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Commit 50b9c350 authored by Kian Paimani's avatar Kian Paimani Committed by GitHub
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double the allocator limit (#9102)


* double the allocator limit

* 32 MiB should be enough for everybody.

* Update doc

Co-authored-by: default avatarSergei Shulepov <sergei@parity.io>
parent 4d6802c5
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......@@ -36,7 +36,7 @@
//!
//! For implementing freeing we maintain a linked lists for each order. The maximum supported
//! allocation size is capped, therefore the number of orders and thus the linked lists is as well
//! limited. Currently, the maximum size of an allocation is 16 MiB.
//! limited. Currently, the maximum size of an allocation is 32 MiB.
//!
//! When the allocator serves an allocation request it first checks the linked list for the respective
//! order. If it doesn't have any free chunks, the allocator requests memory from the bump allocator.
......@@ -44,6 +44,24 @@
//!
//! Upon deallocation we get the order of the allocation from its header and then add that
//! allocation to the linked list for the respective order.
//!
//! # Caveats
//!
//! This is a fast allocator but it is also dumb. There are specifically two main shortcomings
//! that the user should keep in mind:
//!
//! - Once the bump allocator space is exhausted, there is no way to reclaim the memory. This means
//! that it's possible to end up in a situation where there are no live allocations yet a new
//! allocation will fail.
//!
//! Let's look into an example. Given a heap of 32 MiB. The user makes a 32 MiB allocation that we
//! call `X` . Now the heap is full. Then user deallocates `X`. Since all the space in the bump
//! allocator was consumed by the 32 MiB allocation, allocations of all sizes except 32 MiB will
//! fail.
//!
//! - Sizes of allocations are rounded up to the nearest order. That is, an allocation of 2,00001 MiB
//! will be put into the bucket of 4 MiB. Therefore, typically more than half of the space in allocation
//! will be wasted. This is more pronounced with larger allocation sizes.
use crate::Error;
use sp_std::{mem, convert::{TryFrom, TryInto}, ops::{Range, Index, IndexMut}};
......@@ -78,15 +96,15 @@ macro_rules! trace {
// The minimum possible allocation size is chosen to be 8 bytes because in that case we would have
// easier time to provide the guaranteed alignment of 8.
//
// The maximum possible allocation size was chosen rather arbitrary. 16 MiB should be enough for
// The maximum possible allocation size was chosen rather arbitrary. 32 MiB should be enough for
// everybody.
//
// N_ORDERS - represents the number of orders supported.
//
// This number corresponds to the number of powers between the minimum possible allocation and
// maximum possible allocation, or: 2^3...2^24 (both ends inclusive, hence 22).
const N_ORDERS: usize = 22;
const MAX_POSSIBLE_ALLOCATION: u32 = 16777216; // 2^24 bytes, 16 MiB
// maximum possible allocation, or: 2^3...2^25 (both ends inclusive, hence 23).
const N_ORDERS: usize = 23;
const MAX_POSSIBLE_ALLOCATION: u32 = 33554432; // 2^25 bytes, 32 MiB
const MIN_POSSIBLE_ALLOCATION: u32 = 8; // 2^3 bytes, 8 bytes
/// The exponent for the power of two sized block adjusted to the minimum size.
......@@ -100,6 +118,7 @@ const MIN_POSSIBLE_ALLOCATION: u32 = 8; // 2^3 bytes, 8 bytes
/// 64 | 3
/// ...
/// 16777216 | 21
/// 33554432 | 22
///
/// and so on.
#[derive(Copy, Clone, PartialEq, Eq, Debug)]
......@@ -329,7 +348,7 @@ impl FreeingBumpHeapAllocator {
}
/// Gets requested number of bytes to allocate and returns a pointer.
/// The maximum size which can be allocated at once is 16 MiB.
/// The maximum size which can be allocated at once is 32 MiB.
/// There is no minimum size, but whatever size is passed into
/// this function is rounded to the next power of two. If the requested
/// size is below 8 bytes it will be rounded up to 8 bytes.
......@@ -813,7 +832,7 @@ mod tests {
#[test]
fn should_get_max_item_size_from_index() {
// given
let raw_order = 21;
let raw_order = 22;
// when
let item_size = Order::from_raw(raw_order).unwrap().size();
......
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