// Copyright 2020 Parity Technologies (UK) Ltd. // This file is part of Polkadot. // Polkadot is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // Polkadot is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // You should have received a copy of the GNU General Public License // along with Polkadot. If not, see . //! # Overseer //! //! `overseer` implements the Overseer architecture described in the //! [implementors-guide](https://github.com/paritytech/polkadot/blob/master/roadmap/implementors-guide/guide.md). //! For the motivations behind implementing the overseer itself you should //! check out that guide, documentation in this crate will be mostly discussing //! technical stuff. //! //! An `Overseer` is something that allows spawning/stopping and overseing //! asynchronous tasks as well as establishing a well-defined and easy to use //! protocol that the tasks can use to communicate with each other. It is desired //! that this protocol is the only way tasks communicate with each other, however //! at this moment there are no foolproof guards against other ways of communication. //! //! The `Overseer` is instantiated with a pre-defined set of `Subsystems` that //! share the same behavior from `Overseer`'s point of view. //! //! ```text //! +-----------------------------+ //! | Overseer | //! +-----------------------------+ //! //! ................| Overseer "holds" these and uses |.............. //! . them to (re)start things . //! . . //! . +-------------------+ +---------------------+ . //! . | Subsystem1 | | Subsystem2 | . //! . +-------------------+ +---------------------+ . //! . | | . //! .................................................................. //! | | //! start() start() //! V V //! ..................| Overseer "runs" these |....................... //! . +--------------------+ +---------------------+ . //! . | SubsystemInstance1 | | SubsystemInstance2 | . //! . +--------------------+ +---------------------+ . //! .................................................................. //! ``` use std::fmt::Debug; use std::pin::Pin; use std::task::Poll; use std::time::Duration; use std::collections::HashSet; use futures::channel::{mpsc, oneshot}; use futures::{ pending, poll, select, future::{BoxFuture, RemoteHandle}, stream::FuturesUnordered, task::{Spawn, SpawnError, SpawnExt}, Future, FutureExt, SinkExt, StreamExt, }; use futures_timer::Delay; use streamunordered::{StreamYield, StreamUnordered}; use polkadot_primitives::{Block, BlockNumber, Hash}; use client::{BlockImportNotification, BlockchainEvents, FinalityNotification}; pub use messages::{ OverseerSignal, ValidationSubsystemMessage, CandidateBackingSubsystemMessage, AllMessages, FromOverseer, }; /// An error type that describes faults that may happen /// /// These are: /// * Channels being closed /// * Subsystems dying when they are not expected to /// * Subsystems not dying when they are told to die /// * etc. #[derive(Debug)] pub struct SubsystemError; impl From for SubsystemError { fn from(_: mpsc::SendError) -> Self { Self } } impl From for SubsystemError { fn from(_: oneshot::Canceled) -> Self { Self } } impl From for SubsystemError { fn from(_: SpawnError) -> Self { Self } } /// A `Result` type that wraps [`SubsystemError`]. /// /// [`SubsystemError`]: struct.SubsystemError.html pub type SubsystemResult = Result; /// An asynchronous subsystem task that runs inside and being overseen by the [`Overseer`]. /// /// In essence it's just a newtype wrapping a `BoxFuture`. /// /// [`Overseer`]: struct.Overseer.html pub struct SpawnedSubsystem(pub BoxFuture<'static, ()>); // A capacity of bounded channels inside the overseer. const CHANNEL_CAPACITY: usize = 1024; // A graceful `Overseer` teardown time delay. const STOP_DELAY: u64 = 1; /// A type of messages that are sent from [`Subsystem`] to [`Overseer`]. /// /// It wraps a system-wide [`AllMessages`] type that represents all possible /// messages in the system. /// /// [`AllMessages`]: enum.AllMessages.html /// [`Subsystem`]: trait.Subsystem.html /// [`Overseer`]: struct.Overseer.html enum ToOverseer { /// This is a message sent by a `Subsystem`. SubsystemMessage(AllMessages), /// A message that wraps something the `Subsystem` is desiring to /// spawn on the overseer and a `oneshot::Sender` to signal the result /// of the spawn. SpawnJob { s: BoxFuture<'static, ()>, res: oneshot::Sender>, }, } /// An event telling the `Overseer` on the particular block /// that has been imported or finalized. /// /// This structure exists solely for the purposes of decoupling /// `Overseer` code from the client code and the necessity to call /// `HeaderBackend::block_number_from_id()`. pub struct BlockInfo { /// hash of the block. pub hash: Hash, /// hash of the parent block. pub parent_hash: Hash, /// block's number. pub number: BlockNumber, } impl From> for BlockInfo { fn from(n: BlockImportNotification) -> Self { BlockInfo { hash: n.hash, parent_hash: n.header.parent_hash, number: n.header.number, } } } impl From> for BlockInfo { fn from(n: FinalityNotification) -> Self { BlockInfo { hash: n.hash, parent_hash: n.header.parent_hash, number: n.header.number, } } } /// Some event from outer world. enum Event { BlockImported(BlockInfo), BlockFinalized(BlockInfo), MsgToSubsystem(AllMessages), Stop, } /// A handler used to communicate with the [`Overseer`]. /// /// [`Overseer`]: struct.Overseer.html #[derive(Clone)] pub struct OverseerHandler { events_tx: mpsc::Sender, } impl OverseerHandler { /// Inform the `Overseer` that that some block was imported. pub async fn block_imported(&mut self, block: BlockInfo) -> SubsystemResult<()> { self.events_tx.send(Event::BlockImported(block)).await?; Ok(()) } /// Send some message to one of the `Subsystem`s. pub async fn send_msg(&mut self, msg: AllMessages) -> SubsystemResult<()> { self.events_tx.send(Event::MsgToSubsystem(msg)).await?; Ok(()) } /// Inform the `Overseer` that that some block was finalized. pub async fn block_finalized(&mut self, block: BlockInfo) -> SubsystemResult<()> { self.events_tx.send(Event::BlockFinalized(block)).await?; Ok(()) } /// Tell `Overseer` to shutdown. pub async fn stop(&mut self) -> SubsystemResult<()> { self.events_tx.send(Event::Stop).await?; Ok(()) } } /// Glues together the [`Overseer`] and `BlockchainEvents` by forwarding /// import and finality notifications into the [`OverseerHandler`]. /// /// [`Overseer`]: struct.Overseer.html /// [`OverseerHandler`]: struct.OverseerHandler.html pub async fn forward_events>( client: P, mut handler: OverseerHandler, ) -> SubsystemResult<()> { let mut finality = client.finality_notification_stream(); let mut imports = client.import_notification_stream(); loop { select! { f = finality.next() => { match f { Some(block) => { handler.block_finalized(block.into()).await?; } None => break, } }, i = imports.next() => { match i { Some(block) => { handler.block_imported(block.into()).await?; } None => break, } }, complete => break, } } Ok(()) } impl Debug for ToOverseer { fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { match self { ToOverseer::SubsystemMessage(msg) => { write!(f, "OverseerMessage::SubsystemMessage({:?})", msg) } ToOverseer::SpawnJob { .. } => write!(f, "OverseerMessage::Spawn(..)") } } } /// A running instance of some [`Subsystem`]. /// /// [`Subsystem`]: trait.Subsystem.html struct SubsystemInstance { tx: mpsc::Sender>, } /// A context type that is given to the [`Subsystem`] upon spawning. /// It can be used by [`Subsystem`] to communicate with other [`Subsystem`]s /// or to spawn it's [`SubsystemJob`]s. /// /// [`Overseer`]: struct.Overseer.html /// [`Subsystem`]: trait.Subsystem.html /// [`SubsystemJob`]: trait.SubsystemJob.html pub struct SubsystemContext{ rx: mpsc::Receiver>, tx: mpsc::Sender, } impl SubsystemContext { /// Try to asyncronously receive a message. /// /// This has to be used with caution, if you loop over this without /// using `pending!()` macro you will end up with a busy loop! pub async fn try_recv(&mut self) -> Result>, ()> { match poll!(self.rx.next()) { Poll::Ready(Some(msg)) => Ok(Some(msg)), Poll::Ready(None) => Err(()), Poll::Pending => Ok(None), } } /// Receive a message. pub async fn recv(&mut self) -> SubsystemResult> { self.rx.next().await.ok_or(SubsystemError) } /// Spawn a child task on the executor. pub async fn spawn(&mut self, s: Pin + Send>>) -> SubsystemResult<()> { let (tx, rx) = oneshot::channel(); self.tx.send(ToOverseer::SpawnJob { s, res: tx, }).await?; rx.await? } /// Send a direct message to some other `Subsystem`, routed based on message type. pub async fn send_msg(&mut self, msg: AllMessages) -> SubsystemResult<()> { self.tx.send(ToOverseer::SubsystemMessage(msg)).await?; Ok(()) } fn new(rx: mpsc::Receiver>, tx: mpsc::Sender) -> Self { Self { rx, tx, } } } /// A trait that describes the [`Subsystem`]s that can run on the [`Overseer`]. /// /// It is generic over the message type circulating in the system. /// The idea that we want some type contaning persistent state that /// can spawn actually running subsystems when asked to. /// /// [`Overseer`]: struct.Overseer.html /// [`Subsystem`]: trait.Subsystem.html pub trait Subsystem { /// Start this `Subsystem` and return `SpawnedSubsystem`. fn start(&mut self, ctx: SubsystemContext) -> SpawnedSubsystem; } /// A subsystem that we oversee. /// /// Ties together the [`Subsystem`] itself and it's running instance /// (which may be missing if the [`Subsystem`] is not running at the moment /// for whatever reason). /// /// [`Subsystem`]: trait.Subsystem.html #[allow(dead_code)] struct OverseenSubsystem { subsystem: Box + Send>, instance: Option>, } /// The `Overseer` itself. pub struct Overseer { /// A validation subsystem validation_subsystem: OverseenSubsystem, /// A candidate backing subsystem candidate_backing_subsystem: OverseenSubsystem, /// Spawner to spawn tasks to. s: S, /// Here we keep handles to spawned subsystems to be notified when they terminate. running_subsystems: FuturesUnordered>, /// Gather running subsystms' outbound streams into one. running_subsystems_rx: StreamUnordered>, /// Events that are sent to the overseer from the outside world events_rx: mpsc::Receiver, /// A set of leaves that `Overseer` starts working with. /// /// Drained at the beginning of `run` and never used again. leaves: Vec<(Hash, BlockNumber)>, /// The set of the "active leaves". active_leaves: HashSet<(Hash, BlockNumber)>, } impl Overseer where S: Spawn, { /// Create a new intance of the `Overseer` with a fixed set of [`Subsystem`]s. /// /// Each [`Subsystem`] is passed to this function as an explicit parameter /// and is supposed to implement some interface that is generic over message type /// that is specific to this [`Subsystem`]. At the moment there are only two /// subsystems: /// * Validation /// * CandidateBacking /// /// As any entity that satisfies the interface may act as a [`Subsystem`] this allows /// mocking in the test code: /// /// ```text /// +------------------------------------+ /// | Overseer | /// +------------------------------------+ /// / | | \ /// ................. subsystems................................... /// . +-----------+ +-----------+ +----------+ +---------+ . /// . | | | | | | | | . /// . +-----------+ +-----------+ +----------+ +---------+ . /// ............................................................... /// | /// probably `spawn` /// a `job` /// | /// V /// +-----------+ /// | | /// +-----------+ /// /// ``` /// /// [`Subsystem`]: trait.Subsystem.html /// /// # Example /// /// The [`Subsystems`] may be any type as long as they implement an expected interface. /// Here, we create two mock subsystems and start the `Overseer` with them. For the sake /// of simplicity the termination of the example is done with a timeout. /// ``` /// # use std::time::Duration; /// # use futures::{executor, pin_mut, select, FutureExt}; /// # use futures_timer::Delay; /// # use polkadot_overseer::{ /// # Overseer, Subsystem, SpawnedSubsystem, SubsystemContext, /// # ValidationSubsystemMessage, CandidateBackingSubsystemMessage, /// # }; /// /// struct ValidationSubsystem; /// impl Subsystem for ValidationSubsystem { /// fn start( /// &mut self, /// mut ctx: SubsystemContext, /// ) -> SpawnedSubsystem { /// SpawnedSubsystem(Box::pin(async move { /// loop { /// Delay::new(Duration::from_secs(1)).await; /// } /// })) /// } /// } /// /// struct CandidateBackingSubsystem; /// impl Subsystem for CandidateBackingSubsystem { /// fn start( /// &mut self, /// mut ctx: SubsystemContext, /// ) -> SpawnedSubsystem { /// SpawnedSubsystem(Box::pin(async move { /// loop { /// Delay::new(Duration::from_secs(1)).await; /// } /// })) /// } /// } /// /// # fn main() { executor::block_on(async move { /// let spawner = executor::ThreadPool::new().unwrap(); /// let (overseer, _handler) = Overseer::new( /// vec![], /// Box::new(ValidationSubsystem), /// Box::new(CandidateBackingSubsystem), /// spawner, /// ).unwrap(); /// /// let timer = Delay::new(Duration::from_millis(50)).fuse(); /// /// let overseer_fut = overseer.run().fuse(); /// pin_mut!(timer); /// pin_mut!(overseer_fut); /// /// select! { /// _ = overseer_fut => (), /// _ = timer => (), /// } /// # /// # }); } /// ``` pub fn new( leaves: impl IntoIterator, validation: Box + Send>, candidate_backing: Box + Send>, mut s: S, ) -> SubsystemResult<(Self, OverseerHandler)> { let (events_tx, events_rx) = mpsc::channel(CHANNEL_CAPACITY); let handler = OverseerHandler { events_tx: events_tx.clone(), }; let mut running_subsystems_rx = StreamUnordered::new(); let mut running_subsystems = FuturesUnordered::new(); let validation_subsystem = spawn( &mut s, &mut running_subsystems, &mut running_subsystems_rx, validation, )?; let candidate_backing_subsystem = spawn( &mut s, &mut running_subsystems, &mut running_subsystems_rx, candidate_backing, )?; let active_leaves = HashSet::new(); let leaves = leaves .into_iter() .map(|BlockInfo { hash, parent_hash: _, number }| (hash, number)) .collect(); let this = Self { validation_subsystem, candidate_backing_subsystem, s, running_subsystems, running_subsystems_rx, events_rx, leaves, active_leaves, }; Ok((this, handler)) } // Stop the overseer. async fn stop(mut self) { if let Some(ref mut s) = self.validation_subsystem.instance { let _ = s.tx.send(FromOverseer::Signal(OverseerSignal::Conclude)).await; } if let Some(ref mut s) = self.candidate_backing_subsystem.instance { let _ = s.tx.send(FromOverseer::Signal(OverseerSignal::Conclude)).await; } let mut stop_delay = Delay::new(Duration::from_secs(STOP_DELAY)).fuse(); loop { select! { _ = self.running_subsystems.next() => { if self.running_subsystems.is_empty() { break; } }, _ = stop_delay => break, complete => break, } } } /// Run the `Overseer`. pub async fn run(mut self) -> SubsystemResult<()> { let leaves = std::mem::take(&mut self.leaves); for leaf in leaves.into_iter() { self.broadcast_signal(OverseerSignal::StartWork(leaf.0)).await?; self.active_leaves.insert(leaf); } loop { while let Poll::Ready(Some(msg)) = poll!(&mut self.events_rx.next()) { match msg { Event::MsgToSubsystem(msg) => { self.route_message(msg).await; } Event::Stop => { self.stop().await; return Ok(()); } Event::BlockImported(block) => { self.block_imported(block).await?; } Event::BlockFinalized(block) => { self.block_finalized(block).await?; } } } while let Poll::Ready(Some((StreamYield::Item(msg), _))) = poll!( &mut self.running_subsystems_rx.next() ) { match msg { ToOverseer::SubsystemMessage(msg) => self.route_message(msg).await, ToOverseer::SpawnJob { s, res } => { let s = self.spawn_job(s); let _ = res.send(s); } } } // Some subsystem exited? It's time to panic. if let Poll::Ready(Some(finished)) = poll!(self.running_subsystems.next()) { log::error!("Subsystem finished unexpectedly {:?}", finished); self.stop().await; return Err(SubsystemError); } // Looks like nothing is left to be polled, let's take a break. pending!(); } } async fn block_imported(&mut self, block: BlockInfo) -> SubsystemResult<()> { if let Some(parent) = self.active_leaves.take(&(block.parent_hash, block.number - 1)) { self.broadcast_signal(OverseerSignal::StopWork(parent.0)).await?; } if !self.active_leaves.contains(&(block.hash, block.number)) { self.broadcast_signal(OverseerSignal::StartWork(block.hash)).await?; self.active_leaves.insert((block.hash, block.number)); } Ok(()) } async fn block_finalized(&mut self, block: BlockInfo) -> SubsystemResult<()> { let mut stop_these = Vec::new(); self.active_leaves.retain(|(h, n)| { if *n <= block.number { stop_these.push(*h); false } else { true } }); for hash in stop_these.into_iter() { self.broadcast_signal(OverseerSignal::StopWork(hash)).await? } Ok(()) } async fn broadcast_signal(&mut self, signal: OverseerSignal) -> SubsystemResult<()> { if let Some(ref mut s) = self.validation_subsystem.instance { s.tx.send(FromOverseer::Signal(signal.clone())).await?; } if let Some(ref mut s) = self.candidate_backing_subsystem.instance { s.tx.send(FromOverseer::Signal(signal)).await?; } Ok(()) } async fn route_message(&mut self, msg: AllMessages) { match msg { AllMessages::Validation(msg) => { if let Some(ref mut s) = self.validation_subsystem.instance { let _= s.tx.send(FromOverseer::Communication { msg }).await; } } AllMessages::CandidateBacking(msg) => { if let Some(ref mut s) = self.candidate_backing_subsystem.instance { let _ = s.tx.send(FromOverseer::Communication { msg }).await; } } } } fn spawn_job(&mut self, j: BoxFuture<'static, ()>) -> SubsystemResult<()> { self.s.spawn(j).map_err(|_| SubsystemError) } } fn spawn( spawner: &mut S, futures: &mut FuturesUnordered>, streams: &mut StreamUnordered>, mut s: Box + Send>, ) -> SubsystemResult> { let (to_tx, to_rx) = mpsc::channel(CHANNEL_CAPACITY); let (from_tx, from_rx) = mpsc::channel(CHANNEL_CAPACITY); let ctx = SubsystemContext::new(to_rx, from_tx); let f = s.start(ctx); let handle = spawner.spawn_with_handle(f.0)?; streams.push(from_rx); futures.push(handle); let instance = Some(SubsystemInstance { tx: to_tx, }); Ok(OverseenSubsystem { subsystem: s, instance, }) } #[cfg(test)] mod tests { use futures::{executor, pin_mut, select, channel::mpsc, FutureExt}; use super::*; struct TestSubsystem1(mpsc::Sender); impl Subsystem for TestSubsystem1 { fn start(&mut self, mut ctx: SubsystemContext) -> SpawnedSubsystem { let mut sender = self.0.clone(); SpawnedSubsystem(Box::pin(async move { let mut i = 0; loop { match ctx.recv().await { Ok(FromOverseer::Communication { .. }) => { let _ = sender.send(i).await; i += 1; continue; } Ok(FromOverseer::Signal(OverseerSignal::Conclude)) => return, Err(_) => return, _ => (), } } })) } } struct TestSubsystem2(mpsc::Sender); impl Subsystem for TestSubsystem2 { fn start(&mut self, mut ctx: SubsystemContext) -> SpawnedSubsystem { SpawnedSubsystem(Box::pin(async move { let mut c: usize = 0; loop { if c < 10 { ctx.send_msg( AllMessages::Validation( ValidationSubsystemMessage::ValidityAttestation ) ).await.unwrap(); c += 1; continue; } match ctx.try_recv().await { Ok(Some(FromOverseer::Signal(OverseerSignal::Conclude))) => { break; } Ok(Some(_)) => { continue; } Err(_) => return, _ => (), } pending!(); } })) } } struct TestSubsystem4; impl Subsystem for TestSubsystem4 { fn start(&mut self, mut _ctx: SubsystemContext) -> SpawnedSubsystem { SpawnedSubsystem(Box::pin(async move { // Do nothing and exit. })) } } // Checks that a minimal configuration of two jobs can run and exchange messages. #[test] fn overseer_works() { let spawner = executor::ThreadPool::new().unwrap(); executor::block_on(async move { let (s1_tx, mut s1_rx) = mpsc::channel(64); let (s2_tx, mut s2_rx) = mpsc::channel(64); let (overseer, mut handler) = Overseer::new( vec![], Box::new(TestSubsystem1(s1_tx)), Box::new(TestSubsystem2(s2_tx)), spawner, ).unwrap(); let overseer_fut = overseer.run().fuse(); pin_mut!(overseer_fut); let mut s1_results = Vec::new(); let mut s2_results = Vec::new(); loop { select! { a = overseer_fut => break, s1_next = s1_rx.next() => { match s1_next { Some(msg) => { s1_results.push(msg); if s1_results.len() == 10 { handler.stop().await.unwrap(); } } None => break, } }, s2_next = s2_rx.next() => { match s2_next { Some(msg) => s2_results.push(s2_next), None => break, } }, complete => break, } } assert_eq!(s1_results, (0..10).collect::>()); }); } // Spawn a subsystem that immediately exits. // // Should immediately conclude the overseer itself with an error. #[test] fn overseer_panics_on_subsystem_exit() { let spawner = executor::ThreadPool::new().unwrap(); executor::block_on(async move { let (s1_tx, _) = mpsc::channel(64); let (overseer, _handle) = Overseer::new( vec![], Box::new(TestSubsystem1(s1_tx)), Box::new(TestSubsystem4), spawner, ).unwrap(); let overseer_fut = overseer.run().fuse(); pin_mut!(overseer_fut); select! { res = overseer_fut => assert!(res.is_err()), complete => (), } }) } struct TestSubsystem5(mpsc::Sender); impl Subsystem for TestSubsystem5 { fn start(&mut self, mut ctx: SubsystemContext) -> SpawnedSubsystem { let mut sender = self.0.clone(); SpawnedSubsystem(Box::pin(async move { loop { match ctx.try_recv().await { Ok(Some(FromOverseer::Signal(OverseerSignal::Conclude))) => break, Ok(Some(FromOverseer::Signal(s))) => { sender.send(s).await.unwrap(); continue; }, Ok(Some(_)) => continue, Err(_) => return, _ => (), } pending!(); } })) } } struct TestSubsystem6(mpsc::Sender); impl Subsystem for TestSubsystem6 { fn start(&mut self, mut ctx: SubsystemContext) -> SpawnedSubsystem { let mut sender = self.0.clone(); SpawnedSubsystem(Box::pin(async move { loop { match ctx.try_recv().await { Ok(Some(FromOverseer::Signal(OverseerSignal::Conclude))) => break, Ok(Some(FromOverseer::Signal(s))) => { sender.send(s).await.unwrap(); continue; }, Ok(Some(_)) => continue, Err(_) => return, _ => (), } pending!(); } })) } } // Tests that starting with a defined set of leaves and receiving // notifications on imported blocks triggers expected `StartWork` and `StopWork` heartbeats. #[test] fn overseer_start_stop_works() { let spawner = executor::ThreadPool::new().unwrap(); executor::block_on(async move { let first_block_hash = [1; 32].into(); let second_block_hash = [2; 32].into(); let third_block_hash = [3; 32].into(); let first_block = BlockInfo { hash: first_block_hash, parent_hash: [0; 32].into(), number: 1, }; let second_block = BlockInfo { hash: second_block_hash, parent_hash: first_block_hash, number: 2, }; let third_block = BlockInfo { hash: third_block_hash, parent_hash: second_block_hash, number: 3, }; let (tx_5, mut rx_5) = mpsc::channel(64); let (tx_6, mut rx_6) = mpsc::channel(64); let (overseer, mut handler) = Overseer::new( vec![first_block], Box::new(TestSubsystem5(tx_5)), Box::new(TestSubsystem6(tx_6)), spawner, ).unwrap(); let overseer_fut = overseer.run().fuse(); pin_mut!(overseer_fut); let mut ss5_results = Vec::new(); let mut ss6_results = Vec::new(); handler.block_imported(second_block).await.unwrap(); handler.block_imported(third_block).await.unwrap(); let expected_heartbeats = vec![ OverseerSignal::StartWork(first_block_hash), OverseerSignal::StopWork(first_block_hash), OverseerSignal::StartWork(second_block_hash), OverseerSignal::StopWork(second_block_hash), OverseerSignal::StartWork(third_block_hash), ]; loop { select! { res = overseer_fut => { assert!(res.is_ok()); break; }, res = rx_5.next() => { if let Some(res) = res { ss5_results.push(res); } } res = rx_6.next() => { if let Some(res) = res { ss6_results.push(res); } } complete => break, } if ss5_results.len() == expected_heartbeats.len() && ss6_results.len() == expected_heartbeats.len() { handler.stop().await.unwrap(); } } assert_eq!(ss5_results, expected_heartbeats); assert_eq!(ss6_results, expected_heartbeats); }); } // Tests that starting with a defined set of leaves and receiving // notifications on imported blocks triggers expected `StartWork` and `StopWork` heartbeats. #[test] fn overseer_finalize_works() { let spawner = executor::ThreadPool::new().unwrap(); executor::block_on(async move { let first_block_hash = [1; 32].into(); let second_block_hash = [2; 32].into(); let third_block_hash = [3; 32].into(); let first_block = BlockInfo { hash: first_block_hash, parent_hash: [0; 32].into(), number: 1, }; let second_block = BlockInfo { hash: second_block_hash, parent_hash: [42; 32].into(), number: 2, }; let third_block = BlockInfo { hash: third_block_hash, parent_hash: second_block_hash, number: 3, }; let (tx_5, mut rx_5) = mpsc::channel(64); let (tx_6, mut rx_6) = mpsc::channel(64); // start with two forks of different height. let (overseer, mut handler) = Overseer::new( vec![first_block, second_block], Box::new(TestSubsystem5(tx_5)), Box::new(TestSubsystem6(tx_6)), spawner, ).unwrap(); let overseer_fut = overseer.run().fuse(); pin_mut!(overseer_fut); let mut ss5_results = Vec::new(); let mut ss6_results = Vec::new(); // this should stop work on both forks we started with earlier. handler.block_finalized(third_block).await.unwrap(); let expected_heartbeats = vec![ OverseerSignal::StartWork(first_block_hash), OverseerSignal::StartWork(second_block_hash), OverseerSignal::StopWork(first_block_hash), OverseerSignal::StopWork(second_block_hash), ]; loop { select! { res = overseer_fut => { assert!(res.is_ok()); break; }, res = rx_5.next() => { if let Some(res) = res { ss5_results.push(res); } } res = rx_6.next() => { if let Some(res) = res { ss6_results.push(res); } } complete => break, } if ss5_results.len() == expected_heartbeats.len() && ss6_results.len() == expected_heartbeats.len() { handler.stop().await.unwrap(); } } assert_eq!(ss5_results.len(), expected_heartbeats.len()); assert_eq!(ss6_results.len(), expected_heartbeats.len()); // Notifications on finality for multiple blocks at once // may be received in different orders. for expected in expected_heartbeats { assert!(ss5_results.contains(&expected)); assert!(ss6_results.contains(&expected)); } }); } }