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use std::env;
use std::path::PathBuf;
use {SafeAccount, Error};
use super::{KeyDirectory, RootDiskDirectory, DirectoryType};
#[cfg(target_os = "macos")]
fn geth_dir_path() -> PathBuf {
let mut home = env::home_dir().expect("Failed to get home dir");
home.push("Library");
home.push("Ethereum");
home
}
#[cfg(windows)]
pub fn geth_dir_path() -> PathBuf {
let mut home = env::home_dir().expect("Failed to get home dir");
home.push("AppData");
home.push("Roaming");
home.push("Ethereum");
home
}
#[cfg(not(any(target_os = "macos", windows)))]
pub fn geth_dir_path() -> PathBuf {
let mut home = env::home_dir().expect("Failed to get home dir");
home.push(".ethereum");
home
}
fn geth_keystore(t: DirectoryType) -> PathBuf {
let mut dir = geth_dir_path();
match t {
DirectoryType::Testnet => {
dir.push("testnet");
dir.push("keystore");
},
DirectoryType::Main => {
dir.push("keystore");
}
}
dir
}
pub struct GethDirectory {
dir: RootDiskDirectory,
}
impl GethDirectory {
pub fn create(t: DirectoryType) -> Result<Self, Error> {
let result = GethDirectory {
dir: RootDiskDirectory::create(geth_keystore(t))?,
};
Ok(result)
}
pub fn open(t: DirectoryType) -> Self {
GethDirectory {
dir: RootDiskDirectory::at(geth_keystore(t)),
}
}
}
impl KeyDirectory for GethDirectory {
fn load(&self) -> Result<Vec<SafeAccount>, Error> {
self.dir.load()
}
fn insert(&self, account: SafeAccount) -> Result<SafeAccount, Error> {
self.dir.insert(account)
}
fn update(&self, account: SafeAccount) -> Result<SafeAccount, Error> {
self.dir.update(account)
}
fn remove(&self, account: &SafeAccount) -> Result<(), Error> {
self.dir.remove(account)
}
}