lib.rs 120 KiB
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		// If migrate_era is not populated, then you should use `payout_stakers`
		let migrate_era = MigrateEra::get().ok_or(Error::<T>::InvalidEraToReward)?;
		// This payout mechanism will only work for eras before the migration.
		// Subsequent payouts should use `payout_stakers`.
		ensure!(era < migrate_era, Error::<T>::InvalidEraToReward);
		let current_era = CurrentEra::get().ok_or(Error::<T>::InvalidEraToReward)?;
		ensure!(era <= current_era, Error::<T>::InvalidEraToReward);
		let history_depth = Self::history_depth();
		ensure!(era >= current_era.saturating_sub(history_depth), Error::<T>::InvalidEraToReward);
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		// Note: if era has no reward to be claimed, era may be future. better not to update
		// `nominator_ledger.last_reward` in this case.
		let era_payout = <ErasValidatorReward<T>>::get(&era)
			.ok_or_else(|| Error::<T>::InvalidEraToReward)?;

		let mut nominator_ledger = <Ledger<T>>::get(&who).ok_or_else(|| Error::<T>::NotController)?;

		nominator_ledger.claimed_rewards.retain(|&x| x >= current_era.saturating_sub(history_depth));
		match nominator_ledger.claimed_rewards.binary_search(&era) {
			Ok(_) => Err(Error::<T>::AlreadyClaimed)?,
			Err(pos) => nominator_ledger.claimed_rewards.insert(pos, era),
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		}

		<Ledger<T>>::insert(&who, &nominator_ledger);

		let mut reward = Perbill::zero();
		let era_reward_points = <ErasRewardPoints<T>>::get(&era);

		for (validator, nominator_index) in validators.into_iter() {
			let commission = Self::eras_validator_prefs(&era, &validator).commission;
			let validator_exposure = <ErasStakersClipped<T>>::get(&era, &validator);

			if let Some(nominator_exposure) = validator_exposure.others
				.get(nominator_index as usize)
			{
				if nominator_exposure.who != nominator_ledger.stash {
					continue;
				}

				let nominator_exposure_part = Perbill::from_rational_approximation(
					nominator_exposure.value,
					validator_exposure.total,
				);
				let validator_point = era_reward_points.individual.get(&validator)
					.map(|points| *points)
					.unwrap_or_else(|| Zero::zero());
				let validator_point_part = Perbill::from_rational_approximation(
					validator_point,
					era_reward_points.total,
				);
				reward = reward.saturating_add(
					validator_point_part
						.saturating_mul(Perbill::one().saturating_sub(commission))
						.saturating_mul(nominator_exposure_part)
				);
			}
		}

		if let Some(imbalance) = Self::make_payout(&nominator_ledger.stash, reward * era_payout) {
			Self::deposit_event(RawEvent::Reward(who, imbalance.peek()));
		}

		Ok(())
	}

	fn do_payout_validator(who: T::AccountId, era: EraIndex) -> DispatchResult {
		// If migrate_era is not populated, then you should use `payout_stakers`
		let migrate_era = MigrateEra::get().ok_or(Error::<T>::InvalidEraToReward)?;
		// This payout mechanism will only work for eras before the migration.
		// Subsequent payouts should use `payout_stakers`.
		ensure!(era < migrate_era, Error::<T>::InvalidEraToReward);
		let current_era = CurrentEra::get().ok_or(Error::<T>::InvalidEraToReward)?;
		ensure!(era <= current_era, Error::<T>::InvalidEraToReward);
		let history_depth = Self::history_depth();
		ensure!(era >= current_era.saturating_sub(history_depth), Error::<T>::InvalidEraToReward);

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		// Note: if era has no reward to be claimed, era may be future. better not to update
		// `ledger.last_reward` in this case.
		let era_payout = <ErasValidatorReward<T>>::get(&era)
			.ok_or_else(|| Error::<T>::InvalidEraToReward)?;

		let mut ledger = <Ledger<T>>::get(&who).ok_or_else(|| Error::<T>::NotController)?;

		ledger.claimed_rewards.retain(|&x| x >= current_era.saturating_sub(history_depth));
		match ledger.claimed_rewards.binary_search(&era) {
			Ok(_) => Err(Error::<T>::AlreadyClaimed)?,
			Err(pos) => ledger.claimed_rewards.insert(pos, era),
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		}

		<Ledger<T>>::insert(&who, &ledger);

		let era_reward_points = <ErasRewardPoints<T>>::get(&era);
		let commission = Self::eras_validator_prefs(&era, &ledger.stash).commission;
		let exposure = <ErasStakersClipped<T>>::get(&era, &ledger.stash);
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		let exposure_part = Perbill::from_rational_approximation(
			exposure.own,
			exposure.total,
		);
		let validator_point = era_reward_points.individual.get(&ledger.stash)
			.map(|points| *points)
			.unwrap_or_else(|| Zero::zero());
		let validator_point_part = Perbill::from_rational_approximation(
			validator_point,
			era_reward_points.total,
		);
		let reward = validator_point_part.saturating_mul(
			commission.saturating_add(
				Perbill::one().saturating_sub(commission).saturating_mul(exposure_part)
			)
		);

		if let Some(imbalance) = Self::make_payout(&ledger.stash, reward * era_payout) {
			Self::deposit_event(RawEvent::Reward(who, imbalance.peek()));
		}

		Ok(())
	}

	fn do_payout_stakers(
		validator_stash: T::AccountId,
		era: EraIndex,
	) -> DispatchResult {
		/* Validate input data */
		let current_era = CurrentEra::get().ok_or(Error::<T>::InvalidEraToReward)?;
		ensure!(era <= current_era, Error::<T>::InvalidEraToReward);
		let history_depth = Self::history_depth();
		ensure!(era >= current_era.saturating_sub(history_depth), Error::<T>::InvalidEraToReward);

		// If there was no migration, then this function is always valid.
		if let Some(migrate_era) = MigrateEra::get() {
			// This payout mechanism will only work for eras on and after the migration.
			// Payouts before then should use `payout_nominator`/`payout_validator`.
			ensure!(migrate_era <= era, Error::<T>::InvalidEraToReward);
		}

		// Note: if era has no reward to be claimed, era may be future. better not to update
		// `ledger.claimed_rewards` in this case.
		let era_payout = <ErasValidatorReward<T>>::get(&era)
			.ok_or_else(|| Error::<T>::InvalidEraToReward)?;

		let controller = Self::bonded(&validator_stash).ok_or(Error::<T>::NotStash)?;
		let mut ledger = <Ledger<T>>::get(&controller).ok_or_else(|| Error::<T>::NotController)?;

		ledger.claimed_rewards.retain(|&x| x >= current_era.saturating_sub(history_depth));
		match ledger.claimed_rewards.binary_search(&era) {
			Ok(_) => Err(Error::<T>::AlreadyClaimed)?,
			Err(pos) => ledger.claimed_rewards.insert(pos, era),
		}

		let exposure = <ErasStakersClipped<T>>::get(&era, &ledger.stash);

		/* Input data seems good, no errors allowed after this point */

		<Ledger<T>>::insert(&controller, &ledger);

		// Get Era reward points. It has TOTAL and INDIVIDUAL
		// Find the fraction of the era reward that belongs to the validator
		// Take that fraction of the eras rewards to split to nominator and validator
		//
		// Then look at the validator, figure out the proportion of their reward
		// which goes to them and each of their nominators.

		let era_reward_points = <ErasRewardPoints<T>>::get(&era);
		let total_reward_points = era_reward_points.total;
		let validator_reward_points = era_reward_points.individual.get(&ledger.stash)
			.map(|points| *points)
			.unwrap_or_else(|| Zero::zero());

		// Nothing to do if they have no reward points.
		if validator_reward_points.is_zero() { return Ok(())}

		// This is the fraction of the total reward that the validator and the
		// nominators will get.
		let validator_total_reward_part = Perbill::from_rational_approximation(
			validator_reward_points,
			total_reward_points,
		);

		// This is how much validator + nominators are entitled to.
		let validator_total_payout = validator_total_reward_part * era_payout;

		let validator_prefs = Self::eras_validator_prefs(&era, &validator_stash);
		// Validator first gets a cut off the top.
		let validator_commission = validator_prefs.commission;
		let validator_commission_payout = validator_commission * validator_total_payout;

		let validator_leftover_payout = validator_total_payout - validator_commission_payout;
		// Now let's calculate how this is split to the validator.
		let validator_exposure_part = Perbill::from_rational_approximation(
			exposure.own,
			exposure.total,
		);
		let validator_staking_payout = validator_exposure_part * validator_leftover_payout;

		// We can now make total validator payout:
		if let Some(imbalance) = Self::make_payout(
			&ledger.stash,
			validator_staking_payout + validator_commission_payout
		) {
			Self::deposit_event(RawEvent::Reward(ledger.stash, imbalance.peek()));
		}

		// Lets now calculate how this is split to the nominators.
		// Sort nominators by highest to lowest exposure, but only keep `max_nominator_payouts` of them.
		for nominator in exposure.others.iter() {
			let nominator_exposure_part = Perbill::from_rational_approximation(
				nominator.value,
				exposure.total,
			);

			let nominator_reward: BalanceOf<T> = nominator_exposure_part * validator_leftover_payout;
			// We can now make nominator payout:
			if let Some(imbalance) = Self::make_payout(&nominator.who, nominator_reward) {
				Self::deposit_event(RawEvent::Reward(nominator.who.clone(), imbalance.peek()));
			}
		}

		Ok(())
	}

	/// Update the ledger for a controller. This will also update the stash lock. The lock will
	/// will lock the entire funds except paying for further transactions.
	fn update_ledger(
		controller: &T::AccountId,
		ledger: &StakingLedger<T::AccountId, BalanceOf<T>>
	) {
		T::Currency::set_lock(
			STAKING_ID,
			&ledger.stash,
			ledger.total,
			WithdrawReasons::all(),
		<Ledger<T>>::insert(controller, ledger);
	}

	/// Chill a stash account.
	fn chill_stash(stash: &T::AccountId) {
		<Validators<T>>::remove(stash);
		<Nominators<T>>::remove(stash);
	}
	/// Actually make a payment to a staker. This uses the currency's reward function
	/// to pay the right payee for the given staker account.
	fn make_payout(stash: &T::AccountId, amount: BalanceOf<T>) -> Option<PositiveImbalanceOf<T>> {
		let dest = Self::payee(stash);
		match dest {
			RewardDestination::Controller => Self::bonded(stash)
				.and_then(|controller|
					T::Currency::deposit_into_existing(&controller, amount).ok()
				),
			RewardDestination::Stash =>
				T::Currency::deposit_into_existing(stash, amount).ok(),
			RewardDestination::Staked => Self::bonded(stash)
				.and_then(|c| Self::ledger(&c).map(|l| (c, l)))
				.and_then(|(controller, mut l)| {
					l.active += amount;
					l.total += amount;
					let r = T::Currency::deposit_into_existing(stash, amount).ok();
					Self::update_ledger(&controller, &l);
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	/// Plan a new session potentially trigger a new era.
	fn new_session(session_index: SessionIndex) -> Option<Vec<T::AccountId>> {
		if let Some(current_era) = Self::current_era() {
			// Initial era has been set.

			let current_era_start_session_index = Self::eras_start_session_index(current_era)
				.unwrap_or_else(|| {
					frame_support::print("Error: start_session_index must be set for current_era");
					0
				});

			let era_length = session_index.checked_sub(current_era_start_session_index)
				.unwrap_or(0); // Must never happen.

			match ForceEra::get() {
				Forcing::ForceNew => ForceEra::kill(),
				Forcing::ForceAlways => (),
				Forcing::NotForcing if era_length >= T::SessionsPerEra::get() => (),
				_ => {
					// not forcing, not a new era either. If final, set the flag.
					if era_length + 1 >= T::SessionsPerEra::get() {
						IsCurrentSessionFinal::put(true);
					}
					return None
				},
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			}
			// new era.
			IsCurrentSessionFinal::put(false);
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			Self::new_era(session_index)
		} else {
			// Set initial era
			Self::new_era(session_index)
	/// Basic and cheap checks that we perform in validate unsigned, and in the execution.
	pub fn pre_dispatch_checks(score: PhragmenScore, era: EraIndex) -> Result<(), Error<T>> {
		// discard solutions that are not in-time
		// check window open
		ensure!(
			Self::era_election_status().is_open(),
			Error::<T>::PhragmenEarlySubmission,
		);

		// check current era.
		if let Some(current_era) = Self::active_era().map(|e| e.index) {
			ensure!(
				current_era == era,
				Error::<T>::PhragmenEarlySubmission,
			)
		}

		// assume the given score is valid. Is it better than what we have on-chain, if we have any?
		if let Some(queued_score) = Self::queued_score() {
			ensure!(
				is_score_better(queued_score, score),
				Error::<T>::PhragmenWeakSubmission,
			)
		}

		Ok(())
	}

	/// Checks a given solution and if correct and improved, writes it on chain as the queued result
	/// of the next round. This may be called by both a signed and an unsigned transaction.
	pub fn check_and_replace_solution(
		winners: Vec<ValidatorIndex>,
		compact_assignments: CompactAssignments,
		compute: ElectionCompute,
		claimed_score: PhragmenScore,
		era: EraIndex,
	) -> Result<(), Error<T>> {
		// Do the basic checks. era, claimed score and window open.
		Self::pre_dispatch_checks(claimed_score, era)?;

		// Check that the number of presented winners is sane. Most often we have more candidates
		// that we need. Then it should be Self::validator_count(). Else it should be all the
		// candidates.
		let snapshot_length = <SnapshotValidators<T>>::decode_len()
			.map_err(|_| Error::<T>::SnapshotUnavailable)?;
		let desired_winners = Self::validator_count().min(snapshot_length as u32);
		ensure!(winners.len() as u32 == desired_winners, Error::<T>::PhragmenBogusWinnerCount);

		// decode snapshot validators.
		let snapshot_validators = Self::snapshot_validators()
			.ok_or(Error::<T>::SnapshotUnavailable)?;

		// check if all winners were legit; this is rather cheap. Replace with accountId.
		let winners = winners.into_iter().map(|widx| {
			// NOTE: at the moment, since staking is explicitly blocking any offence until election
			// is closed, we don't check here if the account id at `snapshot_validators[widx]` is
			// actually a validator. If this ever changes, this loop needs to also check this.
			snapshot_validators.get(widx as usize).cloned().ok_or(Error::<T>::PhragmenBogusWinner)
		}).collect::<Result<Vec<T::AccountId>, Error<T>>>()?;

		// decode the rest of the snapshot.
		let snapshot_nominators = <Module<T>>::snapshot_nominators()
			.ok_or(Error::<T>::SnapshotUnavailable)?;

		// helpers
		let nominator_at = |i: NominatorIndex| -> Option<T::AccountId> {
			snapshot_nominators.get(i as usize).cloned()
		};
		let validator_at = |i: ValidatorIndex| -> Option<T::AccountId> {
			snapshot_validators.get(i as usize).cloned()
		};

		// un-compact.
		let assignments = compact_assignments.into_assignment(
			nominator_at,
			validator_at,
		).map_err(|e| {
			// log the error since it is not propagated into the runtime error.
			debug::native::warn!(
				target: "staking",
				"un-compacting solution failed due to {:?}",
				e,
			);
			Error::<T>::PhragmenBogusCompact
		})?;

		// check all nominators actually including the claimed vote. Also check correct self votes.
		// Note that we assume all validators and nominators in `assignments` are properly bonded,
		// because they are coming from the snapshot via a given index.
		for Assignment { who, distribution } in assignments.iter() {
			let is_validator = <Validators<T>>::contains_key(&who);
			let maybe_nomination = Self::nominators(&who);

			if !(maybe_nomination.is_some() ^ is_validator) {
				// all of the indices must map to either a validator or a nominator. If this is ever
				// not the case, then the locking system of staking is most likely faulty, or we
				// have bigger problems.
				debug::native::error!(
					target: "staking",
					"detected an error in the staking locking and snapshot."
				);
				// abort.
				return Err(Error::<T>::PhragmenBogusNominator);
			}

			if !is_validator {
				// a normal vote
				let nomination = maybe_nomination.expect(
					"exactly one of `maybe_validator` and `maybe_nomination.is_some` is true. \
					is_validator is false; maybe_nomination is some; qed"
				);

				// NOTE: we don't really have to check here if the sum of all edges are the
				// nominator correct. Un-compacting assures this by definition.

				for (t, _) in distribution {
					// each target in the provided distribution must be actually nominated by the
					// nominator after the last non-zero slash.
					if nomination.targets.iter().find(|&tt| tt == t).is_none() {
						return Err(Error::<T>::PhragmenBogusNomination);
					}

					if <Self as Store>::SlashingSpans::get(&t).map_or(
						false,
						|spans| nomination.submitted_in < spans.last_nonzero_slash(),
					) {
						return Err(Error::<T>::PhragmenSlashedNomination);
					}
				}
			} else {
				// a self vote
				ensure!(distribution.len() == 1, Error::<T>::PhragmenBogusSelfVote);
				ensure!(distribution[0].0 == *who, Error::<T>::PhragmenBogusSelfVote);
				// defensive only. A compact assignment of length one does NOT encode the weight and
				// it is always created to be 100%.
				ensure!(
					distribution[0].1 == OffchainAccuracy::one(),
					Error::<T>::PhragmenBogusSelfVote,
				);
			}
		}

		// convert into staked assignments.
		let staked_assignments = sp_phragmen::assignment_ratio_to_staked(
			assignments,
			Self::slashable_balance_of_extended,
		);

		// build the support map thereof in order to evaluate.
		// OPTIMIZATION: loop to create the staked assignments but it would bloat the code. Okay for
		// now as it does not add to the complexity order.
		let (supports, num_error) = build_support_map::<T::AccountId>(
			&winners,
			&staked_assignments,
		);
		// This technically checks that all targets in all nominators were among the winners.
		ensure!(num_error == 0, Error::<T>::PhragmenBogusEdge);

		// Check if the score is the same as the claimed one.
		let submitted_score = evaluate_support(&supports);
		ensure!(submitted_score == claimed_score, Error::<T>::PhragmenBogusScore);

		// At last, alles Ok. Exposures and store the result.
		let exposures = Self::collect_exposure(supports);
		debug::native::info!(
			target: "staking",
			"A better solution (with compute {:?}) has been validated and stored on chain.",
			compute,
		);

		// write new results.
		<QueuedElected<T>>::put(ElectionResult {
			elected_stashes: winners,
			compute,
			exposures,
		});
		QueuedScore::put(submitted_score);

		Ok(())

	}

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	/// Start a session potentially starting an era.
	fn start_session(start_session: SessionIndex) {
		let next_active_era = Self::active_era().map(|e| e.index + 1).unwrap_or(0);
		if let Some(next_active_era_start_session_index) =
			Self::eras_start_session_index(next_active_era)
		{
			if next_active_era_start_session_index == start_session {
				Self::start_era(start_session);
			} else if next_active_era_start_session_index < start_session {
				// This arm should never happen, but better handle it than to stall the
				// staking pallet.
				frame_support::print("Warning: A session appears to have been skipped.");
				Self::start_era(start_session);
			}
		}
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	/// End a session potentially ending an era.
	fn end_session(session_index: SessionIndex) {
		if let Some(active_era) = Self::active_era() {
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			if let Some(next_active_era_start_session_index) =
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				Self::eras_start_session_index(active_era.index + 1)
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			{
				if next_active_era_start_session_index == session_index + 1 {
					Self::end_era(active_era, session_index);
				}
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	}
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	/// * Increment `active_era.index`,
	/// * reset `active_era.start`,
	/// * update `BondedEras` and apply slashes.
	fn start_era(start_session: SessionIndex) {
		let active_era = ActiveEra::mutate(|active_era| {
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			let new_index = active_era.as_ref().map(|info| info.index + 1).unwrap_or(0);
			*active_era = Some(ActiveEraInfo {
				index: new_index,
				// Set new active era start in next `on_finalize`. To guarantee usage of `Time`
				start: None,
			});
			new_index
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		let bonding_duration = T::BondingDuration::get();

		BondedEras::mutate(|bonded| {
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			bonded.push((active_era, start_session));
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			if active_era > bonding_duration {
				let first_kept = active_era - bonding_duration;

				// prune out everything that's from before the first-kept index.
				let n_to_prune = bonded.iter()
					.take_while(|&&(era_idx, _)| era_idx < first_kept)
					.count();

				// kill slashing metadata.
				for (pruned_era, _) in bonded.drain(..n_to_prune) {
					slashing::clear_era_metadata::<T>(pruned_era);
				}

				if let Some(&(_, first_session)) = bonded.first() {
					T::SessionInterface::prune_historical_up_to(first_session);
				}
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		Self::apply_unapplied_slashes(active_era);
	}

	/// Compute payout for era.
	fn end_era(active_era: ActiveEraInfo, _session_index: SessionIndex) {
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		// Note: active_era_start can be None if end era is called during genesis config.
		if let Some(active_era_start) = active_era.start {
			let now_as_millis_u64 = T::UnixTime::now().as_millis().saturated_into::<u64>();
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			let era_duration = now_as_millis_u64 - active_era_start;
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			let (total_payout, _max_payout) = inflation::compute_total_payout(
				&T::RewardCurve::get(),
				Self::eras_total_stake(&active_era.index),
				T::Currency::total_issuance(),
				// Duration of era; more than u64::MAX is rewarded as u64::MAX.
				era_duration.saturated_into::<u64>(),
			);

			// Set ending era reward.
			<ErasValidatorReward<T>>::insert(&active_era.index, total_payout);
		}
	}

	/// Plan a new era. Return the potential new staking set.
	fn new_era(start_session_index: SessionIndex) -> Option<Vec<T::AccountId>> {
		// Increment or set current era.
		let current_era = CurrentEra::mutate(|s| {
			*s = Some(s.map(|s| s + 1).unwrap_or(0));
			s.unwrap()
		});
		ErasStartSessionIndex::insert(&current_era, &start_session_index);

		// Clean old era information.
		if let Some(old_era) = current_era.checked_sub(Self::history_depth() + 1) {
			Self::clear_era_information(old_era);
		}

		// Set staking information for new era.
		let maybe_new_validators = Self::select_and_update_validators(current_era);

		maybe_new_validators
	/// Select the new validator set at the end of the era.
	///
	/// Runs [`try_do_phragmen`] and updates the following storage items:
	/// - [`EraElectionStatus`]: with `None`.
	/// - [`ErasStakers`]: with the new staker set.
	/// - [`ErasStakersClipped`].
	/// - [`ErasValidatorPrefs`].
	/// - [`ErasTotalStake`]: with the new total stake.
	/// - [`SnapshotValidators`] and [`SnapshotNominators`] are both removed.
	///
	/// Internally, [`QueuedElected`], snapshots and [`QueuedScore`] are also consumed.
	///
	/// If the election has been successful, It passes the new set upwards.
	///
	/// This should only be called at the end of an era.
	fn select_and_update_validators(current_era: EraIndex) -> Option<Vec<T::AccountId>> {
		if let Some(ElectionResult::<T::AccountId, BalanceOf<T>> {
			elected_stashes,
			exposures,
			compute,
		}) = Self::try_do_phragmen() {
			// We have chosen the new validator set. Submission is no longer allowed.
			<EraElectionStatus<T>>::put(ElectionStatus::Closed);

			// kill the snapshots.
			Self::kill_stakers_snapshot();

			// Populate Stakers and write slot stake.
			let mut total_stake: BalanceOf<T> = Zero::zero();
			exposures.into_iter().for_each(|(stash, exposure)| {
				total_stake = total_stake.saturating_add(exposure.total);
				<ErasStakers<T>>::insert(current_era, &stash, &exposure);
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				let mut exposure_clipped = exposure;
				let clipped_max_len = T::MaxNominatorRewardedPerValidator::get() as usize;
				if exposure_clipped.others.len() > clipped_max_len {
					exposure_clipped.others.sort_unstable_by(|a, b| a.value.cmp(&b.value).reverse());
					exposure_clipped.others.truncate(clipped_max_len);
				<ErasStakersClipped<T>>::insert(&current_era, &stash, exposure_clipped);
			});

			// Insert current era staking information
			<ErasTotalStake<T>>::insert(&current_era, total_stake);

			// collect the pref of all winners
			for stash in &elected_stashes {
				let pref = Self::validators(stash);
				<ErasValidatorPrefs<T>>::insert(&current_era, stash, pref);
			// emit event
			Self::deposit_event(RawEvent::StakingElection(compute));

			debug::native::info!(
				target: "staking",
				"new validator set of size {:?} has been elected via {:?} for era {:?}",
				elected_stashes.len(),
				compute,
				current_era,
			);

			Some(elected_stashes)
		} else {
			None
		}
	}

	/// Select a new validator set from the assembled stakers and their role preferences. It tries
	/// first to peek into [`QueuedElected`]. Otherwise, it runs a new phragmen.
	///
	/// If [`QueuedElected`] and [`QueuedScore`] exists, they are both removed. No further storage
	/// is updated.
	fn try_do_phragmen() -> Option<ElectionResult<T::AccountId, BalanceOf<T>>> {
		// a phragmen result from either a stored submission or locally executed one.
		let next_result = <QueuedElected<T>>::take().or_else(||
			Self::do_phragmen_with_post_processing::<ChainAccuracy>(ElectionCompute::OnChain)
		);

		// either way, kill this. We remove it here to make sure it always has the exact same
		// lifetime as `QueuedElected`.
		QueuedScore::kill();

		next_result
	/// Execute phragmen and return the new results. The edge weights are processed into support
	/// values.
	///
	/// This is basically a wrapper around [`do_phragmen`] which translates `PhragmenResult` into
	/// `ElectionResult`.
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	///
	/// No storage item is updated.
	fn do_phragmen_with_post_processing<Accuracy: PerThing>(compute: ElectionCompute)
		-> Option<ElectionResult<T::AccountId, BalanceOf<T>>>
	where
		Accuracy: sp_std::ops::Mul<ExtendedBalance, Output=ExtendedBalance>,
		ExtendedBalance: From<<Accuracy as PerThing>::Inner>,
	{
		if let Some(phragmen_result) = Self::do_phragmen::<Accuracy>() {
			let elected_stashes = phragmen_result.winners.iter()
				.map(|(s, _)| s.clone())
				.collect::<Vec<T::AccountId>>();
			let assignments = phragmen_result.assignments;

			let staked_assignments = sp_phragmen::assignment_ratio_to_staked(
				assignments,
				Self::slashable_balance_of_extended,
			);

			let (supports, _) = build_support_map::<T::AccountId>(
				&elected_stashes,
				&staked_assignments,
			);

			// collect exposures
			let exposures = Self::collect_exposure(supports);

			// In order to keep the property required by `on_session_ending` that we must return the
			// new validator set even if it's the same as the old, as long as any underlying
			// economic conditions have changed, we don't attempt to do any optimization where we
			// compare against the prior set.
			Some(ElectionResult::<T::AccountId, BalanceOf<T>> {
				elected_stashes,
				exposures,
				compute,
			})
		} else {
			// There were not enough candidates for even our minimal level of functionality. This is
			// bad. We should probably disable all functionality except for block production and let
			// the chain keep producing blocks until we can decide on a sufficiently substantial
			// set. TODO: #2494
			None
		}
	}

	/// Execute phragmen and return the new results. No post-processing is applied and the raw edge
	/// weights are returned.
	/// Self votes are added and nominations before the most recent slashing span are reaped.
	/// No storage item is updated.
	fn do_phragmen<Accuracy: PerThing>() -> Option<PhragmenResult<T::AccountId, Accuracy>> {
		let mut all_nominators: Vec<(T::AccountId, BalanceOf<T>, Vec<T::AccountId>)> = Vec::new();
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		let mut all_validators = Vec::new();
		for (validator, _) in <Validators<T>>::iter() {
			// append self vote
			let self_vote = (validator.clone(), Self::slashable_balance_of(&validator), vec![validator.clone()]);
			all_nominators.push(self_vote);
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			all_validators.push(validator);
		}
		let nominator_votes = <Nominators<T>>::iter().map(|(nominator, nominations)| {
			let Nominations { submitted_in, mut targets, suppressed: _ } = nominations;

			// Filter out nomination targets which were nominated before the most recent
			// slashing span.
			targets.retain(|stash| {
				<Self as Store>::SlashingSpans::get(&stash).map_or(
					true,
					|spans| submitted_in >= spans.last_nonzero_slash(),
		all_nominators.extend(nominator_votes.map(|(n, ns)| {
			let s = Self::slashable_balance_of(&n);
			(n, s, ns)
		}));
		elect::<_, _, T::CurrencyToVote, Accuracy>(
			Self::validator_count() as usize,
			Self::minimum_validator_count().max(1) as usize,
			all_validators,
			all_nominators,
	/// Consume a set of [`Supports`] from [`sp_phragmen`] and collect them into a [`Exposure`]
	fn collect_exposure(supports: SupportMap<T::AccountId>) -> Vec<(T::AccountId, Exposure<T::AccountId, BalanceOf<T>>)> {
		let to_balance = |e: ExtendedBalance|
			<T::CurrencyToVote as Convert<ExtendedBalance, BalanceOf<T>>>::convert(e);

		supports.into_iter().map(|(validator, support)| {
			// build `struct exposure` from `support`
			let mut others = Vec::new();
			let mut own: BalanceOf<T> = Zero::zero();
			let mut total: BalanceOf<T> = Zero::zero();
			support.voters
				.into_iter()
				.map(|(nominator, weight)| (nominator, to_balance(weight)))
				.for_each(|(nominator, stake)| {
					if nominator == validator {
						own = own.saturating_add(stake);
					} else {
						others.push(IndividualExposure { who: nominator, value: stake });
					}
					total = total.saturating_add(stake);
				});
			let exposure = Exposure {
				own,
				others,
				total,
			};
			(validator, exposure)
		}).collect::<Vec<(T::AccountId, Exposure<_, _>)>>()
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	}
	/// Remove all associated data of a stash account from the staking system.
	///
	/// Assumes storage is upgraded before calling.
	///
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	/// This is called:
	/// - after a `withdraw_unbond()` call that frees all of a stash's bonded balance.
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	/// - through `reap_stash()` if the balance has fallen to zero (through slashing).
	fn kill_stash(stash: &T::AccountId) -> DispatchResult {
		let controller = Bonded::<T>::take(stash).ok_or(Error::<T>::NotStash)?;
		<Ledger<T>>::remove(&controller);

		<Payee<T>>::remove(stash);
		<Validators<T>>::remove(stash);
		<Nominators<T>>::remove(stash);

		slashing::clear_stash_metadata::<T>(stash);
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		system::Module::<T>::dec_ref(stash);

		Ok(())
	/// Clear all era information for given era.
	fn clear_era_information(era_index: EraIndex) {
		<ErasStakers<T>>::remove_prefix(era_index);
		<ErasStakersClipped<T>>::remove_prefix(era_index);
		<ErasValidatorPrefs<T>>::remove_prefix(era_index);
		<ErasValidatorReward<T>>::remove(era_index);
		<ErasRewardPoints<T>>::remove(era_index);
		<ErasTotalStake<T>>::remove(era_index);
		ErasStartSessionIndex::remove(era_index);
	}

	/// Apply previously-unapplied slashes on the beginning of a new era, after a delay.
	fn apply_unapplied_slashes(active_era: EraIndex) {
		let slash_defer_duration = T::SlashDeferDuration::get();
		<Self as Store>::EarliestUnappliedSlash::mutate(|earliest| if let Some(ref mut earliest) = earliest {
			let keep_from = active_era.saturating_sub(slash_defer_duration);
			for era in (*earliest)..keep_from {
				let era_slashes = <Self as Store>::UnappliedSlashes::take(&era);
				for slash in era_slashes {
					slashing::apply_slash::<T>(slash);
				}
			}

			*earliest = (*earliest).max(keep_from)
		})
	}

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	/// Add reward points to validators using their stash account ID.
	///
	/// Validators are keyed by stash account ID and must be in the current elected set.
	///
	/// For each element in the iterator the given number of points in u32 is added to the
	/// validator, thus duplicates are handled.
	///
	/// At the end of the era each the total payout will be distributed among validator
	/// relatively to their points.
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	///
	/// COMPLEXITY: Complexity is `number_of_validator_to_reward x current_elected_len`.
	/// If you need to reward lots of validator consider using `reward_by_indices`.
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	pub fn reward_by_ids(
		validators_points: impl IntoIterator<Item = (T::AccountId, u32)>
	) {
		if let Some(active_era) = Self::active_era() {
			<ErasRewardPoints<T>>::mutate(active_era.index, |era_rewards| {
				for (validator, points) in validators_points.into_iter() {
					*era_rewards.individual.entry(validator).or_default() += points;
					era_rewards.total += points;
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			});
		}
	}

	/// Ensures that at the end of the current session there will be a new era.
	fn ensure_new_era() {
		match ForceEra::get() {
			Forcing::ForceAlways | Forcing::ForceNew => (),
			_ => ForceEra::put(Forcing::ForceNew),
		}

	#[cfg(feature = "runtime-benchmarks")]
	pub fn add_era_stakers(current_era: EraIndex, controller: T::AccountId, exposure: Exposure<T::AccountId, BalanceOf<T>>) {
		<ErasStakers<T>>::insert(&current_era, &controller, &exposure);
	}

	#[cfg(feature = "runtime-benchmarks")]
	pub fn put_election_status(status: ElectionStatus::<T::BlockNumber>) {
		<EraElectionStatus<T>>::put(status);
	}
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/// In this implementation `new_session(session)` must be called before `end_session(session-1)`
/// i.e. the new session must be planned before the ending of the previous session.
///
/// Once the first new_session is planned, all session must start and then end in order, though
/// some session can lag in between the newest session planned and the latest session started.
impl<T: Trait> pallet_session::SessionManager<T::AccountId> for Module<T> {
	fn new_session(new_index: SessionIndex) -> Option<Vec<T::AccountId>> {
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		Self::new_session(new_index)
	}
	fn start_session(start_index: SessionIndex) {
		Self::start_session(start_index)
	}
	fn end_session(end_index: SessionIndex) {
		Self::end_session(end_index)
impl<T: Trait> historical::SessionManager<T::AccountId, Exposure<T::AccountId, BalanceOf<T>>> for Module<T> {
	fn new_session(new_index: SessionIndex)
		-> Option<Vec<(T::AccountId, Exposure<T::AccountId, BalanceOf<T>>)>>
		<Self as pallet_session::SessionManager<_>>::new_session(new_index).map(|validators| {
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			let current_era = Self::current_era()
				// Must be some as a new era has been created.
				.unwrap_or(0);

			validators.into_iter().map(|v| {
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				let exposure = Self::eras_stakers(current_era, &v);
				(v, exposure)
			}).collect()
		})
	}
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	fn start_session(start_index: SessionIndex) {
		<Self as pallet_session::SessionManager<_>>::start_session(start_index)
	}
	fn end_session(end_index: SessionIndex) {
		<Self as pallet_session::SessionManager<_>>::end_session(end_index)
/// Add reward points to block authors:
/// * 20 points to the block producer for producing a (non-uncle) block in the relay chain,
/// * 2 points to the block producer for each reference to a previously unreferenced uncle, and
/// * 1 point to the producer of each referenced uncle block.
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impl<T> pallet_authorship::EventHandler<T::AccountId, T::BlockNumber> for Module<T>
	where
		T: Trait + pallet_authorship::Trait + pallet_session::Trait
{
	fn note_author(author: T::AccountId) {
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		Self::reward_by_ids(vec![(author, 20)])
	}
	fn note_uncle(author: T::AccountId, _age: T::BlockNumber) {
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		Self::reward_by_ids(vec![
			(<pallet_authorship::Module<T>>::author(), 2),
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			(author, 1)
		])
/// A `Convert` implementation that finds the stash of the given controller account,
/// if any.
pub struct StashOf<T>(sp_std::marker::PhantomData<T>);

impl<T: Trait> Convert<T::AccountId, Option<T::AccountId>> for StashOf<T> {
	fn convert(controller: T::AccountId) -> Option<T::AccountId> {
		<Module<T>>::ledger(&controller).map(|l| l.stash)
	}
}

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/// A typed conversion from stash account ID to the active exposure of nominators
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///
/// Active exposure is the exposure of the validator set currently validating, i.e. in
/// `active_era`. It can differ from the latest planned exposure in `current_era`.
pub struct ExposureOf<T>(sp_std::marker::PhantomData<T>);

impl<T: Trait> Convert<T::AccountId, Option<Exposure<T::AccountId, BalanceOf<T>>>>
	for ExposureOf<T>
{
	fn convert(validator: T::AccountId) -> Option<Exposure<T::AccountId, BalanceOf<T>>> {
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		if let Some(active_era) = <Module<T>>::active_era() {
			Some(<Module<T>>::eras_stakers(active_era.index, &validator))
		} else {
			None
		}
/// This is intended to be used with `FilterHistoricalOffences`.
impl <T: Trait> OnOffenceHandler<T::AccountId, pallet_session::historical::IdentificationTuple<T>> for Module<T> where
	T: pallet_session::Trait<ValidatorId = <T as frame_system::Trait>::AccountId>,
	T: pallet_session::historical::Trait<
		FullIdentification = Exposure<<T as frame_system::Trait>::AccountId, BalanceOf<T>>,
		FullIdentificationOf = ExposureOf<T>,
	>,
	T::SessionHandler: pallet_session::SessionHandler<<T as frame_system::Trait>::AccountId>,
	T::SessionManager: pallet_session::SessionManager<<T as frame_system::Trait>::AccountId>,
	T::ValidatorIdOf: Convert<<T as frame_system::Trait>::AccountId, Option<<T as frame_system::Trait>::AccountId>>
		offenders: &[OffenceDetails<T::AccountId, pallet_session::historical::IdentificationTuple<T>>],
		slash_fraction: &[Perbill],