
let reward = <CurrentEraReward<T>>::take();
if !reward.is_zero() {
let validators = Self::current_elected();
for v in validators.iter() {
Self::reward_validator(v, reward);
}
Self::deposit_event(RawEvent::Reward(reward));
let total_minted = reward * <BalanceOf<T> as As<usize>>::sa(validators.len());
let total_rewarded_stake = Self::slot_stake() * <BalanceOf<T> as As<usize>>::sa(validators.len());
T::OnRewardMinted::on_dilution(total_minted, total_rewarded_stake);
}
// Increment current era.
<CurrentEra<T>>::put(&(<CurrentEra<T>>::get() + One::one()));
// Enact era length change.
if let Some(next_spe) = Self::next_sessions_per_era() {
if next_spe != Self::sessions_per_era() {
<SessionsPerEra<T>>::put(&next_spe);
<LastEraLengthChange<T>>::put(&<session::Module<T>>::current_index());
let slot_stake = Self::select_validators();
// Update the balances for rewarding according to the stakes.
<CurrentSessionReward<T>>::put(Self::session_reward() * slot_stake);
}
fn slashable_balance_of(stash: &T::AccountId) -> BalanceOf<T> {
Self::bonded(stash).and_then(Self::ledger).map(|l| l.total).unwrap_or_default()
}
/// Select a new validator set from the assembled stakers and their role preferences.
///
/// Returns the new SlotStake value.
fn select_validators() -> BalanceOf<T> {
let rounds = || <ValidatorCount<T>>::get() as usize;
let validators = || <Validators<T>>::enumerate();
let nominators = || <Nominators<T>>::enumerate();
let min_validator_count = Self::minimum_validator_count() as usize;
let maybe_elected_candidates = elect::<T, _, _, _, _>(
rounds,
validators,
nominators,
Self::slashable_balance_of,
min_validator_count,
ElectionConfig::<BalanceOf<T>> {
tolerance: <BalanceOf<T>>::sa(10 as u64),
iterations: 10,
}
if let Some(elected_candidates) = maybe_elected_candidates {
// Clear Stakers and reduce their slash_count.
for v in Self::current_elected().iter() {
<Stakers<T>>::remove(v);
let slash_count = <SlashCount<T>>::take(v);
if slash_count > 1 {
<SlashCount<T>>::insert(v, slash_count - 1);
}
// Populate Stakers and figure out the minimum stake behind a slot.
let mut slot_stake = elected_candidates[0].exposure.total;
for c in &elected_candidates {
if c.exposure.total < slot_stake {
slot_stake = c.exposure.total;
}
<Stakers<T>>::insert(c.who.clone(), c.exposure.clone());
}
<SlotStake<T>>::put(&slot_stake);
// Set the new validator set.
let elected_stashes = elected_candidates.into_iter().map(|i| i.who).collect::<Vec<_>>();
<CurrentElected<T>>::put(&elected_stashes);
<session::Module<T>>::set_validators(
&elected_stashes.into_iter().map(|s| Self::bonded(s).unwrap_or_default()).collect::<Vec<_>>()
);
slot_stake
} else {
// There were not enough candidates for even our minimal level of functionality.
// This is bad.
// We should probably disable all functionality except for block production
// and let the chain keep producing blocks until we can decide on a sufficiently
// substantial set.
Self::slot_stake()
}
/// Call when a validator is determined to be offline. `count` is the
/// number of offenses the validator has committed.
///
/// NOTE: This is called with the controller (not the stash) account id.
pub fn on_offline_validator(controller: T::AccountId, count: usize) {
use primitives::traits::CheckedShl;
if let Some(l) = Self::ledger(&controller) {
let stash = l.stash;
// Early exit if validator is invulnerable.
if Self::invulnerables().contains(&stash) {
return
}
let slash_count = Self::slash_count(&stash);
let new_slash_count = slash_count + count as u32;
<SlashCount<T>>::insert(&stash, new_slash_count);
let grace = Self::offline_slash_grace();
if RECENT_OFFLINE_COUNT > 0 {
let item = (stash.clone(), <system::Module<T>>::block_number(), count as u32);
<RecentlyOffline<T>>::mutate(|v| if v.len() >= RECENT_OFFLINE_COUNT {
let index = v.iter()
.enumerate()
.min_by_key(|(_, (_, block, _))| block)
.expect("v is non-empty; qed")
.0;
v[index] = item;
} else {
v.push(item);
});
}
let prefs = Self::validators(&stash);
let unstake_threshold = prefs.unstake_threshold.min(MAX_UNSTAKE_THRESHOLD);
let max_slashes = grace + unstake_threshold;
let event = if new_slash_count > max_slashes {