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    use std::net;
    use network::Magic;
    use message::common::Services;
    use message::types;
    use io::SharedTcpStream;

    pub struct Connection {
    	pub stream: SharedTcpStream,
    	pub version: u32,
    	pub version_message: types::Version,
    	pub magic: Magic,
    	pub services: Services,
    	pub address: net::SocketAddr,
    }

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