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let val_set = Session::validators();
let init_session = Session::current_index();
let init_active_era = Staking::active_era().unwrap().index;
// pallet-session is delaying session by one, thus the next session to plan is +2.
assert_eq!(<Staking as SessionManager<_>>::new_session(init_session + 2), None);
assert_eq!(<Staking as SessionManager<_>>::new_session(init_session + 3), Some(val_set.clone()));
assert_eq!(<Staking as SessionManager<_>>::new_session(init_session + 4), None);
assert_eq!(<Staking as SessionManager<_>>::new_session(init_session + 5), None);
assert_eq!(<Staking as SessionManager<_>>::new_session(init_session + 6), Some(val_set.clone()));
<Staking as SessionManager<_>>::end_session(init_session);
<Staking as SessionManager<_>>::start_session(init_session + 1);
assert_eq!(Staking::active_era().unwrap().index, init_active_era);
<Staking as SessionManager<_>>::end_session(init_session + 1);
<Staking as SessionManager<_>>::start_session(init_session + 2);
assert_eq!(Staking::active_era().unwrap().index, init_active_era);
// Reward current era
Staking::reward_by_ids(vec![(11, 1)]);
// New active era is triggered here.
<Staking as SessionManager<_>>::end_session(init_session + 2);
<Staking as SessionManager<_>>::start_session(init_session + 3);
assert_eq!(Staking::active_era().unwrap().index, init_active_era + 1);
<Staking as SessionManager<_>>::end_session(init_session + 3);
<Staking as SessionManager<_>>::start_session(init_session + 4);
assert_eq!(Staking::active_era().unwrap().index, init_active_era + 1);
<Staking as SessionManager<_>>::end_session(init_session + 4);
<Staking as SessionManager<_>>::start_session(init_session + 5);
assert_eq!(Staking::active_era().unwrap().index, init_active_era + 1);
// Reward current era
Staking::reward_by_ids(vec![(21, 2)]);
// New active era is triggered here.
<Staking as SessionManager<_>>::end_session(init_session + 5);
<Staking as SessionManager<_>>::start_session(init_session + 6);
assert_eq!(Staking::active_era().unwrap().index, init_active_era + 2);
// That reward are correct
assert_eq!(Staking::eras_reward_points(init_active_era).total, 1);
assert_eq!(Staking::eras_reward_points(init_active_era + 1).total, 2);
});
}
#[test]
fn test_max_nominator_rewarded_per_validator_and_cant_steal_someone_else_reward() {
// Test:
// * If nominator nomination is below the $MaxNominatorRewardedPerValidator other nominator
// then the nominator can't claim its reward
// * A nominator can't claim another nominator reward
ExtBuilder::default().build_and_execute(|| {
for i in 0..=<Test as Trait>::MaxNominatorRewardedPerValidator::get() {
let stash = 10_000 + i as AccountId;
let controller = 20_000 + i as AccountId;
let balance = 10_000 + i as Balance;
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Balances::make_free_balance_be(&stash, balance);
assert_ok!(
Staking::bond(
Origin::signed(stash),
controller,
balance,
RewardDestination::Stash
)
);
assert_ok!(Staking::nominate(Origin::signed(controller), vec![11]));
}
mock::start_era(1);
<Module<Test>>::reward_by_ids(vec![(11, 1)]);
// Compute total payout now for whole duration as other parameter won't change
let total_payout_0 = current_total_payout_for_duration(3 * 1000);
assert!(total_payout_0 > 100); // Test is meaningful if reward something
mock::start_era(2);
mock::make_all_reward_payment(1);
// Assert only nominators from 1 to Max are rewarded
for i in 0..=<Test as Trait>::MaxNominatorRewardedPerValidator::get() {
let stash = 10_000 + i as AccountId;
let balance = 10_000 + i as Balance;
if stash == 10_000 {
assert!(Balances::free_balance(&stash) == balance);
} else {
assert!(Balances::free_balance(&stash) > balance);
}
}
});
}
#[test]
fn set_history_depth_works() {
ExtBuilder::default().build_and_execute(|| {
Staking::set_history_depth(Origin::ROOT, 20).unwrap();
assert!(<Staking as Store>::ErasTotalStake::contains_key(10 - 4));
assert!(<Staking as Store>::ErasTotalStake::contains_key(10 - 5));
Staking::set_history_depth(Origin::ROOT, 4).unwrap();
assert!(<Staking as Store>::ErasTotalStake::contains_key(10 - 4));
assert!(!<Staking as Store>::ErasTotalStake::contains_key(10 - 5));
Staking::set_history_depth(Origin::ROOT, 3).unwrap();
assert!(!<Staking as Store>::ErasTotalStake::contains_key(10 - 4));
assert!(!<Staking as Store>::ErasTotalStake::contains_key(10 - 5));
Staking::set_history_depth(Origin::ROOT, 8).unwrap();
assert!(!<Staking as Store>::ErasTotalStake::contains_key(10 - 4));
assert!(!<Staking as Store>::ErasTotalStake::contains_key(10 - 5));
});
}
#[test]
fn test_payout_stakers() {
// Here we will test validator can set `max_nominators_payout` and it works.
// We also test that `payout_extra_nominators` works.
ExtBuilder::default().has_stakers(false).build_and_execute(|| {
let balance = 1000;
// Create three validators:
bond_validator(11, 10, balance); // Default(64)
// Create nominators, targeting stash of validators
for i in 0..100 {
bond_nominator(1000 + i, 100 + i, balance + i as Balance, vec![11]);
}
mock::start_era(1);
Staking::reward_by_ids(vec![(11, 1)]);
// Compute total payout now for whole duration as other parameter won't change
let total_payout_0 = current_total_payout_for_duration(3 * 1000);
assert!(total_payout_0 > 100); // Test is meaningful if reward something
mock::start_era(2);
assert_ok!(Staking::payout_stakers(Origin::signed(1337), 11, 1));
// Top 64 nominators of validator 11 automatically paid out, including the validator
// Validator payout goes to controller.
assert!(Balances::free_balance(&10) > balance);
for i in 36..100 {
assert!(Balances::free_balance(&(100 + i)) > balance + i as Balance);
}
// The bottom 36 do not
for i in 0..36 {
assert_eq!(Balances::free_balance(&(100 + i)), balance + i as Balance);
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}
// We track rewards in `claimed_rewards` vec
assert_eq!(
Staking::ledger(&10),
Some(StakingLedger { stash: 11, total: 1000, active: 1000, unlocking: vec![], claimed_rewards: vec![1] })
);
for i in 3..16 {
Staking::reward_by_ids(vec![(11, 1)]);
// Compute total payout now for whole duration as other parameter won't change
let total_payout_0 = current_total_payout_for_duration(3 * 1000);
assert!(total_payout_0 > 100); // Test is meaningful if reward something
mock::start_era(i);
assert_ok!(Staking::payout_stakers(Origin::signed(1337), 11, i - 1));
}
// We track rewards in `claimed_rewards` vec
assert_eq!(
Staking::ledger(&10),
Some(StakingLedger { stash: 11, total: 1000, active: 1000, unlocking: vec![], claimed_rewards: (1..=14).collect() })
);
for i in 16..100 {
Staking::reward_by_ids(vec![(11, 1)]);
// Compute total payout now for whole duration as other parameter won't change
let total_payout_0 = current_total_payout_for_duration(3 * 1000);
assert!(total_payout_0 > 100); // Test is meaningful if reward something
mock::start_era(i);
}
// We clean it up as history passes
assert_ok!(Staking::payout_stakers(Origin::signed(1337), 11, 15));
assert_ok!(Staking::payout_stakers(Origin::signed(1337), 11, 98));
assert_eq!(
Staking::ledger(&10),
Some(StakingLedger { stash: 11, total: 1000, active: 1000, unlocking: vec![], claimed_rewards: vec![15, 98] })
);
// Out of order claims works.
assert_ok!(Staking::payout_stakers(Origin::signed(1337), 11, 69));
assert_ok!(Staking::payout_stakers(Origin::signed(1337), 11, 23));
assert_ok!(Staking::payout_stakers(Origin::signed(1337), 11, 42));
assert_eq!(
Staking::ledger(&10),
Some(StakingLedger { stash: 11, total: 1000, active: 1000, unlocking: vec![], claimed_rewards: vec![15, 23, 42, 69, 98] })
);
});
}
#[test]
fn payout_stakers_handles_basic_errors() {
// Here we will test payouts handle all errors.
ExtBuilder::default().has_stakers(false).build_and_execute(|| {
// Same setup as the test above
let balance = 1000;
bond_validator(11, 10, balance); // Default(64)
// Create nominators, targeting stash
for i in 0..100 {
bond_nominator(1000 + i, 100 + i, balance + i as Balance, vec![11]);
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}
mock::start_era(1);
Staking::reward_by_ids(vec![(11, 1)]);
// Compute total payout now for whole duration as other parameter won't change
let total_payout_0 = current_total_payout_for_duration(3 * 1000);
assert!(total_payout_0 > 100); // Test is meaningful if reward something
mock::start_era(2);
// Wrong Era, too big
assert_noop!(Staking::payout_stakers(Origin::signed(1337), 11, 2), Error::<Test>::InvalidEraToReward);
// Wrong Staker
assert_noop!(Staking::payout_stakers(Origin::signed(1337), 10, 1), Error::<Test>::NotStash);
for i in 3..100 {
Staking::reward_by_ids(vec![(11, 1)]);
// Compute total payout now for whole duration as other parameter won't change
let total_payout_0 = current_total_payout_for_duration(3 * 1000);
assert!(total_payout_0 > 100); // Test is meaningful if reward something
mock::start_era(i);
}
// We are at era 99, with history depth of 84
// We should be able to payout era 15 through 98 (84 total eras), but not 14 or 99.
assert_noop!(Staking::payout_stakers(Origin::signed(1337), 11, 14), Error::<Test>::InvalidEraToReward);
assert_noop!(Staking::payout_stakers(Origin::signed(1337), 11, 99), Error::<Test>::InvalidEraToReward);
assert_ok!(Staking::payout_stakers(Origin::signed(1337), 11, 15));
assert_ok!(Staking::payout_stakers(Origin::signed(1337), 11, 98));
// Can't claim again
assert_noop!(Staking::payout_stakers(Origin::signed(1337), 11, 15), Error::<Test>::AlreadyClaimed);
assert_noop!(Staking::payout_stakers(Origin::signed(1337), 11, 98), Error::<Test>::AlreadyClaimed);
});
}
#[test]
fn bond_during_era_correctly_populates_claimed_rewards() {
ExtBuilder::default().has_stakers(false).build_and_execute(|| {
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// Era = None
bond_validator(9, 8, 1000);
assert_eq!(
Staking::ledger(&8),
Some(StakingLedger {
stash: 9,
total: 1000,
active: 1000,
unlocking: vec![],
claimed_rewards: vec![],
})
);
mock::start_era(5);
bond_validator(11, 10, 1000);
assert_eq!(
Staking::ledger(&10),
Some(StakingLedger {
stash: 11,
total: 1000,
active: 1000,
unlocking: vec![],
claimed_rewards: (0..5).collect(),
})
);
mock::start_era(99);
bond_validator(13, 12, 1000);
assert_eq!(
Staking::ledger(&12),
Some(StakingLedger {
stash: 13,
total: 1000,
active: 1000,
unlocking: vec![],
claimed_rewards: (15..99).collect(),
})
);
});
}
/* These migration tests below can be removed once migration code is removed */
#[test]
fn rewards_should_work_before_migration() {
// should check that before migration:
// * rewards get recorded per session
// * rewards get paid per Era
// * Check that nominators are also rewarded
ExtBuilder::default().nominate(true).build_and_execute(|| {
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MigrateEra::put(10);
let init_balance_10 = Balances::total_balance(&10);
let init_balance_11 = Balances::total_balance(&11);
let init_balance_20 = Balances::total_balance(&20);
let init_balance_21 = Balances::total_balance(&21);
let init_balance_100 = Balances::total_balance(&100);
let init_balance_101 = Balances::total_balance(&101);
// Check state
Payee::<Test>::insert(11, RewardDestination::Controller);
Payee::<Test>::insert(21, RewardDestination::Controller);
Payee::<Test>::insert(101, RewardDestination::Controller);
<Module<Test>>::reward_by_ids(vec![(11, 50)]);
<Module<Test>>::reward_by_ids(vec![(11, 50)]);
// This is the second validator of the current elected set.
<Module<Test>>::reward_by_ids(vec![(21, 50)]);
// Compute total payout now for whole duration as other parameter won't change
let total_payout_0 = current_total_payout_for_duration(3 * 1000);
assert!(total_payout_0 > 10); // Test is meaningful if reward something
start_session(1);
assert_eq!(Balances::total_balance(&10), init_balance_10);
assert_eq!(Balances::total_balance(&11), init_balance_11);
assert_eq!(Balances::total_balance(&20), init_balance_20);
assert_eq!(Balances::total_balance(&21), init_balance_21);
assert_eq!(Balances::total_balance(&100), init_balance_100);
assert_eq!(Balances::total_balance(&101), init_balance_101);
assert_eq_uvec!(Session::validators(), vec![11, 21]);
assert_eq!(Staking::eras_reward_points(Staking::active_era().unwrap().index), EraRewardPoints {
total: 50*3,
individual: vec![(11, 100), (21, 50)].into_iter().collect(),
});
let part_for_10 = Perbill::from_rational_approximation::<u32>(1000, 1125);
let part_for_20 = Perbill::from_rational_approximation::<u32>(1000, 1375);
let part_for_100_from_10 = Perbill::from_rational_approximation::<u32>(125, 1125);
let part_for_100_from_20 = Perbill::from_rational_approximation::<u32>(375, 1375);
start_session(2);
start_session(3);
assert_eq!(Staking::active_era().unwrap().index, 1);
mock::make_all_reward_payment_before_migration(0);
assert_eq_error_rate!(Balances::total_balance(&10), init_balance_10 + part_for_10 * total_payout_0*2/3, 2);
assert_eq_error_rate!(Balances::total_balance(&11), init_balance_11, 2);
assert_eq_error_rate!(Balances::total_balance(&20), init_balance_20 + part_for_20 * total_payout_0*1/3, 2);
assert_eq_error_rate!(Balances::total_balance(&21), init_balance_21, 2);
assert_eq_error_rate!(
Balances::total_balance(&100),
init_balance_100
+ part_for_100_from_10 * total_payout_0 * 2/3
+ part_for_100_from_20 * total_payout_0 * 1/3,
2
);
assert_eq_error_rate!(Balances::total_balance(&101), init_balance_101, 2);
assert_eq_uvec!(Session::validators(), vec![11, 21]);
<Module<Test>>::reward_by_ids(vec![(11, 1)]);
// Compute total payout now for whole duration as other parameter won't change
let total_payout_1 = current_total_payout_for_duration(3 * 1000);
assert!(total_payout_1 > 10); // Test is meaningful if reward something
mock::start_era(2);
mock::make_all_reward_payment_before_migration(1);
assert_eq_error_rate!(Balances::total_balance(&10), init_balance_10 + part_for_10 * (total_payout_0 * 2/3 + total_payout_1), 2);
assert_eq_error_rate!(Balances::total_balance(&11), init_balance_11, 2);
assert_eq_error_rate!(Balances::total_balance(&20), init_balance_20 + part_for_20 * total_payout_0 * 1/3, 2);
assert_eq_error_rate!(Balances::total_balance(&21), init_balance_21, 2);
assert_eq_error_rate!(
Balances::total_balance(&100),
init_balance_100
+ part_for_100_from_10 * (total_payout_0 * 2/3 + total_payout_1)
+ part_for_100_from_20 * total_payout_0 * 1/3,
2
);
assert_eq_error_rate!(Balances::total_balance(&101), init_balance_101, 2);
});
}
#[test]
fn migrate_era_should_work() {
// should check that before and after migration:
// * rewards get recorded per session
// * rewards get paid per Era
// * Check that nominators are also rewarded
ExtBuilder::default().nominate(true).build_and_execute(|| {
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MigrateEra::put(1);
let init_balance_10 = Balances::total_balance(&10);
let init_balance_11 = Balances::total_balance(&11);
let init_balance_20 = Balances::total_balance(&20);
let init_balance_21 = Balances::total_balance(&21);
let init_balance_100 = Balances::total_balance(&100);
let init_balance_101 = Balances::total_balance(&101);
// Check state
Payee::<Test>::insert(11, RewardDestination::Controller);
Payee::<Test>::insert(21, RewardDestination::Controller);
Payee::<Test>::insert(101, RewardDestination::Controller);
<Module<Test>>::reward_by_ids(vec![(11, 50)]);
<Module<Test>>::reward_by_ids(vec![(11, 50)]);
// This is the second validator of the current elected set.
<Module<Test>>::reward_by_ids(vec![(21, 50)]);
// Compute total payout now for whole duration as other parameter won't change
let total_payout_0 = current_total_payout_for_duration(3 * 1000);
assert!(total_payout_0 > 10); // Test is meaningful if reward something
start_session(1);
assert_eq!(Balances::total_balance(&10), init_balance_10);
assert_eq!(Balances::total_balance(&11), init_balance_11);
assert_eq!(Balances::total_balance(&20), init_balance_20);
assert_eq!(Balances::total_balance(&21), init_balance_21);
assert_eq!(Balances::total_balance(&100), init_balance_100);
assert_eq!(Balances::total_balance(&101), init_balance_101);
assert_eq_uvec!(Session::validators(), vec![11, 21]);
assert_eq!(Staking::eras_reward_points(Staking::active_era().unwrap().index), EraRewardPoints {
total: 50*3,
individual: vec![(11, 100), (21, 50)].into_iter().collect(),
});
let part_for_10 = Perbill::from_rational_approximation::<u32>(1000, 1125);
let part_for_20 = Perbill::from_rational_approximation::<u32>(1000, 1375);
let part_for_100_from_10 = Perbill::from_rational_approximation::<u32>(125, 1125);
let part_for_100_from_20 = Perbill::from_rational_approximation::<u32>(375, 1375);
start_session(2);
start_session(3);
assert_eq!(Staking::active_era().unwrap().index, 1);
mock::make_all_reward_payment_before_migration(0);
assert_eq_error_rate!(Balances::total_balance(&10), init_balance_10 + part_for_10 * total_payout_0*2/3, 2);
assert_eq_error_rate!(Balances::total_balance(&11), init_balance_11, 2);
assert_eq_error_rate!(Balances::total_balance(&20), init_balance_20 + part_for_20 * total_payout_0*1/3, 2);
assert_eq_error_rate!(Balances::total_balance(&21), init_balance_21, 2);
assert_eq_error_rate!(
Balances::total_balance(&100),
init_balance_100
+ part_for_100_from_10 * total_payout_0 * 2/3
+ part_for_100_from_20 * total_payout_0 * 1/3,
2
);
assert_eq_error_rate!(Balances::total_balance(&101), init_balance_101, 2);
assert_eq_uvec!(Session::validators(), vec![11, 21]);
<Module<Test>>::reward_by_ids(vec![(11, 1)]);
// Compute total payout now for whole duration as other parameter won't change
let total_payout_1 = current_total_payout_for_duration(3 * 1000);
assert!(total_payout_1 > 10); // Test is meaningful if reward something
mock::start_era(2);
mock::make_all_reward_payment(1);
assert_eq_error_rate!(Balances::total_balance(&10), init_balance_10 + part_for_10 * (total_payout_0 * 2/3 + total_payout_1), 2);
assert_eq_error_rate!(Balances::total_balance(&11), init_balance_11, 2);
assert_eq_error_rate!(Balances::total_balance(&20), init_balance_20 + part_for_20 * total_payout_0 * 1/3, 2);
assert_eq_error_rate!(Balances::total_balance(&21), init_balance_21, 2);
assert_eq_error_rate!(
Balances::total_balance(&100),
init_balance_100
+ part_for_100_from_10 * (total_payout_0 * 2/3 + total_payout_1)
+ part_for_100_from_20 * total_payout_0 * 1/3,
2
);
assert_eq_error_rate!(Balances::total_balance(&101), init_balance_101, 2);
});
}
#[test]
#[should_panic]
fn migrate_era_should_handle_error() {
ExtBuilder::default().nominate(true).build_and_execute(|| {
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MigrateEra::put(1);
let init_balance_10 = Balances::total_balance(&10);
let init_balance_11 = Balances::total_balance(&11);
let init_balance_20 = Balances::total_balance(&20);
let init_balance_21 = Balances::total_balance(&21);
let init_balance_100 = Balances::total_balance(&100);
let init_balance_101 = Balances::total_balance(&101);
// Check state
Payee::<Test>::insert(11, RewardDestination::Controller);
Payee::<Test>::insert(21, RewardDestination::Controller);
Payee::<Test>::insert(101, RewardDestination::Controller);
<Module<Test>>::reward_by_ids(vec![(11, 50)]);
<Module<Test>>::reward_by_ids(vec![(11, 50)]);
// This is the second validator of the current elected set.
<Module<Test>>::reward_by_ids(vec![(21, 50)]);
// Compute total payout now for whole duration as other parameter won't change
let total_payout_0 = current_total_payout_for_duration(3 * 1000);
assert!(total_payout_0 > 10); // Test is meaningful if reward something
start_session(1);
assert_eq!(Balances::total_balance(&10), init_balance_10);
assert_eq!(Balances::total_balance(&11), init_balance_11);
assert_eq!(Balances::total_balance(&20), init_balance_20);
assert_eq!(Balances::total_balance(&21), init_balance_21);
assert_eq!(Balances::total_balance(&100), init_balance_100);
assert_eq!(Balances::total_balance(&101), init_balance_101);
assert_eq_uvec!(Session::validators(), vec![11, 21]);
assert_eq!(Staking::eras_reward_points(Staking::active_era().unwrap().index), EraRewardPoints {
total: 50*3,
individual: vec![(11, 100), (21, 50)].into_iter().collect(),
});
start_session(2);
start_session(3);
assert_eq!(Staking::active_era().unwrap().index, 1);
mock::make_all_reward_payment(0);
});
}
#[test]
#[should_panic]
fn migrate_era_should_handle_errors_2() {
// should check that before and after migration:
// * rewards get recorded per session
// * rewards get paid per Era
// * Check that nominators are also rewarded
ExtBuilder::default().nominate(true).build_and_execute(|| {
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MigrateEra::put(1);
let init_balance_10 = Balances::total_balance(&10);
let init_balance_11 = Balances::total_balance(&11);
let init_balance_20 = Balances::total_balance(&20);
let init_balance_21 = Balances::total_balance(&21);
let init_balance_100 = Balances::total_balance(&100);
let init_balance_101 = Balances::total_balance(&101);
// Check state
Payee::<Test>::insert(11, RewardDestination::Controller);
Payee::<Test>::insert(21, RewardDestination::Controller);
Payee::<Test>::insert(101, RewardDestination::Controller);
<Module<Test>>::reward_by_ids(vec![(11, 50)]);
<Module<Test>>::reward_by_ids(vec![(11, 50)]);
// This is the second validator of the current elected set.
<Module<Test>>::reward_by_ids(vec![(21, 50)]);
// Compute total payout now for whole duration as other parameter won't change
let total_payout_0 = current_total_payout_for_duration(3 * 1000);
assert!(total_payout_0 > 10); // Test is meaningful if reward something
start_session(1);
assert_eq!(Balances::total_balance(&10), init_balance_10);
assert_eq!(Balances::total_balance(&11), init_balance_11);
assert_eq!(Balances::total_balance(&20), init_balance_20);
assert_eq!(Balances::total_balance(&21), init_balance_21);
assert_eq!(Balances::total_balance(&100), init_balance_100);
assert_eq!(Balances::total_balance(&101), init_balance_101);
assert_eq_uvec!(Session::validators(), vec![11, 21]);
assert_eq!(Staking::eras_reward_points(Staking::active_era().unwrap().index), EraRewardPoints {
total: 50*3,
individual: vec![(11, 100), (21, 50)].into_iter().collect(),
});
let part_for_10 = Perbill::from_rational_approximation::<u32>(1000, 1125);
let part_for_20 = Perbill::from_rational_approximation::<u32>(1000, 1375);
let part_for_100_from_10 = Perbill::from_rational_approximation::<u32>(125, 1125);
let part_for_100_from_20 = Perbill::from_rational_approximation::<u32>(375, 1375);
start_session(2);
start_session(3);
assert_eq!(Staking::active_era().unwrap().index, 1);
mock::make_all_reward_payment_before_migration(0);
assert_eq_error_rate!(Balances::total_balance(&10), init_balance_10 + part_for_10 * total_payout_0*2/3, 2);
assert_eq_error_rate!(Balances::total_balance(&11), init_balance_11, 2);
assert_eq_error_rate!(Balances::total_balance(&20), init_balance_20 + part_for_20 * total_payout_0*1/3, 2);
assert_eq_error_rate!(Balances::total_balance(&21), init_balance_21, 2);
assert_eq_error_rate!(
Balances::total_balance(&100),
init_balance_100
+ part_for_100_from_10 * total_payout_0 * 2/3
+ part_for_100_from_20 * total_payout_0 * 1/3,
2
);
assert_eq_error_rate!(Balances::total_balance(&101), init_balance_101, 2);
assert_eq_uvec!(Session::validators(), vec![11, 21]);
<Module<Test>>::reward_by_ids(vec![(11, 1)]);
// Compute total payout now for whole duration as other parameter won't change
let total_payout_1 = current_total_payout_for_duration(3 * 1000);
assert!(total_payout_1 > 10); // Test is meaningful if reward something
mock::start_era(2);
mock::make_all_reward_payment_before_migration(1);
assert_eq_error_rate!(Balances::total_balance(&10), init_balance_10 + part_for_10 * (total_payout_0 * 2/3 + total_payout_1), 2);
assert_eq_error_rate!(Balances::total_balance(&11), init_balance_11, 2);
assert_eq_error_rate!(Balances::total_balance(&20), init_balance_20 + part_for_20 * total_payout_0 * 1/3, 2);
assert_eq_error_rate!(Balances::total_balance(&21), init_balance_21, 2);
assert_eq_error_rate!(
Balances::total_balance(&100),
init_balance_100
+ part_for_100_from_10 * (total_payout_0 * 2/3 + total_payout_1)
+ part_for_100_from_20 * total_payout_0 * 1/3,
2
);
assert_eq_error_rate!(Balances::total_balance(&101), init_balance_101, 2);
});
}