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    use std::net::SocketAddr;
    use message::types;
    use network::Magic;

    pub type PeerId = usize;

    #[derive(Debug, PartialEq, Eq, Clone, Copy)]
    pub enum Direction {
    	Inbound,
    	Outbound,
    }

    #[derive(Debug, PartialEq, Clone)]
    pub struct PeerInfo {
    	pub id: PeerId,
    	pub address: SocketAddr,
    	pub user_agent: String,
    	pub direction: Direction,
    	pub version: u32,
    	pub version_message: types::Version,
    	pub magic: Magic,
    }

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