// Copyright 2017-2020 Parity Technologies (UK) Ltd.
// This file is part of Substrate.
// Substrate is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// Substrate is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with Substrate. If not, see .
//! # Staking Module
//!
//! The Staking module is used to manage funds at stake by network maintainers.
//!
//! - [`staking::Trait`](./trait.Trait.html)
//! - [`Call`](./enum.Call.html)
//! - [`Module`](./struct.Module.html)
//!
//! ## Overview
//!
//! The Staking module is the means by which a set of network maintainers (known as _authorities_
//! in some contexts and _validators_ in others) are chosen based upon those who voluntarily place
//! funds under deposit. Under deposit, those funds are rewarded under normal operation but are
//! held at pain of _slash_ (expropriation) should the staked maintainer be found not to be
//! discharging its duties properly.
//!
//! ### Terminology
//!
//!
//! - Staking: The process of locking up funds for some time, placing them at risk of slashing
//! (loss) in order to become a rewarded maintainer of the network.
//! - Validating: The process of running a node to actively maintain the network, either by
//! producing blocks or guaranteeing finality of the chain.
//! - Nominating: The process of placing staked funds behind one or more validators in order to
//! share in any reward, and punishment, they take.
//! - Stash account: The account holding an owner's funds used for staking.
//! - Controller account: The account that controls an owner's funds for staking.
//! - Era: A (whole) number of sessions, which is the period that the validator set (and each
//! validator's active nominator set) is recalculated and where rewards are paid out.
//! - Slash: The punishment of a staker by reducing its funds.
//!
//! ### Goals
//!
//!
//! The staking system in Substrate NPoS is designed to make the following possible:
//!
//! - Stake funds that are controlled by a cold wallet.
//! - Withdraw some, or deposit more, funds without interrupting the role of an entity.
//! - Switch between roles (nominator, validator, idle) with minimal overhead.
//!
//! ### Scenarios
//!
//! #### Staking
//!
//! Almost any interaction with the Staking module requires a process of _**bonding**_ (also known
//! as being a _staker_). To become *bonded*, a fund-holding account known as the _stash account_,
//! which holds some or all of the funds that become frozen in place as part of the staking process,
//! is paired with an active **controller** account, which issues instructions on how they shall be
//! used.
//!
//! An account pair can become bonded using the [`bond`](./enum.Call.html#variant.bond) call.
//!
//! Stash accounts can change their associated controller using the
//! [`set_controller`](./enum.Call.html#variant.set_controller) call.
//!
//! There are three possible roles that any staked account pair can be in: `Validator`, `Nominator`
//! and `Idle` (defined in [`StakerStatus`](./enum.StakerStatus.html)). There are three
//! corresponding instructions to change between roles, namely:
//! [`validate`](./enum.Call.html#variant.validate), [`nominate`](./enum.Call.html#variant.nominate),
//! and [`chill`](./enum.Call.html#variant.chill).
//!
//! #### Validating
//!
//! A **validator** takes the role of either validating blocks or ensuring their finality,
//! maintaining the veracity of the network. A validator should avoid both any sort of malicious
//! misbehavior and going offline. Bonded accounts that state interest in being a validator do NOT
//! get immediately chosen as a validator. Instead, they are declared as a _candidate_ and they
//! _might_ get elected at the _next era_ as a validator. The result of the election is determined
//! by nominators and their votes.
//!
//! An account can become a validator candidate via the
//! [`validate`](./enum.Call.html#variant.validate) call.
//!
//! #### Nomination
//!
//! A **nominator** does not take any _direct_ role in maintaining the network, instead, it votes on
//! a set of validators to be elected. Once interest in nomination is stated by an account, it
//! takes effect at the next election round. The funds in the nominator's stash account indicate the
//! _weight_ of its vote. Both the rewards and any punishment that a validator earns are shared
//! between the validator and its nominators. This rule incentivizes the nominators to NOT vote for
//! the misbehaving/offline validators as much as possible, simply because the nominators will also
//! lose funds if they vote poorly.
//!
//! An account can become a nominator via the [`nominate`](enum.Call.html#variant.nominate) call.
//!
//! #### Rewards and Slash
//!
//! The **reward and slashing** procedure is the core of the Staking module, attempting to _embrace
//! valid behavior_ while _punishing any misbehavior or lack of availability_.
//!
//! Slashing can occur at any point in time, once misbehavior is reported. Once slashing is
//! determined, a value is deducted from the balance of the validator and all the nominators who
//! voted for this validator (values are deducted from the _stash_ account of the slashed entity).
//!
//! Slashing logic is further described in the documentation of the `slashing` module.
//!
//! Similar to slashing, rewards are also shared among a validator and its associated nominators.
//! Yet, the reward funds are not always transferred to the stash account and can be configured.
//! See [Reward Calculation](#reward-calculation) for more details.
//!
//! #### Chilling
//!
//! Finally, any of the roles above can choose to step back temporarily and just chill for a while.
//! This means that if they are a nominator, they will not be considered as voters anymore and if
//! they are validators, they will no longer be a candidate for the next election.
//!
//! An account can step back via the [`chill`](enum.Call.html#variant.chill) call.
//!
//! ## Interface
//!
//! ### Dispatchable Functions
//!
//! The dispatchable functions of the Staking module enable the steps needed for entities to accept
//! and change their role, alongside some helper functions to get/set the metadata of the module.
//!
//! ### Public Functions
//!
//! The Staking module contains many public storage items and (im)mutable functions.
//!
//! ## Usage
//!
//! ### Example: Rewarding a validator by id.
//!
//! ```
//! use frame_support::{decl_module, dispatch};
//! use frame_system::{self as system, ensure_signed};
//! use pallet_staking::{self as staking};
//!
//! pub trait Trait: staking::Trait {}
//!
//! decl_module! {
//! pub struct Module for enum Call where origin: T::Origin {
//! /// Reward a validator.
//! pub fn reward_myself(origin) -> dispatch::DispatchResult {
//! let reported = ensure_signed(origin)?;
//! >::reward_by_ids(vec![(reported, 10)]);
//! Ok(())
//! }
//! }
//! }
//! # fn main() { }
//! ```
//!
//! ## Implementation Details
//!
//! ### Slot Stake
//!
//! The term [`SlotStake`](./struct.Module.html#method.slot_stake) will be used throughout this
//! section. It refers to a value calculated at the end of each era, containing the _minimum value
//! at stake among all validators._ Note that a validator's value at stake might be a combination
//! of the validator's own stake and the votes it received. See [`Exposure`](./struct.Exposure.html)
//! for more details.
//!
//! ### Reward Calculation
//!
//! Validators and nominators are rewarded at the end of each era. The total reward of an era is
//! calculated using the era duration and the staking rate (the total amount of tokens staked by
//! nominators and validators, divided by the total token supply). It aims to incentivise toward a
//! defined staking rate. The full specification can be found
//! [here](https://research.web3.foundation/en/latest/polkadot/Token%20Economics.html#inflation-model).
//!
//! Total reward is split among validators and their nominators depending on the number of points
//! they received during the era. Points are added to a validator using
//! [`reward_by_ids`](./enum.Call.html#variant.reward_by_ids) or
//! [`reward_by_indices`](./enum.Call.html#variant.reward_by_indices).
//!
//! [`Module`](./struct.Module.html) implements
//! [`pallet_authorship::EventHandler`](../pallet_authorship/trait.EventHandler.html) to add reward points
//! to block producer and block producer of referenced uncles.
//!
//! The validator and its nominator split their reward as following:
//!
//! The validator can declare an amount, named
//! [`commission`](./struct.ValidatorPrefs.html#structfield.commission), that does not
//! get shared with the nominators at each reward payout through its
//! [`ValidatorPrefs`](./struct.ValidatorPrefs.html). This value gets deducted from the total reward
//! that is paid to the validator and its nominators. The remaining portion is split among the
//! validator and all of the nominators that nominated the validator, proportional to the value
//! staked behind this validator (_i.e._ dividing the
//! [`own`](./struct.Exposure.html#structfield.own) or
//! [`others`](./struct.Exposure.html#structfield.others) by
//! [`total`](./struct.Exposure.html#structfield.total) in [`Exposure`](./struct.Exposure.html)).
//!
//! All entities who receive a reward have the option to choose their reward destination
//! through the [`Payee`](./struct.Payee.html) storage item (see
//! [`set_payee`](enum.Call.html#variant.set_payee)), to be one of the following:
//!
//! - Controller account, (obviously) not increasing the staked value.
//! - Stash account, not increasing the staked value.
//! - Stash account, also increasing the staked value.
//!
//! ### Additional Fund Management Operations
//!
//! Any funds already placed into stash can be the target of the following operations:
//!
//! The controller account can free a portion (or all) of the funds using the
//! [`unbond`](enum.Call.html#variant.unbond) call. Note that the funds are not immediately
//! accessible. Instead, a duration denoted by [`BondingDuration`](./struct.BondingDuration.html)
//! (in number of eras) must pass until the funds can actually be removed. Once the
//! `BondingDuration` is over, the [`withdraw_unbonded`](./enum.Call.html#variant.withdraw_unbonded)
//! call can be used to actually withdraw the funds.
//!
//! Note that there is a limitation to the number of fund-chunks that can be scheduled to be
//! unlocked in the future via [`unbond`](enum.Call.html#variant.unbond). In case this maximum
//! (`MAX_UNLOCKING_CHUNKS`) is reached, the bonded account _must_ first wait until a successful
//! call to `withdraw_unbonded` to remove some of the chunks.
//!
//! ### Election Algorithm
//!
//! The current election algorithm is implemented based on Phragmén.
//! The reference implementation can be found
//! [here](https://github.com/w3f/consensus/tree/master/NPoS).
//!
//! The election algorithm, aside from electing the validators with the most stake value and votes,
//! tries to divide the nominator votes among candidates in an equal manner. To further assure this,
//! an optional post-processing can be applied that iteratively normalizes the nominator staked
//! values until the total difference among votes of a particular nominator are less than a
//! threshold.
//!
//! ## GenesisConfig
//!
//! The Staking module depends on the [`GenesisConfig`](./struct.GenesisConfig.html).
//!
//! ## Related Modules
//!
//! - [Balances](../pallet_balances/index.html): Used to manage values at stake.
//! - [Session](../pallet_session/index.html): Used to manage sessions. Also, a list of new validators
//! is stored in the Session module's `Validators` at the end of each era.
#![recursion_limit="128"]
#![cfg_attr(not(feature = "std"), no_std)]
#[cfg(test)]
mod mock;
#[cfg(test)]
mod tests;
mod slashing;
pub mod inflation;
use sp_std::{prelude::*, result};
use codec::{HasCompact, Encode, Decode};
use frame_support::{
decl_module, decl_event, decl_storage, ensure, decl_error,
weights::SimpleDispatchInfo,
traits::{
Currency, LockIdentifier, LockableCurrency,
WithdrawReasons, OnUnbalanced, Imbalance, Get, Time
}
};
use pallet_session::historical::SessionManager;
use sp_runtime::{
Perbill, PerThing, RuntimeDebug,
curve::PiecewiseLinear,
traits::{
Convert, Zero, One, StaticLookup, CheckedSub, Saturating, Bounded, SaturatedConversion,
AtLeast32Bit, EnsureOrigin,
}
};
use sp_staking::{
SessionIndex,
offence::{OnOffenceHandler, OffenceDetails, Offence, ReportOffence},
};
#[cfg(feature = "std")]
use sp_runtime::{Serialize, Deserialize};
use frame_system::{self as system, ensure_signed, ensure_root};
use sp_phragmen::ExtendedBalance;
use frame_support::traits::OnReapAccount;
const DEFAULT_MINIMUM_VALIDATOR_COUNT: u32 = 4;
const MAX_NOMINATIONS: usize = 16;
const MAX_UNLOCKING_CHUNKS: usize = 32;
const STAKING_ID: LockIdentifier = *b"staking ";
/// Counter for the number of eras that have passed.
pub type EraIndex = u32;
/// Counter for the number of "reward" points earned by a given validator.
pub type Points = u32;
/// Reward points of an era. Used to split era total payout between validators.
#[derive(Encode, Decode, Default)]
pub struct EraPoints {
/// Total number of points. Equals the sum of reward points for each validator.
total: Points,
/// The reward points earned by a given validator. The index of this vec corresponds to the
/// index into the current validator set.
individual: Vec,
}
impl EraPoints {
/// Add the reward to the validator at the given index. Index must be valid
/// (i.e. `index < current_elected.len()`).
fn add_points_to_index(&mut self, index: u32, points: u32) {
if let Some(new_total) = self.total.checked_add(points) {
self.total = new_total;
self.individual.resize((index as usize + 1).max(self.individual.len()), 0);
self.individual[index as usize] += points; // Addition is less than total
}
}
}
/// Indicates the initial status of the staker.
#[derive(RuntimeDebug)]
#[cfg_attr(feature = "std", derive(Serialize, Deserialize))]
pub enum StakerStatus {
/// Chilling.
Idle,
/// Declared desire in validating or already participating in it.
Validator,
/// Nominating for a group of other stakers.
Nominator(Vec),
}
/// A destination account for payment.
#[derive(PartialEq, Eq, Copy, Clone, Encode, Decode, RuntimeDebug)]
pub enum RewardDestination {
/// Pay into the stash account, increasing the amount at stake accordingly.
Staked,
/// Pay into the stash account, not increasing the amount at stake.
Stash,
/// Pay into the controller account.
Controller,
}
impl Default for RewardDestination {
fn default() -> Self {
RewardDestination::Staked
}
}
/// Preference of what happens regarding validation.
#[derive(PartialEq, Eq, Clone, Encode, Decode, RuntimeDebug)]
pub struct ValidatorPrefs {
/// Reward that validator takes up-front; only the rest is split between themselves and
/// nominators.
#[codec(compact)]
pub commission: Perbill,
}
impl Default for ValidatorPrefs {
fn default() -> Self {
ValidatorPrefs {
commission: Default::default(),
}
}
}
/// Just a Balance/BlockNumber tuple to encode when a chunk of funds will be unlocked.
#[derive(PartialEq, Eq, Clone, Encode, Decode, RuntimeDebug)]
pub struct UnlockChunk {
/// Amount of funds to be unlocked.
#[codec(compact)]
value: Balance,
/// Era number at which point it'll be unlocked.
#[codec(compact)]
era: EraIndex,
}
/// The ledger of a (bonded) stash.
#[derive(PartialEq, Eq, Clone, Encode, Decode, RuntimeDebug)]
pub struct StakingLedger {
/// The stash account whose balance is actually locked and at stake.
pub stash: AccountId,
/// The total amount of the stash's balance that we are currently accounting for.
/// It's just `active` plus all the `unlocking` balances.
#[codec(compact)]
pub total: Balance,
/// The total amount of the stash's balance that will be at stake in any forthcoming
/// rounds.
#[codec(compact)]
pub active: Balance,
/// Any balance that is becoming free, which may eventually be transferred out
/// of the stash (assuming it doesn't get slashed first).
pub unlocking: Vec>,
}
impl<
AccountId,
Balance: HasCompact + Copy + Saturating + AtLeast32Bit,
> StakingLedger {
/// Remove entries from `unlocking` that are sufficiently old and reduce the
/// total by the sum of their balances.
fn consolidate_unlocked(self, current_era: EraIndex) -> Self {
let mut total = self.total;
let unlocking = self.unlocking.into_iter()
.filter(|chunk| if chunk.era > current_era {
true
} else {
total = total.saturating_sub(chunk.value);
false
})
.collect();
Self { total, active: self.active, stash: self.stash, unlocking }
}
/// Re-bond funds that were scheduled for unlocking.
fn rebond(mut self, value: Balance) -> Self {
let mut unlocking_balance: Balance = Zero::zero();
while let Some(last) = self.unlocking.last_mut() {
if unlocking_balance + last.value <= value {
unlocking_balance += last.value;
self.active += last.value;
self.unlocking.pop();
} else {
let diff = value - unlocking_balance;
unlocking_balance += diff;
self.active += diff;
last.value -= diff;
}
if unlocking_balance >= value {
break
}
}
self
}
}
impl StakingLedger where
Balance: AtLeast32Bit + Saturating + Copy,
{
/// Slash the validator for a given amount of balance. This can grow the value
/// of the slash in the case that the validator has less than `minimum_balance`
/// active funds. Returns the amount of funds actually slashed.
///
/// Slashes from `active` funds first, and then `unlocking`, starting with the
/// chunks that are closest to unlocking.
fn slash(
&mut self,
mut value: Balance,
minimum_balance: Balance,
) -> Balance {
let pre_total = self.total;
let total = &mut self.total;
let active = &mut self.active;
let slash_out_of = |
total_remaining: &mut Balance,
target: &mut Balance,
value: &mut Balance,
| {
let mut slash_from_target = (*value).min(*target);
if !slash_from_target.is_zero() {
*target -= slash_from_target;
// don't leave a dust balance in the staking system.
if *target <= minimum_balance {
slash_from_target += *target;
*value += sp_std::mem::replace(target, Zero::zero());
}
*total_remaining = total_remaining.saturating_sub(slash_from_target);
*value -= slash_from_target;
}
};
slash_out_of(total, active, &mut value);
let i = self.unlocking.iter_mut()
.map(|chunk| {
slash_out_of(total, &mut chunk.value, &mut value);
chunk.value
})
.take_while(|value| value.is_zero()) // take all fully-consumed chunks out.
.count();
// kill all drained chunks.
let _ = self.unlocking.drain(..i);
pre_total.saturating_sub(*total)
}
}
/// A record of the nominations made by a specific account.
#[derive(PartialEq, Eq, Clone, Encode, Decode, RuntimeDebug)]
pub struct Nominations {
/// The targets of nomination.
pub targets: Vec,
/// The era the nominations were submitted.
pub submitted_in: EraIndex,
/// Whether the nominations have been suppressed.
pub suppressed: bool,
}
/// The amount of exposure (to slashing) than an individual nominator has.
#[derive(PartialEq, Eq, PartialOrd, Ord, Clone, Encode, Decode, RuntimeDebug)]
pub struct IndividualExposure {
/// The stash account of the nominator in question.
who: AccountId,
/// Amount of funds exposed.
#[codec(compact)]
value: Balance,
}
/// A snapshot of the stake backing a single validator in the system.
#[derive(PartialEq, Eq, PartialOrd, Ord, Clone, Encode, Decode, Default, RuntimeDebug)]
pub struct Exposure {
/// The total balance backing this validator.
#[codec(compact)]
pub total: Balance,
/// The validator's own stash that is exposed.
#[codec(compact)]
pub own: Balance,
/// The portions of nominators stashes that are exposed.
pub others: Vec>,
}
/// A pending slash record. The value of the slash has been computed but not applied yet,
/// rather deferred for several eras.
#[derive(Encode, Decode, Default, RuntimeDebug)]
pub struct UnappliedSlash {
/// The stash ID of the offending validator.
validator: AccountId,
/// The validator's own slash.
own: Balance,
/// All other slashed stakers and amounts.
others: Vec<(AccountId, Balance)>,
/// Reporters of the offence; bounty payout recipients.
reporters: Vec,
/// The amount of payout.
payout: Balance,
}
pub type BalanceOf =
<::Currency as Currency<::AccountId>>::Balance;
type PositiveImbalanceOf =
<::Currency as Currency<::AccountId>>::PositiveImbalance;
type NegativeImbalanceOf =
<::Currency as Currency<::AccountId>>::NegativeImbalance;
type MomentOf = <::Time as Time>::Moment;
/// Means for interacting with a specialized version of the `session` trait.
///
/// This is needed because `Staking` sets the `ValidatorIdOf` of the `pallet_session::Trait`
pub trait SessionInterface: frame_system::Trait {
/// Disable a given validator by stash ID.
///
/// Returns `true` if new era should be forced at the end of this session.
/// This allows preventing a situation where there is too many validators
/// disabled and block production stalls.
fn disable_validator(validator: &AccountId) -> Result;
/// Get the validators from session.
fn validators() -> Vec;
/// Prune historical session tries up to but not including the given index.
fn prune_historical_up_to(up_to: SessionIndex);
}
impl SessionInterface<::AccountId> for T where
T: pallet_session::Trait::AccountId>,
T: pallet_session::historical::Trait<
FullIdentification = Exposure<::AccountId, BalanceOf>,
FullIdentificationOf = ExposureOf,
>,
T::SessionHandler: pallet_session::SessionHandler<::AccountId>,
T::SessionManager: pallet_session::SessionManager<::AccountId>,
T::ValidatorIdOf: Convert<::AccountId, Option<::AccountId>>
{
fn disable_validator(validator: &::AccountId) -> Result {
>::disable(validator)
}
fn validators() -> Vec<::AccountId> {
>::validators()
}
fn prune_historical_up_to(up_to: SessionIndex) {
>::prune_up_to(up_to);
}
}
pub trait Trait: frame_system::Trait {
/// The staking balance.
type Currency: LockableCurrency;
/// Time used for computing era duration.
type Time: Time;
/// Convert a balance into a number used for election calculation.
/// This must fit into a `u64` but is allowed to be sensibly lossy.
/// TODO: #1377
/// The backward convert should be removed as the new Phragmen API returns ratio.
/// The post-processing needs it but will be moved to off-chain. TODO: #2908
type CurrencyToVote: Convert, u64> + Convert>;
/// Tokens have been minted and are unused for validator-reward.
type RewardRemainder: OnUnbalanced>;
/// The overarching event type.
type Event: From> + Into<::Event>;
/// Handler for the unbalanced reduction when slashing a staker.
type Slash: OnUnbalanced>;
/// Handler for the unbalanced increment when rewarding a staker.
type Reward: OnUnbalanced>;
/// Number of sessions per era.
type SessionsPerEra: Get;
/// Number of eras that staked funds must remain bonded for.
type BondingDuration: Get;
/// Number of eras that slashes are deferred by, after computation. This
/// should be less than the bonding duration. Set to 0 if slashes should be
/// applied immediately, without opportunity for intervention.
type SlashDeferDuration: Get;
/// The origin which can cancel a deferred slash. Root can always do this.
type SlashCancelOrigin: EnsureOrigin;
/// Interface for interacting with a session module.
type SessionInterface: self::SessionInterface;
/// The NPoS reward curve to use.
type RewardCurve: Get<&'static PiecewiseLinear<'static>>;
}
/// Mode of era-forcing.
#[derive(Copy, Clone, PartialEq, Eq, Encode, Decode, RuntimeDebug)]
#[cfg_attr(feature = "std", derive(Serialize, Deserialize))]
pub enum Forcing {
/// Not forcing anything - just let whatever happen.
NotForcing,
/// Force a new era, then reset to `NotForcing` as soon as it is done.
ForceNew,
/// Avoid a new era indefinitely.
ForceNone,
/// Force a new era at the end of all sessions indefinitely.
ForceAlways,
}
impl Default for Forcing {
fn default() -> Self { Forcing::NotForcing }
}
decl_storage! {
trait Store for Module as Staking {
/// The ideal number of staking participants.
pub ValidatorCount get(fn validator_count) config(): u32;
/// Minimum number of staking participants before emergency conditions are imposed.
pub MinimumValidatorCount get(fn minimum_validator_count) config():
u32 = DEFAULT_MINIMUM_VALIDATOR_COUNT;
/// Any validators that may never be slashed or forcibly kicked. It's a Vec since they're
/// easy to initialize and the performance hit is minimal (we expect no more than four
/// invulnerables) and restricted to testnets.
pub Invulnerables get(fn invulnerables) config(): Vec;
/// Map from all locked "stash" accounts to the controller account.
pub Bonded get(fn bonded): map hasher(blake2_256) T::AccountId => Option;
/// Map from all (unlocked) "controller" accounts to the info regarding the staking.
pub Ledger get(fn ledger):
map hasher(blake2_256) T::AccountId
=> Option>>;
/// Where the reward payment should be made. Keyed by stash.
pub Payee get(fn payee): map hasher(blake2_256) T::AccountId => RewardDestination;
/// The map from (wannabe) validator stash key to the preferences of that validator.
pub Validators get(fn validators):
linked_map hasher(blake2_256) T::AccountId => ValidatorPrefs;
/// The map from nominator stash key to the set of stash keys of all validators to nominate.
///
/// NOTE: is private so that we can ensure upgraded before all typical accesses.
/// Direct storage APIs can still bypass this protection.
Nominators get(fn nominators):
linked_map hasher(blake2_256) T::AccountId => Option>;
/// Nominators for a particular account that is in action right now. You can't iterate
/// through validators here, but you can find them in the Session module.
///
/// This is keyed by the stash account.
pub Stakers get(fn stakers):
map hasher(blake2_256) T::AccountId => Exposure>;
/// The currently elected validator set keyed by stash account ID.
pub CurrentElected get(fn current_elected): Vec;
/// The current era index.
pub CurrentEra get(fn current_era) config(): EraIndex;
/// The start of the current era.
pub CurrentEraStart get(fn current_era_start): MomentOf;
/// The session index at which the current era started.
pub CurrentEraStartSessionIndex get(fn current_era_start_session_index): SessionIndex;
/// Rewards for the current era. Using indices of current elected set.
CurrentEraPointsEarned get(fn current_era_reward): EraPoints;
/// The amount of balance actively at stake for each validator slot, currently.
///
/// This is used to derive rewards and punishments.
pub SlotStake get(fn slot_stake) build(|config: &GenesisConfig| {
config.stakers.iter().map(|&(_, _, value, _)| value).min().unwrap_or_default()
}): BalanceOf;
/// True if the next session change will be a new era regardless of index.
pub ForceEra get(fn force_era) config(): Forcing;
/// The percentage of the slash that is distributed to reporters.
///
/// The rest of the slashed value is handled by the `Slash`.
pub SlashRewardFraction get(fn slash_reward_fraction) config(): Perbill;
/// The amount of currency given to reporters of a slash event which was
/// canceled by extraordinary circumstances (e.g. governance).
pub CanceledSlashPayout get(fn canceled_payout) config(): BalanceOf;
/// All unapplied slashes that are queued for later.
pub UnappliedSlashes:
map hasher(blake2_256) EraIndex => Vec>>;
/// A mapping from still-bonded eras to the first session index of that era.
BondedEras: Vec<(EraIndex, SessionIndex)>;
/// All slashing events on validators, mapped by era to the highest slash proportion
/// and slash value of the era.
ValidatorSlashInEra:
double_map hasher(blake2_256) EraIndex, hasher(twox_128) T::AccountId
=> Option<(Perbill, BalanceOf)>;
/// All slashing events on nominators, mapped by era to the highest slash value of the era.
NominatorSlashInEra:
double_map hasher(blake2_256) EraIndex, hasher(twox_128) T::AccountId
=> Option>;
/// Slashing spans for stash accounts.
SlashingSpans: map hasher(blake2_256) T::AccountId => Option;
/// Records information about the maximum slash of a stash within a slashing span,
/// as well as how much reward has been paid out.
SpanSlash:
map hasher(blake2_256) (T::AccountId, slashing::SpanIndex)
=> slashing::SpanRecord>;
/// The earliest era for which we have a pending, unapplied slash.
EarliestUnappliedSlash: Option;
}
add_extra_genesis {
config(stakers):
Vec<(T::AccountId, T::AccountId, BalanceOf, StakerStatus)>;
build(|config: &GenesisConfig| {
for &(ref stash, ref controller, balance, ref status) in &config.stakers {
assert!(
T::Currency::free_balance(&stash) >= balance,
"Stash does not have enough balance to bond."
);
let _ = >::bond(
T::Origin::from(Some(stash.clone()).into()),
T::Lookup::unlookup(controller.clone()),
balance,
RewardDestination::Staked,
);
let _ = match status {
StakerStatus::Validator => {
>::validate(
T::Origin::from(Some(controller.clone()).into()),
Default::default(),
)
},
StakerStatus::Nominator(votes) => {
>::nominate(
T::Origin::from(Some(controller.clone()).into()),
votes.iter().map(|l| T::Lookup::unlookup(l.clone())).collect(),
)
}, _ => Ok(())
};
}
});
}
}
decl_event!(
pub enum Event where Balance = BalanceOf, ::AccountId {
/// All validators have been rewarded by the first balance; the second is the remainder
/// from the maximum amount of reward.
Reward(Balance, Balance),
/// One validator (and its nominators) has been slashed by the given amount.
Slash(AccountId, Balance),
/// An old slashing report from a prior era was discarded because it could
/// not be processed.
OldSlashingReportDiscarded(SessionIndex),
}
);
decl_error! {
/// Error for the staking module.
pub enum Error for Module {
/// Not a controller account.
NotController,
/// Not a stash account.
NotStash,
/// Stash is already bonded.
AlreadyBonded,
/// Controller is already paired.
AlreadyPaired,
/// Targets cannot be empty.
EmptyTargets,
/// Duplicate index.
DuplicateIndex,
/// Slash record index out of bounds.
InvalidSlashIndex,
/// Can not bond with value less than minimum balance.
InsufficientValue,
/// Can not schedule more unlock chunks.
NoMoreChunks,
/// Can not rebond without unlocking chunks.
NoUnlockChunk,
}
}
decl_module! {
pub struct Module for enum Call where origin: T::Origin {
/// Number of sessions per era.
const SessionsPerEra: SessionIndex = T::SessionsPerEra::get();
/// Number of eras that staked funds must remain bonded for.
const BondingDuration: EraIndex = T::BondingDuration::get();
type Error = Error;
fn deposit_event() = default;
fn on_initialize() {
Self::ensure_storage_upgraded();
}
fn on_finalize() {
// Set the start of the first era.
if !>::exists() {
>::put(T::Time::now());
}
}
/// Take the origin account as a stash and lock up `value` of its balance. `controller` will
/// be the account that controls it.
///
/// `value` must be more than the `minimum_balance` specified by `T::Currency`.
///
/// The dispatch origin for this call must be _Signed_ by the stash account.
///
/// #
/// - Independent of the arguments. Moderate complexity.
/// - O(1).
/// - Three extra DB entries.
///
/// NOTE: Two of the storage writes (`Self::bonded`, `Self::payee`) are _never_ cleaned unless
/// the `origin` falls below _existential deposit_ and gets removed as dust.
/// #
#[weight = SimpleDispatchInfo::FixedNormal(500_000)]
fn bond(origin,
controller: ::Source,
#[compact] value: BalanceOf,
payee: RewardDestination
) {
let stash = ensure_signed(origin)?;
if >::contains_key(&stash) {
Err(Error::::AlreadyBonded)?
}
let controller = T::Lookup::lookup(controller)?;
if >::contains_key(&controller) {
Err(Error::::AlreadyPaired)?
}
// reject a bond which is considered to be _dust_.
if value < T::Currency::minimum_balance() {
Err(Error::::InsufficientValue)?
}
// You're auto-bonded forever, here. We might improve this by only bonding when
// you actually validate/nominate and remove once you unbond __everything__.
>::insert(&stash, &controller);
>::insert(&stash, payee);
let stash_balance = T::Currency::free_balance(&stash);
let value = value.min(stash_balance);
let item = StakingLedger { stash, total: value, active: value, unlocking: vec![] };
Self::update_ledger(&controller, &item);
}
/// Add some extra amount that have appeared in the stash `free_balance` into the balance up
/// for staking.
///
/// Use this if there are additional funds in your stash account that you wish to bond.
/// Unlike [`bond`] or [`unbond`] this function does not impose any limitation on the amount
/// that can be added.
///
/// The dispatch origin for this call must be _Signed_ by the stash, not the controller.
///
/// #
/// - Independent of the arguments. Insignificant complexity.
/// - O(1).
/// - One DB entry.
/// #
#[weight = SimpleDispatchInfo::FixedNormal(500_000)]
fn bond_extra(origin, #[compact] max_additional: BalanceOf) {
let stash = ensure_signed(origin)?;
let controller = Self::bonded(&stash).ok_or(Error::::NotStash)?;
let mut ledger = Self::ledger(&controller).ok_or(Error::::NotController)?;
let stash_balance = T::Currency::free_balance(&stash);
if let Some(extra) = stash_balance.checked_sub(&ledger.total) {
let extra = extra.min(max_additional);
ledger.total += extra;
ledger.active += extra;
Self::update_ledger(&controller, &ledger);
}
}
/// Schedule a portion of the stash to be unlocked ready for transfer out after the bond
/// period ends. If this leaves an amount actively bonded less than
/// T::Currency::minimum_balance(), then it is increased to the full amount.
///
/// Once the unlock period is done, you can call `withdraw_unbonded` to actually move
/// the funds out of management ready for transfer.
///
/// No more than a limited number of unlocking chunks (see `MAX_UNLOCKING_CHUNKS`)
/// can co-exists at the same time. In that case, [`Call::withdraw_unbonded`] need
/// to be called first to remove some of the chunks (if possible).
///
/// The dispatch origin for this call must be _Signed_ by the controller, not the stash.
///
/// See also [`Call::withdraw_unbonded`].
///
/// #
/// - Independent of the arguments. Limited but potentially exploitable complexity.
/// - Contains a limited number of reads.
/// - Each call (requires the remainder of the bonded balance to be above `minimum_balance`)
/// will cause a new entry to be inserted into a vector (`Ledger.unlocking`) kept in storage.
/// The only way to clean the aforementioned storage item is also user-controlled via `withdraw_unbonded`.
/// - One DB entry.
///
#[weight = SimpleDispatchInfo::FixedNormal(400_000)]
fn unbond(origin, #[compact] value: BalanceOf) {
let controller = ensure_signed(origin)?;
let mut ledger = Self::ledger(&controller).ok_or(Error::::NotController)?;
ensure!(
ledger.unlocking.len() < MAX_UNLOCKING_CHUNKS,
Error::::NoMoreChunks,
);
let mut value = value.min(ledger.active);
if !value.is_zero() {
ledger.active -= value;
// Avoid there being a dust balance left in the staking system.
if ledger.active < T::Currency::minimum_balance() {
value += ledger.active;
ledger.active = Zero::zero();
}
let era = Self::current_era() + T::BondingDuration::get();
ledger.unlocking.push(UnlockChunk { value, era });
Self::update_ledger(&controller, &ledger);
}
}
/// Remove any unlocked chunks from the `unlocking` queue from our management.
///
/// This essentially frees up that balance to be used by the stash account to do
/// whatever it wants.
///
/// The dispatch origin for this call must be _Signed_ by the controller, not the stash.
///
/// See also [`Call::unbond`].
///
/// #
/// - Could be dependent on the `origin` argument and how much `unlocking` chunks exist.
/// It implies `consolidate_unlocked` which loops over `Ledger.unlocking`, which is
/// indirectly user-controlled. See [`unbond`] for more detail.
/// - Contains a limited number of reads, yet the size of which could be large based on `ledger`.
/// - Writes are limited to the `origin` account key.
/// #
#[weight = SimpleDispatchInfo::FixedNormal(400_000)]
fn withdraw_unbonded(origin) {
let controller = ensure_signed(origin)?;
let ledger = Self::ledger(&controller).ok_or(Error::::NotController)?;
let ledger = ledger.consolidate_unlocked(Self::current_era());
if ledger.unlocking.is_empty() && ledger.active.is_zero() {
// This account must have called `unbond()` with some value that caused the active
// portion to fall below existential deposit + will have no more unlocking chunks
// left. We can now safely remove this.
let stash = ledger.stash;
// remove the lock.
T::Currency::remove_lock(STAKING_ID, &stash);
// remove all staking-related information.
Self::kill_stash(&stash);
} else {
// This was the consequence of a partial unbond. just update the ledger and move on.
Self::update_ledger(&controller, &ledger);
}
}
/// Declare the desire to validate for the origin controller.
///
/// Effects will be felt at the beginning of the next era.
///
/// The dispatch origin for this call must be _Signed_ by the controller, not the stash.
///
/// #
/// - Independent of the arguments. Insignificant complexity.
/// - Contains a limited number of reads.
/// - Writes are limited to the `origin` account key.
/// #
#[weight = SimpleDispatchInfo::FixedNormal(750_000)]
fn validate(origin, prefs: ValidatorPrefs) {
Self::ensure_storage_upgraded();
let controller = ensure_signed(origin)?;
let ledger = Self::ledger(&controller).ok_or(Error::::NotController)?;
let stash = &ledger.stash;
>::remove(stash);
>::insert(stash, prefs);
}
/// Declare the desire to nominate `targets` for the origin controller.
///
/// Effects will be felt at the beginning of the next era.
///
/// The dispatch origin for this call must be _Signed_ by the controller, not the stash.
///
/// #
/// - The transaction's complexity is proportional to the size of `targets`,
/// which is capped at `MAX_NOMINATIONS`.
/// - Both the reads and writes follow a similar pattern.
/// #
#[weight = SimpleDispatchInfo::FixedNormal(750_000)]
fn nominate(origin, targets: Vec<::Source>) {
Self::ensure_storage_upgraded();
let controller = ensure_signed(origin)?;
let ledger = Self::ledger(&controller).ok_or(Error::::NotController)?;
let stash = &ledger.stash;
ensure!(!targets.is_empty(), Error::::EmptyTargets);
let targets = targets.into_iter()
.take(MAX_NOMINATIONS)
.map(|t| T::Lookup::lookup(t))
.collect::, _>>()?;
let nominations = Nominations {
targets,
submitted_in: Self::current_era(),
suppressed: false,
};
>::remove(stash);
>::insert(stash, &nominations);
}
/// Declare no desire to either validate or nominate.
///
/// Effects will be felt at the beginning of the next era.
///
/// The dispatch origin for this call must be _Signed_ by the controller, not the stash.
///
/// #
/// - Independent of the arguments. Insignificant complexity.
/// - Contains one read.
/// - Writes are limited to the `origin` account key.
/// #
#[weight = SimpleDispatchInfo::FixedNormal(500_000)]
fn chill(origin) {
let controller = ensure_signed(origin)?;
let ledger = Self::ledger(&controller).ok_or(Error::::NotController)?;
Self::chill_stash(&ledger.stash);
}
/// (Re-)set the payment target for a controller.
///
/// Effects will be felt at the beginning of the next era.
///
/// The dispatch origin for this call must be _Signed_ by the controller, not the stash.
///
/// #
/// - Independent of the arguments. Insignificant complexity.
/// - Contains a limited number of reads.
/// - Writes are limited to the `origin` account key.
/// #
#[weight = SimpleDispatchInfo::FixedNormal(500_000)]
fn set_payee(origin, payee: RewardDestination) {
let controller = ensure_signed(origin)?;
let ledger = Self::ledger(&controller).ok_or(Error::::NotController)?;
let stash = &ledger.stash;
>::insert(stash, payee);
}
/// (Re-)set the controller of a stash.
///
/// Effects will be felt at the beginning of the next era.
///
/// The dispatch origin for this call must be _Signed_ by the stash, not the controller.
///
/// #
/// - Independent of the arguments. Insignificant complexity.
/// - Contains a limited number of reads.
/// - Writes are limited to the `origin` account key.
/// #
#[weight = SimpleDispatchInfo::FixedNormal(750_000)]
fn set_controller(origin, controller: ::Source) {
let stash = ensure_signed(origin)?;
let old_controller = Self::bonded(&stash).ok_or(Error::::NotStash)?;
let controller = T::Lookup::lookup(controller)?;
if >::contains_key(&controller) {
Err(Error::::AlreadyPaired)?
}
if controller != old_controller {
>::insert(&stash, &controller);
if let Some(l) = >::take(&old_controller) {
>::insert(&controller, l);
}
}
}
/// The ideal number of validators.
#[weight = SimpleDispatchInfo::FixedNormal(5_000)]
fn set_validator_count(origin, #[compact] new: u32) {
ensure_root(origin)?;
ValidatorCount::put(new);
}
// ----- Root calls.
/// Force there to be no new eras indefinitely.
///
/// #
/// - No arguments.
/// #
#[weight = SimpleDispatchInfo::FixedNormal(5_000)]
fn force_no_eras(origin) {
ensure_root(origin)?;
ForceEra::put(Forcing::ForceNone);
}
/// Force there to be a new era at the end of the next session. After this, it will be
/// reset to normal (non-forced) behaviour.
///
/// #
/// - No arguments.
/// #
#[weight = SimpleDispatchInfo::FixedNormal(5_000)]
fn force_new_era(origin) {
ensure_root(origin)?;
ForceEra::put(Forcing::ForceNew);
}
/// Set the validators who cannot be slashed (if any).
#[weight = SimpleDispatchInfo::FixedNormal(5_000)]
fn set_invulnerables(origin, validators: Vec) {
ensure_root(origin)?;
>::put(validators);
}
/// Force a current staker to become completely unstaked, immediately.
#[weight = SimpleDispatchInfo::FixedNormal(10_000)]
fn force_unstake(origin, stash: T::AccountId) {
ensure_root(origin)?;
// remove the lock.
T::Currency::remove_lock(STAKING_ID, &stash);
// remove all staking-related information.
Self::kill_stash(&stash);
}
/// Force there to be a new era at the end of sessions indefinitely.
///
/// #
/// - One storage write
/// #
#[weight = SimpleDispatchInfo::FixedNormal(5_000)]
fn force_new_era_always(origin) {
ensure_root(origin)?;
ForceEra::put(Forcing::ForceAlways);
}
/// Cancel enactment of a deferred slash. Can be called by either the root origin or
/// the `T::SlashCancelOrigin`.
/// passing the era and indices of the slashes for that era to kill.
///
/// #
/// - One storage write.
/// #
#[weight = SimpleDispatchInfo::FixedNormal(1_000_000)]
fn cancel_deferred_slash(origin, era: EraIndex, slash_indices: Vec) {
T::SlashCancelOrigin::try_origin(origin)
.map(|_| ())
.or_else(ensure_root)?;
let mut slash_indices = slash_indices;
slash_indices.sort_unstable();
let mut unapplied = ::UnappliedSlashes::get(&era);
for (removed, index) in slash_indices.into_iter().enumerate() {
let index = index as usize;
// if `index` is not duplicate, `removed` must be <= index.
ensure!(removed <= index, Error::::DuplicateIndex);
// all prior removals were from before this index, since the
// list is sorted.
let index = index - removed;
ensure!(index < unapplied.len(), Error::::InvalidSlashIndex);
unapplied.remove(index);
}
::UnappliedSlashes::insert(&era, &unapplied);
}
/// Rebond a portion of the stash scheduled to be unlocked.
///
/// #
/// - Time complexity: O(1). Bounded by `MAX_UNLOCKING_CHUNKS`.
/// - Storage changes: Can't increase storage, only decrease it.
/// #
#[weight = SimpleDispatchInfo::FixedNormal(500_000)]
fn rebond(origin, #[compact] value: BalanceOf) {
let controller = ensure_signed(origin)?;
let ledger = Self::ledger(&controller).ok_or(Error::::NotController)?;
ensure!(
ledger.unlocking.len() > 0,
Error::::NoUnlockChunk,
);
let ledger = ledger.rebond(value);
Self::update_ledger(&controller, &ledger);
}
}
}
impl Module {
// PUBLIC IMMUTABLES
/// The total balance that can be slashed from a stash account as of right now.
pub fn slashable_balance_of(stash: &T::AccountId) -> BalanceOf {
Self::bonded(stash).and_then(Self::ledger).map(|l| l.active).unwrap_or_default()
}
// MUTABLES (DANGEROUS)
/// Update the ledger for a controller. This will also update the stash lock. The lock will
/// will lock the entire funds except paying for further transactions.
fn update_ledger(
controller: &T::AccountId,
ledger: &StakingLedger>
) {
T::Currency::set_lock(
STAKING_ID,
&ledger.stash,
ledger.total,
WithdrawReasons::all(),
);
>::insert(controller, ledger);
}
/// Chill a stash account.
fn chill_stash(stash: &T::AccountId) {
>::remove(stash);
>::remove(stash);
}
/// Ensures storage is upgraded to most recent necessary state.
///
/// Right now it's a no-op as all networks that are supported by Substrate Frame Core are
/// running with the latest staking storage scheme.
fn ensure_storage_upgraded() {}
/// Actually make a payment to a staker. This uses the currency's reward function
/// to pay the right payee for the given staker account.
fn make_payout(stash: &T::AccountId, amount: BalanceOf) -> Option> {
let dest = Self::payee(stash);
match dest {
RewardDestination::Controller => Self::bonded(stash)
.and_then(|controller|
T::Currency::deposit_into_existing(&controller, amount).ok()
),
RewardDestination::Stash =>
T::Currency::deposit_into_existing(stash, amount).ok(),
RewardDestination::Staked => Self::bonded(stash)
.and_then(|c| Self::ledger(&c).map(|l| (c, l)))
.and_then(|(controller, mut l)| {
l.active += amount;
l.total += amount;
let r = T::Currency::deposit_into_existing(stash, amount).ok();
Self::update_ledger(&controller, &l);
r
}),
}
}
/// Reward a given validator by a specific amount. Add the reward to the validator's, and its
/// nominators' balance, pro-rata based on their exposure, after having removed the validator's
/// pre-payout cut.
fn reward_validator(stash: &T::AccountId, reward: BalanceOf) -> PositiveImbalanceOf {
let off_the_table = Self::validators(stash).commission * reward;
let reward = reward.saturating_sub(off_the_table);
let mut imbalance = >::zero();
let validator_cut = if reward.is_zero() {
Zero::zero()
} else {
let exposure = Self::stakers(stash);
let total = exposure.total.max(One::one());
for i in &exposure.others {
let per_u64 = Perbill::from_rational_approximation(i.value, total);
imbalance.maybe_subsume(Self::make_payout(&i.who, per_u64 * reward));
}
let per_u64 = Perbill::from_rational_approximation(exposure.own, total);
per_u64 * reward
};
imbalance.maybe_subsume(Self::make_payout(stash, validator_cut + off_the_table));
imbalance
}
/// Session has just ended. Provide the validator set for the next session if it's an era-end.
fn new_session(session_index: SessionIndex) -> Option> {
let era_length = session_index.checked_sub(Self::current_era_start_session_index()).unwrap_or(0);
match ForceEra::get() {
Forcing::ForceNew => ForceEra::kill(),
Forcing::ForceAlways => (),
Forcing::NotForcing if era_length >= T::SessionsPerEra::get() => (),
_ => return None,
}
Self::new_era(session_index)
}
/// Initialise the first session (and consequently the first era)
fn initial_session() -> Option> {
// note: `CurrentEraStart` is set in `on_finalize` of the first block because now is not
// available yet.
CurrentEraStartSessionIndex::put(0);
BondedEras::mutate(|bonded| bonded.push((0, 0)));
Self::select_validators().1
}
/// The era has changed - enact new staking set.
///
/// NOTE: This always happens immediately before a session change to ensure that new validators
/// get a chance to set their session keys.
fn new_era(start_session_index: SessionIndex) -> Option> {
// Payout
let points = CurrentEraPointsEarned::take();
let now = T::Time::now();
let previous_era_start = >::mutate(|v| {
sp_std::mem::replace(v, now)
});
let era_duration = now - previous_era_start;
if !era_duration.is_zero() {
let validators = Self::current_elected();
let validator_len: BalanceOf = (validators.len() as u32).into();
let total_rewarded_stake = Self::slot_stake() * validator_len;
let (total_payout, max_payout) = inflation::compute_total_payout(
&T::RewardCurve::get(),
total_rewarded_stake.clone(),
T::Currency::total_issuance(),
// Duration of era; more than u64::MAX is rewarded as u64::MAX.
era_duration.saturated_into::(),
);
let mut total_imbalance = >::zero();
for (v, p) in validators.iter().zip(points.individual.into_iter()) {
if p != 0 {
let reward = Perbill::from_rational_approximation(p, points.total) * total_payout;
total_imbalance.subsume(Self::reward_validator(v, reward));
}
}
// assert!(total_imbalance.peek() == total_payout)
let total_payout = total_imbalance.peek();
let rest = max_payout.saturating_sub(total_payout);
Self::deposit_event(RawEvent::Reward(total_payout, rest));
T::Reward::on_unbalanced(total_imbalance);
T::RewardRemainder::on_unbalanced(T::Currency::issue(rest));
}
// Increment current era.
let current_era = CurrentEra::mutate(|s| { *s += 1; *s });
CurrentEraStartSessionIndex::mutate(|v| {
*v = start_session_index;
});
let bonding_duration = T::BondingDuration::get();
BondedEras::mutate(|bonded| {
bonded.push((current_era, start_session_index));
if current_era > bonding_duration {
let first_kept = current_era - bonding_duration;
// prune out everything that's from before the first-kept index.
let n_to_prune = bonded.iter()
.take_while(|&&(era_idx, _)| era_idx < first_kept)
.count();
// kill slashing metadata.
for (pruned_era, _) in bonded.drain(..n_to_prune) {
slashing::clear_era_metadata::(pruned_era);
}
if let Some(&(_, first_session)) = bonded.first() {
T::SessionInterface::prune_historical_up_to(first_session);
}
}
});
// Reassign all Stakers.
let (_slot_stake, maybe_new_validators) = Self::select_validators();
Self::apply_unapplied_slashes(current_era);
maybe_new_validators
}
/// Apply previously-unapplied slashes on the beginning of a new era, after a delay.
fn apply_unapplied_slashes(current_era: EraIndex) {
let slash_defer_duration = T::SlashDeferDuration::get();
::EarliestUnappliedSlash::mutate(|earliest| if let Some(ref mut earliest) = earliest {
let keep_from = current_era.saturating_sub(slash_defer_duration);
for era in (*earliest)..keep_from {
let era_slashes = ::UnappliedSlashes::take(&era);
for slash in era_slashes {
slashing::apply_slash::(slash);
}
}
*earliest = (*earliest).max(keep_from)
})
}
/// Select a new validator set from the assembled stakers and their role preferences.
///
/// Returns the new `SlotStake` value and a set of newly selected _stash_ IDs.
///
/// Assumes storage is coherent with the declaration.
fn select_validators() -> (BalanceOf, Option>) {
let mut all_nominators: Vec<(T::AccountId, Vec)> = Vec::new();
let all_validator_candidates_iter = >::enumerate();
let all_validators = all_validator_candidates_iter.map(|(who, _pref)| {
let self_vote = (who.clone(), vec![who.clone()]);
all_nominators.push(self_vote);
who
}).collect::>();
let nominator_votes = >::enumerate().map(|(nominator, nominations)| {
let Nominations { submitted_in, mut targets, suppressed: _ } = nominations;
// Filter out nomination targets which were nominated before the most recent
// non-zero slash.
targets.retain(|stash| {
::SlashingSpans::get(&stash).map_or(
true,
|spans| submitted_in >= spans.last_nonzero_slash(),
)
});
(nominator, targets)
});
all_nominators.extend(nominator_votes);
let maybe_phragmen_result = sp_phragmen::elect::<_, _, _, T::CurrencyToVote, Perbill>(
Self::validator_count() as usize,
Self::minimum_validator_count().max(1) as usize,
all_validators,
all_nominators,
Self::slashable_balance_of,
);
if let Some(phragmen_result) = maybe_phragmen_result {
let elected_stashes = phragmen_result.winners.iter()
.map(|(s, _)| s.clone())
.collect::>();
let assignments = phragmen_result.assignments;
let to_balance = |e: ExtendedBalance|
>>::convert(e);
let supports = sp_phragmen::build_support_map::<_, _, _, T::CurrencyToVote, Perbill>(
&elected_stashes,
&assignments,
Self::slashable_balance_of,
);
// Clear Stakers.
for v in Self::current_elected().iter() {
>::remove(v);
}
// Populate Stakers and figure out the minimum stake behind a slot.
let mut slot_stake = BalanceOf::::max_value();
for (c, s) in supports.into_iter() {
// build `struct exposure` from `support`
let mut others = Vec::new();
let mut own: BalanceOf = Zero::zero();
let mut total: BalanceOf = Zero::zero();
s.voters
.into_iter()
.map(|(who, value)| (who, to_balance(value)))
.for_each(|(who, value)| {
if who == c {
own = own.saturating_add(value);
} else {
others.push(IndividualExposure { who, value });
}
total = total.saturating_add(value);
});
let exposure = Exposure {
own,
others,
// This might reasonably saturate and we cannot do much about it. The sum of
// someone's stake might exceed the balance type if they have the maximum amount
// of balance and receive some support. This is super unlikely to happen, yet
// we simulate it in some tests.
total,
};
if exposure.total < slot_stake {
slot_stake = exposure.total;
}
>::insert(&c, exposure.clone());
}
// Update slot stake.
>::put(&slot_stake);
// Set the new validator set in sessions.
>::put(&elected_stashes);
// In order to keep the property required by `n_session_ending`
// that we must return the new validator set even if it's the same as the old,
// as long as any underlying economic conditions have changed, we don't attempt
// to do any optimization where we compare against the prior set.
(slot_stake, Some(elected_stashes))
} else {
// There were not enough candidates for even our minimal level of functionality.
// This is bad.
// We should probably disable all functionality except for block production
// and let the chain keep producing blocks until we can decide on a sufficiently
// substantial set.
// TODO: #2494
(Self::slot_stake(), None)
}
}
/// Remove all associated data of a stash account from the staking system.
///
/// Assumes storage is upgraded before calling.
///
/// This is called :
/// - Immediately when an account's balance falls below existential deposit.
/// - after a `withdraw_unbond()` call that frees all of a stash's bonded balance.
fn kill_stash(stash: &T::AccountId) {
if let Some(controller) = >::take(stash) {
>::remove(&controller);
}
>::remove(stash);
>::remove(stash);
>::remove(stash);
slashing::clear_stash_metadata::(stash);
}
/// Add reward points to validators using their stash account ID.
///
/// Validators are keyed by stash account ID and must be in the current elected set.
///
/// For each element in the iterator the given number of points in u32 is added to the
/// validator, thus duplicates are handled.
///
/// At the end of the era each the total payout will be distributed among validator
/// relatively to their points.
///
/// COMPLEXITY: Complexity is `number_of_validator_to_reward x current_elected_len`.
/// If you need to reward lots of validator consider using `reward_by_indices`.
pub fn reward_by_ids(validators_points: impl IntoIterator- ) {
CurrentEraPointsEarned::mutate(|rewards| {
let current_elected = >::current_elected();
for (validator, points) in validators_points.into_iter() {
if let Some(index) = current_elected.iter()
.position(|elected| *elected == validator)
{
rewards.add_points_to_index(index as u32, points);
}
}
});
}
/// Add reward points to validators using their validator index.
///
/// For each element in the iterator the given number of points in u32 is added to the
/// validator, thus duplicates are handled.
pub fn reward_by_indices(validators_points: impl IntoIterator
- ) {
let current_elected_len = >::current_elected().len() as u32;
CurrentEraPointsEarned::mutate(|rewards| {
for (validator_index, points) in validators_points.into_iter() {
if validator_index < current_elected_len {
rewards.add_points_to_index(validator_index, points);
}
}
});
}
/// Ensures that at the end of the current session there will be a new era.
fn ensure_new_era() {
match ForceEra::get() {
Forcing::ForceAlways | Forcing::ForceNew => (),
_ => ForceEra::put(Forcing::ForceNew),
}
}
}
impl pallet_session::SessionManager for Module {
fn new_session(new_index: SessionIndex) -> Option> {
Self::ensure_storage_upgraded();
if new_index == 0 {
return Self::initial_session();
}
Self::new_session(new_index - 1)
}
fn end_session(_end_index: SessionIndex) {}
}
impl SessionManager>> for Module {
fn new_session(new_index: SessionIndex)
-> Option>)>>
{
>::new_session(new_index).map(|validators| {
validators.into_iter().map(|v| {
let exposure = >::get(&v);
(v, exposure)
}).collect()
})
}
fn end_session(end_index: SessionIndex) {
>::end_session(end_index)
}
}
impl OnReapAccount for Module {
fn on_reap_account(stash: &T::AccountId) {
Self::ensure_storage_upgraded();
Self::kill_stash(stash);
}
}
/// Add reward points to block authors:
/// * 20 points to the block producer for producing a (non-uncle) block in the relay chain,
/// * 2 points to the block producer for each reference to a previously unreferenced uncle, and
/// * 1 point to the producer of each referenced uncle block.
impl pallet_authorship::EventHandler for Module {
fn note_author(author: T::AccountId) {
Self::reward_by_ids(vec![(author, 20)]);
}
fn note_uncle(author: T::AccountId, _age: T::BlockNumber) {
Self::reward_by_ids(vec![
(>::author(), 2),
(author, 1)
])
}
}
/// A `Convert` implementation that finds the stash of the given controller account,
/// if any.
pub struct StashOf(sp_std::marker::PhantomData);
impl Convert> for StashOf {
fn convert(controller: T::AccountId) -> Option {
>::ledger(&controller).map(|l| l.stash)
}
}
/// A typed conversion from stash account ID to the current exposure of nominators
/// on that account.
pub struct ExposureOf(sp_std::marker::PhantomData);
impl Convert>>>
for ExposureOf
{
fn convert(validator: T::AccountId) -> Option>> {
Some(>::stakers(&validator))
}
}
/// This is intended to be used with `FilterHistoricalOffences`.
impl OnOffenceHandler> for Module where
T: pallet_session::Trait::AccountId>,
T: pallet_session::historical::Trait<
FullIdentification = Exposure<::AccountId, BalanceOf>,
FullIdentificationOf = ExposureOf,
>,
T::SessionHandler: pallet_session::SessionHandler<::AccountId>,
T::SessionManager: pallet_session::SessionManager<::AccountId>,
T::ValidatorIdOf: Convert<::AccountId, Option<::AccountId>>
{
fn on_offence(
offenders: &[OffenceDetails>],
slash_fraction: &[Perbill],
slash_session: SessionIndex,
) {
>::ensure_storage_upgraded();
let reward_proportion = SlashRewardFraction::get();
let era_now = Self::current_era();
let window_start = era_now.saturating_sub(T::BondingDuration::get());
let current_era_start_session = CurrentEraStartSessionIndex::get();
// fast path for current-era report - most likely.
let slash_era = if slash_session >= current_era_start_session {
era_now
} else {
let eras = BondedEras::get();
// reverse because it's more likely to find reports from recent eras.
match eras.iter().rev().filter(|&&(_, ref sesh)| sesh <= &slash_session).next() {
None => return, // before bonding period. defensive - should be filtered out.
Some(&(ref slash_era, _)) => *slash_era,
}
};
::EarliestUnappliedSlash::mutate(|earliest| {
if earliest.is_none() {
*earliest = Some(era_now)
}
});
let slash_defer_duration = T::SlashDeferDuration::get();
for (details, slash_fraction) in offenders.iter().zip(slash_fraction) {
let stash = &details.offender.0;
let exposure = &details.offender.1;
// Skip if the validator is invulnerable.
if Self::invulnerables().contains(stash) {
continue
}
let unapplied = slashing::compute_slash::(slashing::SlashParams {
stash,
slash: *slash_fraction,
exposure,
slash_era,
window_start,
now: era_now,
reward_proportion,
});
if let Some(mut unapplied) = unapplied {
unapplied.reporters = details.reporters.clone();
if slash_defer_duration == 0 {
// apply right away.
slashing::apply_slash::(unapplied);
} else {
// defer to end of some `slash_defer_duration` from now.
::UnappliedSlashes::mutate(
era_now,
move |for_later| for_later.push(unapplied),
);
}
}
}
}
}
/// Filter historical offences out and only allow those from the bonding period.
pub struct FilterHistoricalOffences {
_inner: sp_std::marker::PhantomData<(T, R)>,
}
impl ReportOffence
for FilterHistoricalOffences, R> where
T: Trait,
R: ReportOffence,
O: Offence,
{
fn report_offence(reporters: Vec, offence: O) {
>::ensure_storage_upgraded();
// disallow any slashing from before the current bonding period.
let offence_session = offence.session_index();
let bonded_eras = BondedEras::get();
if bonded_eras.first().filter(|(_, start)| offence_session >= *start).is_some() {
R::report_offence(reporters, offence)
} else {
>::deposit_event(
RawEvent::OldSlashingReportDiscarded(offence_session)
)
}
}
}