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use std::path::{PathBuf};
use {SafeAccount, Error};
mod disk;
mod geth;
mod memory;
mod parity;
mod vault;
pub enum DirectoryType {
Testnet,
Main,
}
#[derive(Debug)]
pub enum SetKeyError {
Fatal(Error),
NonFatalOld(Error),
NonFatalNew(Error),
}
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct VaultKey {
pub password: String,
pub iterations: u32,
}
pub trait KeyDirectory: Send + Sync {
fn load(&self) -> Result<Vec<SafeAccount>, Error>;
fn insert(&self, account: SafeAccount) -> Result<SafeAccount, Error>;
fn update(&self, account: SafeAccount) -> Result<SafeAccount, Error>;
fn remove(&self, account: &SafeAccount) -> Result<(), Error>;
fn path(&self) -> Option<&PathBuf> { None }
fn as_vault_provider(&self) -> Option<&VaultKeyDirectoryProvider> { None }
}
pub trait VaultKeyDirectoryProvider {
fn create(&self, name: &str, key: VaultKey) -> Result<Box<VaultKeyDirectory>, Error>;
fn open(&self, name: &str, key: VaultKey) -> Result<Box<VaultKeyDirectory>, Error>;
}
pub trait VaultKeyDirectory: KeyDirectory {
fn as_key_directory(&self) -> &KeyDirectory;
fn name(&self) -> &str;
fn set_key(&self, old_key: VaultKey, key: VaultKey) -> Result<(), SetKeyError>;
}
pub use self::disk::RootDiskDirectory;
pub use self::geth::GethDirectory;
pub use self::memory::MemoryDirectory;
pub use self::parity::ParityDirectory;
pub use self::vault::VaultDiskDirectory;
impl VaultKey {
pub fn new(password: &str, iterations: u32) -> Self {
VaultKey {
password: password.to_owned(),
iterations: iterations,
}
}
}