// Copyright 2019-2020 Parity Technologies (UK) Ltd. // This file is part of Polkadot. // Polkadot is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // Polkadot is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // You should have received a copy of the GNU General Public License // along with Polkadot. If not, see <http://www.gnu.org/licenses/>. /// Money matters. pub mod currency { use primitives::Balance; pub const DOTS: Balance = 1_000_000_000_000; pub const DOLLARS: Balance = DOTS; pub const CENTS: Balance = DOLLARS / 100; pub const MILLICENTS: Balance = CENTS / 1_000; } /// Time and blocks. pub mod time { use primitives::{Moment, BlockNumber}; pub const MILLISECS_PER_BLOCK: Moment = 6000; pub const SLOT_DURATION: Moment = MILLISECS_PER_BLOCK; pub const EPOCH_DURATION_IN_BLOCKS: BlockNumber = 1 * HOURS; // These time units are defined in number of blocks. pub const MINUTES: BlockNumber = 60_000 / (MILLISECS_PER_BLOCK as BlockNumber); pub const HOURS: BlockNumber = MINUTES * 60; pub const DAYS: BlockNumber = HOURS * 24; // 1 in 4 blocks (on average, not counting collisions) will be primary babe blocks. pub const PRIMARY_PROBABILITY: (u64, u64) = (1, 4); } /// Fee-related. pub mod fee { pub use sp_runtime::Perbill; use primitives::Balance; use frame_support::weights::Weight; use sp_runtime::traits::Convert; /// The block saturation level. Fees will be updates based on this value. pub const TARGET_BLOCK_FULLNESS: Perbill = Perbill::from_percent(25); /// Handles converting a weight scalar to a fee value, based on the scale and granularity of the /// node's balance type. /// /// This should typically create a mapping between the following ranges: /// - [0, system::MaximumBlockWeight] /// - [Balance::min, Balance::max] /// /// Yet, it can be used for any other sort of change to weight-fee. Some examples being: /// - Setting it to `0` will essentially disable the weight fee. /// - Setting it to `1` will cause the literal `#[weight = x]` values to be charged. pub struct WeightToFee; impl Convert<Weight, Balance> for WeightToFee { fn convert(x: Weight) -> Balance { // in Kusama a weight of 10_000 (smallest non-zero weight) is mapped to 1/10 CENT: Balance::from(x).saturating_mul(super::currency::CENTS / (10 * 10_000)) } } }