client/network-gossip/src/bridge: Finish when network event stream closes (#5282)
* client/network-gossip/src/bridge: Finish when network even stream closes Previously within `<GossipEngine as Future>::poll` one would poll the `network_event_stream` ignoring all messages other than `Poll::Ready(Some())`. Ignoring `Poll::Ready(None)` leads to a panic on the next poll of the stream, gien that it is not fused. By design `network_event_stream` does not close unless an unbounded send into it fails, or the `NetworkWorker` gets shut down. > The stream never ends (unless the `NetworkWorker` gets shut down). > (client/network/src/service.rs) An `unbounded_send` to fail on an unbounded channel is unlikely. The `NetworkWorker` shutting down is not unlikely. In such case the `GossipEngine` should shut down as well. With this patch a `<GossipEngine as Future>` finishes on `Poll::Ready(None)` returned from `network_event_stream`. * client/finality-grandpa/communication: Error on gossip engine finished Have `<NetworkBridge as Future>::poll` return `Poll::Ready(Err)` instead of `Poll::Ready(Ok)` to be consistent with the handling of the neighbor packet worker stream and the gossip validator report stream. Both `Err` as well as `Ok` shut down the `NetworkBridge` as well as the `VoterWorker`. * client/network-gossip/src/bridge: Add regression test * client/network-gossip: Move substrate test client to dev dependencies * client/network-gossip: Remove TODO Addressed in a follow up pull request. * client/network-gossip/bridge: Put match on newline after loop * client/finality-grandpa/src/observer: Fix regression test Make sure the event stream sender side is not dropped till the end.
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