`GenesisConfig` presets for runtime (#2714)
The runtime now can provide a number of predefined presets of `RuntimeGenesisConfig` struct. This presets are intended to be used in different deployments, e.g.: `local`, `staging`, etc, and should be included into the corresponding chain-specs. Having `GenesisConfig` presets in runtime allows to fully decouple node from runtime types (the problem is described in #1984). **Summary of changes:** - The `GenesisBuilder` API was adjusted to enable this functionality (and provide better naming - #150): ```rust fn preset_names() -> Vec<PresetId>; fn get_preset(id: Option<PresetId>) -> Option<serde_json::Value>; //`None` means default fn build_state(value: serde_json::Value); pub struct PresetId(Vec<u8>); ``` - **Breaking change**: Old `create_default_config` method was removed, `build_config` was renamed to `build_state`. As a consequence a node won't be able to interact with genesis config for older runtimes. The cleanup was made for sake of API ...
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