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Unverified Commit 4f13d5b7 authored by Alexandru Vasile's avatar Alexandru Vasile Committed by GitHub
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transaction-pool: Improve transaction status documentation and add helpers (#3215)


This PR improves the transaction status documentation.
- Added doc references for describing the main states
- Extra comment wrt pool ready / future queues
- `FinalityTimeout` no longer describes a lagging finality gadget, it
signals that the maximum number of finality gadgets has been reached

A few helper methods are added to indicate when:
- a final event is generated by the transaction pool for a given event
- a final event is provided, although the transaction might become valid
at a later time and could be re-submitted

The helper methods are used and taken from
https://github.com/paritytech/polkadot-sdk/pull/3079 to help us better
keep it in sync.


cc @paritytech/subxt-team

---------

Signed-off-by: default avatarAlexandru Vasile <alexandru.vasile@parity.io>
parent cbd68467
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......@@ -71,6 +71,30 @@ pub enum Error {
RejectedFutureTransaction,
}
impl Error {
/// Returns true if the transaction could be re-submitted to the pool in the future.
///
/// For example, `Error::ImmediatelyDropped` is retriable, because the transaction
/// may enter the pool if there is space for it in the future.
pub fn is_retriable(&self) -> bool {
match self {
// An invalid transaction is temporarily banned, however it can
// become valid at a later time.
Error::TemporarilyBanned |
// The pool is full at the moment.
Error::ImmediatelyDropped |
// The block id is not known to the pool.
// The node might be lagging behind, or during a warp sync.
Error::InvalidBlockId(_) |
// The pool is configured to not accept future transactions.
Error::RejectedFutureTransaction => {
true
}
_ => false
}
}
}
/// Transaction pool error conversion.
pub trait IntoPoolError: std::error::Error + Send + Sized + Sync {
/// Try to extract original `Error`
......
......@@ -62,20 +62,27 @@ impl PoolStatus {
///
/// The status events can be grouped based on their kinds as:
/// 1. Entering/Moving within the pool:
/// - `Future`
/// - `Ready`
/// - [Future](TransactionStatus::Future)
/// - [Ready](TransactionStatus::Ready)
/// 2. Inside `Ready` queue:
/// - `Broadcast`
/// - [Broadcast](TransactionStatus::Broadcast)
/// 3. Leaving the pool:
/// - `InBlock`
/// - `Invalid`
/// - `Usurped`
/// - `Dropped`
/// - [InBlock](TransactionStatus::InBlock)
/// - [Invalid](TransactionStatus::Invalid)
/// - [Usurped](TransactionStatus::Usurped)
/// - [Dropped](TransactionStatus::Dropped)
/// 4. Re-entering the pool:
/// - `Retracted`
/// - [Retracted](TransactionStatus::Retracted)
/// 5. Block finalized:
/// - `Finalized`
/// - `FinalityTimeout`
/// - [Finalized](TransactionStatus::Finalized)
/// - [FinalityTimeout](TransactionStatus::FinalityTimeout)
///
/// Transactions are first placed in either the `Ready` or `Future` queues of the transaction pool.
/// Substrate validates the transaction before it enters the pool.
///
/// A transaction is placed in the `Future` queue if it will become valid at a future time.
/// For example, submitting a transaction with a higher account nonce than the current
/// expected nonce will place the transaction in the `Future` queue.
///
/// The events will always be received in the order described above, however
/// there might be cases where transactions alternate between `Future` and `Ready`
......@@ -88,19 +95,37 @@ impl PoolStatus {
/// 1. Due to possible forks, the transaction that ends up being in included
/// in one block, may later re-enter the pool or be marked as invalid.
/// 2. Transaction `Dropped` at one point, may later re-enter the pool if some other
/// transactions are removed.
/// transactions are removed. A `Dropped` transaction may re-enter the pool only if it is
/// resubmitted.
/// 3. `Invalid` transaction may become valid at some point in the future.
/// (Note that runtimes are encouraged to use `UnknownValidity` to inform the pool about
/// such case).
/// such case). An `Invalid` transaction may re-enter the pool only if it is resubmitted.
/// 4. `Retracted` transactions might be included in some next block.
///
/// The stream is considered finished only when either `Finalized` or `FinalityTimeout`
/// event is triggered. You are however free to unsubscribe from notifications at any point.
/// The first one will be emitted when the block, in which transaction was included gets
/// finalized. The `FinalityTimeout` event will be emitted when the block did not reach finality
/// The `FinalityTimeout` event will be emitted when the block did not reach finality
/// within 512 blocks. This either indicates that finality is not available for your chain,
/// or that finality gadget is lagging behind. If you choose to wait for finality longer, you can
/// re-subscribe for a particular transaction hash manually again.
///
/// ### Last Event
///
/// The stream is considered finished when one of the following events happen:
/// - [Finalized](TransactionStatus::Finalized)
/// - [FinalityTimeout](TransactionStatus::FinalityTimeout)
/// - [Usurped](TransactionStatus::Usurped)
/// - [Invalid](TransactionStatus::Invalid)
/// - [Dropped](TransactionStatus::Dropped)
///
/// See [`TransactionStatus::is_final`] for more details.
///
/// ### Resubmit Transactions
///
/// Users might resubmit the transaction at a later time for the following events:
/// - [FinalityTimeout](TransactionStatus::FinalityTimeout)
/// - [Invalid](TransactionStatus::Invalid)
/// - [Dropped](TransactionStatus::Dropped)
///
/// See [`TransactionStatus::is_retriable`] for more details.
#[derive(Debug, Clone, PartialEq, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub enum TransactionStatus<Hash, BlockHash> {
......@@ -131,6 +156,38 @@ pub enum TransactionStatus<Hash, BlockHash> {
Invalid,
}
impl<Hash, BlockHash> TransactionStatus<Hash, BlockHash> {
/// Returns true if this is the last event emitted by [`TransactionStatusStream`].
pub fn is_final(&self) -> bool {
// The state must be kept in sync with `crate::graph::Sender`.
match self {
Self::Usurped(_) |
Self::Finalized(_) |
Self::FinalityTimeout(_) |
Self::Invalid |
Self::Dropped => true,
_ => false,
}
}
/// Returns true if the transaction could be re-submitted to the pool in the future.
///
/// For example, `TransactionStatus::Dropped` is retriable, because the transaction
/// may enter the pool if there is space for it in the future.
pub fn is_retriable(&self) -> bool {
match self {
// The number of finality watchers has been reached.
Self::FinalityTimeout(_) |
// An invalid transaction might be valid at a later time.
Self::Invalid |
// The transaction was dropped because of the limits of the pool.
// It can reenter the pool when other transactions are removed / finalized.
Self::Dropped => true,
_ => false,
}
}
}
/// The stream of transaction events.
pub type TransactionStatusStream<Hash, BlockHash> =
dyn Stream<Item = TransactionStatus<Hash, BlockHash>> + Send;
......
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