- Jan 16, 2024
-
-
Francisco Aguirre authored
# Note for reviewer Most changes are just syntax changes necessary for the new version. Most important files should be the ones under the `xcm` folder. # Description Added XCMv4. ## Removed `Multi` prefix The following types have been renamed: - MultiLocation -> Location - MultiAsset -> Asset - MultiAssets -> Assets - InteriorMultiLocation -> InteriorLocation - MultiAssetFilter -> AssetFilter - VersionedMultiAsset -> VersionedAsset - WildMultiAsset -> WildAsset - VersionedMultiLocation -> VersionedLocation In order to fix a name conflict, the `Assets` in `xcm-executor` were renamed to `HoldingAssets`, as they represent assets in holding. ## Removed `Abstract` asset id It was not being used anywhere and this simplifies the code. Now assets are just constructed as follows: ```rust let asset: Asset = (AssetId(Location::new(1, Here)), 100u128).into(); ``` No need for specifying `Concrete` anymore. ## Outcome is now a named fields struct Instead of ```rust pub enum Outcome { Complete(Weight), Incomplete(Weight, Error), Error(Error), } ``` we now have ```rust pub enum Outcome { Complete { used: Weight }, Incomplete { used: Weight, error: Error }, Error { error: Error }, } ``` ## Added Reanchorable trait Now both locations and assets implement this trait, making it easier to reanchor both. ## New syntax for building locations and junctions Now junctions are built using the following methods: ```rust let location = Location { parents: 1, interior: [Parachain(1000), PalletInstance(50), GeneralIndex(1984)].into() }; ``` or ```rust let location = Location::new(1, [Parachain(1000), PalletInstance(50), GeneralIndex(1984)]); ``` And they are matched like so: ```rust match location.unpack() { (1, [Parachain(id)]) => ... (0, Here) => ..., (1, [_]) => ..., } ``` This syntax is mandatory in v4, and has been also implemented for v2 and v3 for easier migration. This was needed to make all sizes smaller. # TODO - [x] Scaffold v4 - [x] Port github.com/paritytech/polkadot/pull/7236 - [x] Remove `Multi` prefix - [x] Remove `Abstract` asset id --------- Co-authored-by: command-bot <> Co-authored-by: Keith Yeung <[email protected]>
-
- Jan 10, 2024
-
-
joe petrowski authored
This PR allows _username authorities_ to issue unique usernames that correspond with an account. It also provides two-way lookup, that is from `AccountId` to a single, "primary" `Username` (alongside `Registration`) and multiple unique `Username`s to an `AccountId`. Key features: - Username Authorities added (and removed) via privileged origin. - Authorities have a `suffix` and an `allocation`. They can grant up to `allocation` usernames. Their `suffix` will be appended to the usernames that they issue. A suffix may be up to 7 characters long. - Users can ask an authority to grant them a username. This will take the form `myusername.suffix`. The entire name (including suffix) must be less than or equal to 32 alphanumeric characters. - Users can approve a username for themselves in one of two ways (that is, authorities cannot grant them arbitrarily): - Pre-sign the entire username (including suffix) with a secret key that corresponds to their `AccountId` (for keyed accounts, obviously); or - Accept the username after it has been granted by an authority (it will be queued until accepted) (for non-keyed accounts like pure proxies or multisigs). - The system does not require any funds or deposits. Users without an identity will be given a default one (presumably all fields set to `None`). If they update this info, they will need to place the normal storage deposit. - If a user does not have any username, their first one will be set as `Primary`, and their `AccountId` will map to that one. If they get subsequent usernames, they can choose which one to be their primary via `set_primary_username`. - There are some state cleanup functions to remove expired usernames that have not been accepted and dangling usernames whose owners have called `clear_identity`. TODO: - [x] Add migration to runtimes - [x] Probably do off-chain migration into People Chain genesis - [x] Address a few TODO questions in code (please review) --------- Co-authored-by: Liam Aharon <[email protected]> Co-authored-by: Gonçalo Pestana <[email protected]> Co-authored-by: Oliver Tale-Yazdi <[email protected]> Co-authored-by: Dónal Murray <[email protected]>
-
- Jan 05, 2024
-
-
Tsvetomir Dimitrov authored
Fix some issues reported by clippy
-
- Jan 04, 2024
-
-
Dónal Murray authored
-
- Dec 22, 2023
-
-
joe petrowski authored
Rococo and Westend runtimes for the "People Chain". This chain contains the Identity pallet with plans to migrate all related data from the Relay Chain. Changes `IdentityInfo` to: - Remove `additional_fields`. - Add `github` and `discord` as first class fields. From scraping chain data, these were the only two additional fields used (for the Fellowship and Ambassador Program, respectively). - Rename `riot` to `matrix`. Note: This will use the script in https://github.com/paritytech/polkadot-sdk/pull/2025 to generate the genesis state. TODO: - [x] https://github.com/paritytech/polkadot-sdk/pull/1814 and integration of the Identity Migrator pallet for migration. - [x] Tests: https://github.com/paritytech/polkadot-sdk/pull/2373 --------- Co-authored-by: Muharem <[email protected]> Co-authored-by: Michal Kucharczyk <[email protected]> Co-authored-by: Dónal Murray <[email protected]> Co-authored-by: Richard Melkonian <[email protected]> Co-authored-by: Liam Aharon <[email protected]>
-