// Copyright 2017-2019 Parity Technologies (UK) Ltd. // This file is part of Substrate. // Substrate is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // Substrate is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // You should have received a copy of the GNU General Public License // along with Substrate. If not, see . //! # Staking Module //! //! The Staking module is used to manage funds at stake by network maintainers. //! //! - [`staking::Trait`](./trait.Trait.html) //! - [`Call`](./enum.Call.html) //! - [`Module`](./struct.Module.html) //! //! ## Overview //! //! The Staking module is the means by which a set of network maintainers (known as _authorities_ //! in some contexts and _validators_ in others) are chosen based upon those who voluntarily place //! funds under deposit. Under deposit, those funds are rewarded under normal operation but are //! held at pain of _slash_ (expropriation) should the staked maintainer be found not to be //! discharging its duties properly. //! //! ### Terminology //! //! //! - Staking: The process of locking up funds for some time, placing them at risk of slashing //! (loss) in order to become a rewarded maintainer of the network. //! - Validating: The process of running a node to actively maintain the network, either by //! producing blocks or guaranteeing finality of the chain. //! - Nominating: The process of placing staked funds behind one or more validators in order to //! share in any reward, and punishment, they take. //! - Stash account: The account holding an owner's funds used for staking. //! - Controller account: The account that controls an owner's funds for staking. //! - Era: A (whole) number of sessions, which is the period that the validator set (and each //! validator's active nominator set) is recalculated and where rewards are paid out. //! - Slash: The punishment of a staker by reducing its funds. //! //! ### Goals //! //! //! The staking system in Substrate NPoS is designed to make the following possible: //! //! - Stake funds that are controlled by a cold wallet. //! - Withdraw some, or deposit more, funds without interrupting the role of an entity. //! - Switch between roles (nominator, validator, idle) with minimal overhead. //! //! ### Scenarios //! //! #### Staking //! //! Almost any interaction with the Staking module requires a process of _**bonding**_ (also known //! as being a _staker_). To become *bonded*, a fund-holding account known as the _stash account_, //! which holds some or all of the funds that become frozen in place as part of the staking process, //! is paired with an active **controller** account, which issues instructions on how they shall be //! used. //! //! An account pair can become bonded using the [`bond`](./enum.Call.html#variant.bond) call. //! //! Stash accounts can change their associated controller using the //! [`set_controller`](./enum.Call.html#variant.set_controller) call. //! //! There are three possible roles that any staked account pair can be in: `Validator`, `Nominator` //! and `Idle` (defined in [`StakerStatus`](./enum.StakerStatus.html)). There are three //! corresponding instructions to change between roles, namely: //! [`validate`](./enum.Call.html#variant.validate), [`nominate`](./enum.Call.html#variant.nominate), //! and [`chill`](./enum.Call.html#variant.chill). //! //! #### Validating //! //! A **validator** takes the role of either validating blocks or ensuring their finality, //! maintaining the veracity of the network. A validator should avoid both any sort of malicious //! misbehavior and going offline. Bonded accounts that state interest in being a validator do NOT //! get immediately chosen as a validator. Instead, they are declared as a _candidate_ and they //! _might_ get elected at the _next era_ as a validator. The result of the election is determined //! by nominators and their votes. //! //! An account can become a validator candidate via the //! [`validate`](./enum.Call.html#variant.validate) call. //! //! #### Nomination //! //! A **nominator** does not take any _direct_ role in maintaining the network, instead, it votes on //! a set of validators to be elected. Once interest in nomination is stated by an account, it //! takes effect at the next election round. The funds in the nominator's stash account indicate the //! _weight_ of its vote. Both the rewards and any punishment that a validator earns are shared //! between the validator and its nominators. This rule incentivizes the nominators to NOT vote for //! the misbehaving/offline validators as much as possible, simply because the nominators will also //! lose funds if they vote poorly. //! //! An account can become a nominator via the [`nominate`](enum.Call.html#variant.nominate) call. //! //! #### Rewards and Slash //! //! The **reward and slashing** procedure is the core of the Staking module, attempting to _embrace //! valid behavior_ while _punishing any misbehavior or lack of availability_. //! //! Slashing can occur at any point in time, once misbehavior is reported. Once slashing is //! determined, a value is deducted from the balance of the validator and all the nominators who //! voted for this validator (values are deducted from the _stash_ account of the slashed entity). //! //! Similar to slashing, rewards are also shared among a validator and its associated nominators. //! Yet, the reward funds are not always transferred to the stash account and can be configured. //! See [Reward Calculation](#reward-calculation) for more details. //! //! #### Chilling //! //! Finally, any of the roles above can choose to step back temporarily and just chill for a while. //! This means that if they are a nominator, they will not be considered as voters anymore and if //! they are validators, they will no longer be a candidate for the next election. //! //! An account can step back via the [`chill`](enum.Call.html#variant.chill) call. //! //! ## Interface //! //! ### Dispatchable Functions //! //! The dispatchable functions of the Staking module enable the steps needed for entities to accept //! and change their role, alongside some helper functions to get/set the metadata of the module. //! //! ### Public Functions //! //! The Staking module contains many public storage items and (im)mutable functions. //! //! ## Usage //! //! ### Example: Rewarding a validator by id. //! //! ``` //! use support::{decl_module, dispatch::Result}; //! use system::ensure_signed; //! use paint_staking::{self as staking}; //! //! pub trait Trait: staking::Trait {} //! //! decl_module! { //! pub struct Module for enum Call where origin: T::Origin { //! /// Reward a validator. //! pub fn reward_myself(origin) -> Result { //! let reported = ensure_signed(origin)?; //! >::reward_by_ids(vec![(reported, 10)]); //! Ok(()) //! } //! } //! } //! # fn main() { } //! ``` //! //! ## Implementation Details //! //! ### Slot Stake //! //! The term [`SlotStake`](./struct.Module.html#method.slot_stake) will be used throughout this //! section. It refers to a value calculated at the end of each era, containing the _minimum value //! at stake among all validators._ Note that a validator's value at stake might be a combination //! of the validator's own stake and the votes it received. See [`Exposure`](./struct.Exposure.html) //! for more details. //! //! ### Reward Calculation //! //! Validators and nominators are rewarded at the end of each era. The total reward of an era is //! calculated using the era duration and the staking rate (the total amount of tokens staked by //! nominators and validators, divided by the total token supply). It aims to incentivise toward a //! defined staking rate. The full specification can be found //! [here](https://research.web3.foundation/en/latest/polkadot/Token%20Economics/#inflation-model). //! //! Total reward is split among validators and their nominators depending on the number of points //! they received during the era. Points are added to a validator using //! [`reward_by_ids`](./enum.Call.html#variant.reward_by_ids) or //! [`reward_by_indices`](./enum.Call.html#variant.reward_by_indices). //! //! [`Module`](./struct.Module.html) implements //! [`authorship::EventHandler`](../paint_authorship/trait.EventHandler.html) to add reward points //! to block producer and block producer of referenced uncles. //! //! The validator and its nominator split their reward as following: //! //! The validator can declare an amount, named //! [`validator_payment`](./struct.ValidatorPrefs.html#structfield.validator_payment), that does not //! get shared with the nominators at each reward payout through its //! [`ValidatorPrefs`](./struct.ValidatorPrefs.html). This value gets deducted from the total reward //! that is paid to the validator and its nominators. The remaining portion is split among the //! validator and all of the nominators that nominated the validator, proportional to the value //! staked behind this validator (_i.e._ dividing the //! [`own`](./struct.Exposure.html#structfield.own) or //! [`others`](./struct.Exposure.html#structfield.others) by //! [`total`](./struct.Exposure.html#structfield.total) in [`Exposure`](./struct.Exposure.html)). //! //! All entities who receive a reward have the option to choose their reward destination //! through the [`Payee`](./struct.Payee.html) storage item (see //! [`set_payee`](enum.Call.html#variant.set_payee)), to be one of the following: //! //! - Controller account, (obviously) not increasing the staked value. //! - Stash account, not increasing the staked value. //! - Stash account, also increasing the staked value. //! //! ### Additional Fund Management Operations //! //! Any funds already placed into stash can be the target of the following operations: //! //! The controller account can free a portion (or all) of the funds using the //! [`unbond`](enum.Call.html#variant.unbond) call. Note that the funds are not immediately //! accessible. Instead, a duration denoted by [`BondingDuration`](./struct.BondingDuration.html) //! (in number of eras) must pass until the funds can actually be removed. Once the //! `BondingDuration` is over, the [`withdraw_unbonded`](./enum.Call.html#variant.withdraw_unbonded) //! call can be used to actually withdraw the funds. //! //! Note that there is a limitation to the number of fund-chunks that can be scheduled to be //! unlocked in the future via [`unbond`](enum.Call.html#variant.unbond). In case this maximum //! (`MAX_UNLOCKING_CHUNKS`) is reached, the bonded account _must_ first wait until a successful //! call to `withdraw_unbonded` to remove some of the chunks. //! //! ### Election Algorithm //! //! The current election algorithm is implemented based on Phragmén. //! The reference implementation can be found //! [here](https://github.com/w3f/consensus/tree/master/NPoS). //! //! The election algorithm, aside from electing the validators with the most stake value and votes, //! tries to divide the nominator votes among candidates in an equal manner. To further assure this, //! an optional post-processing can be applied that iteratively normalizes the nominator staked //! values until the total difference among votes of a particular nominator are less than a //! threshold. //! //! ## GenesisConfig //! //! The Staking module depends on the [`GenesisConfig`](./struct.GenesisConfig.html). //! //! ## Related Modules //! //! - [Balances](../paint_balances/index.html): Used to manage values at stake. //! - [Session](../paint_session/index.html): Used to manage sessions. Also, a list of new validators //! is stored in the Session module's `Validators` at the end of each era. #![recursion_limit="128"] #![cfg_attr(not(feature = "std"), no_std)] #[cfg(test)] mod mock; #[cfg(test)] mod tests; pub mod inflation; use rstd::{prelude::*, result}; use codec::{HasCompact, Encode, Decode}; use support::{ decl_module, decl_event, decl_storage, ensure, traits::{ Currency, OnFreeBalanceZero, LockIdentifier, LockableCurrency, WithdrawReasons, OnUnbalanced, Imbalance, Get, Time } }; use session::{historical::OnSessionEnding, SelectInitialValidators}; use sr_primitives::{ Perbill, RuntimeDebug, curve::PiecewiseLinear, weights::SimpleDispatchInfo, traits::{ Convert, Zero, One, StaticLookup, CheckedSub, Saturating, Bounded, SaturatedConversion, } }; use sr_staking_primitives::{ SessionIndex, offence::{OnOffenceHandler, OffenceDetails, Offence, ReportOffence}, }; #[cfg(feature = "std")] use sr_primitives::{Serialize, Deserialize}; use system::{ensure_signed, ensure_root}; use phragmen::{elect, equalize, build_support_map, ExtendedBalance, PhragmenStakedAssignment}; const DEFAULT_MINIMUM_VALIDATOR_COUNT: u32 = 4; const MAX_NOMINATIONS: usize = 16; const MAX_UNLOCKING_CHUNKS: usize = 32; const STAKING_ID: LockIdentifier = *b"staking "; /// Counter for the number of eras that have passed. pub type EraIndex = u32; /// Counter for the number of "reward" points earned by a given validator. pub type Points = u32; /// Reward points of an era. Used to split era total payout between validators. #[derive(Encode, Decode, Default)] pub struct EraPoints { /// Total number of points. Equals the sum of reward points for each validator. total: Points, /// The reward points earned by a given validator. The index of this vec corresponds to the /// index into the current validator set. individual: Vec, } impl EraPoints { /// Add the reward to the validator at the given index. Index must be valid /// (i.e. `index < current_elected.len()`). fn add_points_to_index(&mut self, index: u32, points: u32) { if let Some(new_total) = self.total.checked_add(points) { self.total = new_total; self.individual.resize((index as usize + 1).max(self.individual.len()), 0); self.individual[index as usize] += points; // Addition is less than total } } } /// Indicates the initial status of the staker. #[derive(RuntimeDebug)] #[cfg_attr(feature = "std", derive(Serialize, Deserialize))] pub enum StakerStatus { /// Chilling. Idle, /// Declared desire in validating or already participating in it. Validator, /// Nominating for a group of other stakers. Nominator(Vec), } /// A destination account for payment. #[derive(PartialEq, Eq, Copy, Clone, Encode, Decode, RuntimeDebug)] pub enum RewardDestination { /// Pay into the stash account, increasing the amount at stake accordingly. Staked, /// Pay into the stash account, not increasing the amount at stake. Stash, /// Pay into the controller account. Controller, } impl Default for RewardDestination { fn default() -> Self { RewardDestination::Staked } } /// Preference of what happens on a slash event. #[derive(PartialEq, Eq, Clone, Encode, Decode, RuntimeDebug)] pub struct ValidatorPrefs { /// Reward that validator takes up-front; only the rest is split between themselves and /// nominators. #[codec(compact)] pub validator_payment: Balance, } impl Default for ValidatorPrefs { fn default() -> Self { ValidatorPrefs { validator_payment: Default::default(), } } } /// Just a Balance/BlockNumber tuple to encode when a chunk of funds will be unlocked. #[derive(PartialEq, Eq, Clone, Encode, Decode, RuntimeDebug)] pub struct UnlockChunk { /// Amount of funds to be unlocked. #[codec(compact)] value: Balance, /// Era number at which point it'll be unlocked. #[codec(compact)] era: EraIndex, } /// The ledger of a (bonded) stash. #[derive(PartialEq, Eq, Clone, Encode, Decode, RuntimeDebug)] pub struct StakingLedger { /// The stash account whose balance is actually locked and at stake. pub stash: AccountId, /// The total amount of the stash's balance that we are currently accounting for. /// It's just `active` plus all the `unlocking` balances. #[codec(compact)] pub total: Balance, /// The total amount of the stash's balance that will be at stake in any forthcoming /// rounds. #[codec(compact)] pub active: Balance, /// Any balance that is becoming free, which may eventually be transferred out /// of the stash (assuming it doesn't get slashed first). pub unlocking: Vec>, } impl< AccountId, Balance: HasCompact + Copy + Saturating, > StakingLedger { /// Remove entries from `unlocking` that are sufficiently old and reduce the /// total by the sum of their balances. fn consolidate_unlocked(self, current_era: EraIndex) -> Self { let mut total = self.total; let unlocking = self.unlocking.into_iter() .filter(|chunk| if chunk.era > current_era { true } else { total = total.saturating_sub(chunk.value); false }) .collect(); Self { total, active: self.active, stash: self.stash, unlocking } } } /// The amount of exposure (to slashing) than an individual nominator has. #[derive(PartialEq, Eq, PartialOrd, Ord, Clone, Encode, Decode, RuntimeDebug)] pub struct IndividualExposure { /// The stash account of the nominator in question. who: AccountId, /// Amount of funds exposed. #[codec(compact)] value: Balance, } /// A snapshot of the stake backing a single validator in the system. #[derive(PartialEq, Eq, PartialOrd, Ord, Clone, Encode, Decode, Default, RuntimeDebug)] pub struct Exposure { /// The total balance backing this validator. #[codec(compact)] pub total: Balance, /// The validator's own stash that is exposed. #[codec(compact)] pub own: Balance, /// The portions of nominators stashes that are exposed. pub others: Vec>, } /// A slashing event occurred, slashing a validator for a given amount of balance. #[derive(PartialEq, Eq, PartialOrd, Ord, Clone, Encode, Decode, Default, RuntimeDebug)] pub struct SlashJournalEntry { who: AccountId, amount: Balance, own_slash: Balance, // the amount of `who`'s own exposure that was slashed } pub type BalanceOf = <::Currency as Currency<::AccountId>>::Balance; type PositiveImbalanceOf = <::Currency as Currency<::AccountId>>::PositiveImbalance; type NegativeImbalanceOf = <::Currency as Currency<::AccountId>>::NegativeImbalance; type MomentOf= <::Time as Time>::Moment; /// Means for interacting with a specialized version of the `session` trait. /// /// This is needed because `Staking` sets the `ValidatorIdOf` of the `session::Trait` pub trait SessionInterface: system::Trait { /// Disable a given validator by stash ID. /// /// Returns `true` if new era should be forced at the end of this session. /// This allows preventing a situation where there is too many validators /// disabled and block production stalls. fn disable_validator(validator: &AccountId) -> Result; /// Get the validators from session. fn validators() -> Vec; /// Prune historical session tries up to but not including the given index. fn prune_historical_up_to(up_to: SessionIndex); } impl SessionInterface<::AccountId> for T where T: session::Trait::AccountId>, T: session::historical::Trait< FullIdentification = Exposure<::AccountId, BalanceOf>, FullIdentificationOf = ExposureOf, >, T::SessionHandler: session::SessionHandler<::AccountId>, T::OnSessionEnding: session::OnSessionEnding<::AccountId>, T::SelectInitialValidators: session::SelectInitialValidators<::AccountId>, T::ValidatorIdOf: Convert<::AccountId, Option<::AccountId>> { fn disable_validator(validator: &::AccountId) -> Result { >::disable(validator) } fn validators() -> Vec<::AccountId> { >::validators() } fn prune_historical_up_to(up_to: SessionIndex) { >::prune_up_to(up_to); } } pub trait Trait: system::Trait { /// The staking balance. type Currency: LockableCurrency; /// Time used for computing era duration. type Time: Time; /// Convert a balance into a number used for election calculation. /// This must fit into a `u64` but is allowed to be sensibly lossy. /// TODO: #1377 /// The backward convert should be removed as the new Phragmen API returns ratio. /// The post-processing needs it but will be moved to off-chain. TODO: #2908 type CurrencyToVote: Convert, u64> + Convert>; /// Tokens have been minted and are unused for validator-reward. type RewardRemainder: OnUnbalanced>; /// The overarching event type. type Event: From> + Into<::Event>; /// Handler for the unbalanced reduction when slashing a staker. type Slash: OnUnbalanced>; /// Handler for the unbalanced increment when rewarding a staker. type Reward: OnUnbalanced>; /// Number of sessions per era. type SessionsPerEra: Get; /// Number of eras that staked funds must remain bonded for. type BondingDuration: Get; /// Interface for interacting with a session module. type SessionInterface: self::SessionInterface; /// The NPoS reward curve to use. type RewardCurve: Get<&'static PiecewiseLinear<'static>>; } /// Mode of era-forcing. #[derive(Copy, Clone, PartialEq, Eq, Encode, Decode, RuntimeDebug)] #[cfg_attr(feature = "std", derive(Serialize, Deserialize))] pub enum Forcing { /// Not forcing anything - just let whatever happen. NotForcing, /// Force a new era, then reset to `NotForcing` as soon as it is done. ForceNew, /// Avoid a new era indefinitely. ForceNone, /// Force a new era at the end of all sessions indefinitely. ForceAlways, } impl Default for Forcing { fn default() -> Self { Forcing::NotForcing } } decl_storage! { trait Store for Module as Staking { /// The ideal number of staking participants. pub ValidatorCount get(fn validator_count) config(): u32; /// Minimum number of staking participants before emergency conditions are imposed. pub MinimumValidatorCount get(fn minimum_validator_count) config(): u32 = DEFAULT_MINIMUM_VALIDATOR_COUNT; /// Any validators that may never be slashed or forcibly kicked. It's a Vec since they're /// easy to initialize and the performance hit is minimal (we expect no more than four /// invulnerables) and restricted to testnets. pub Invulnerables get(fn invulnerables) config(): Vec; /// Map from all locked "stash" accounts to the controller account. pub Bonded get(fn bonded): map T::AccountId => Option; /// Map from all (unlocked) "controller" accounts to the info regarding the staking. pub Ledger get(fn ledger): map T::AccountId => Option>>; /// Where the reward payment should be made. Keyed by stash. pub Payee get(fn payee): map T::AccountId => RewardDestination; /// The map from (wannabe) validator stash key to the preferences of that validator. pub Validators get(fn validators): linked_map T::AccountId => ValidatorPrefs>; /// The map from nominator stash key to the set of stash keys of all validators to nominate. pub Nominators get(fn nominators): linked_map T::AccountId => Vec; /// Nominators for a particular account that is in action right now. You can't iterate /// through validators here, but you can find them in the Session module. /// /// This is keyed by the stash account. pub Stakers get(fn stakers): map T::AccountId => Exposure>; /// The currently elected validator set keyed by stash account ID. pub CurrentElected get(fn current_elected): Vec; /// The current era index. pub CurrentEra get(fn current_era) config(): EraIndex; /// The start of the current era. pub CurrentEraStart get(fn current_era_start): MomentOf; /// The session index at which the current era started. pub CurrentEraStartSessionIndex get(fn current_era_start_session_index): SessionIndex; /// Rewards for the current era. Using indices of current elected set. CurrentEraPointsEarned get(fn current_era_reward): EraPoints; /// The amount of balance actively at stake for each validator slot, currently. /// /// This is used to derive rewards and punishments. pub SlotStake get(fn slot_stake) build(|config: &GenesisConfig| { config.stakers.iter().map(|&(_, _, value, _)| value).min().unwrap_or_default() }): BalanceOf; /// True if the next session change will be a new era regardless of index. pub ForceEra get(fn force_era) config(): Forcing; /// The percentage of the slash that is distributed to reporters. /// /// The rest of the slashed value is handled by the `Slash`. pub SlashRewardFraction get(fn slash_reward_fraction) config(): Perbill; /// A mapping from still-bonded eras to the first session index of that era. BondedEras: Vec<(EraIndex, SessionIndex)>; /// All slashes that have occurred in a given era. EraSlashJournal get(fn era_slash_journal): map EraIndex => Vec>>; } add_extra_genesis { config(stakers): Vec<(T::AccountId, T::AccountId, BalanceOf, StakerStatus)>; build(|config: &GenesisConfig| { for &(ref stash, ref controller, balance, ref status) in &config.stakers { assert!( T::Currency::free_balance(&stash) >= balance, "Stash does not have enough balance to bond." ); let _ = >::bond( T::Origin::from(Some(stash.clone()).into()), T::Lookup::unlookup(controller.clone()), balance, RewardDestination::Staked, ); let _ = match status { StakerStatus::Validator => { >::validate( T::Origin::from(Some(controller.clone()).into()), Default::default(), ) }, StakerStatus::Nominator(votes) => { >::nominate( T::Origin::from(Some(controller.clone()).into()), votes.iter().map(|l| T::Lookup::unlookup(l.clone())).collect(), ) }, _ => Ok(()) }; } }); } } decl_event!( pub enum Event where Balance = BalanceOf, ::AccountId { /// All validators have been rewarded by the first balance; the second is the remainder /// from the maximum amount of reward. Reward(Balance, Balance), /// One validator (and its nominators) has been slashed by the given amount. Slash(AccountId, Balance), /// An old slashing report from a prior era was discarded because it could /// not be processed. OldSlashingReportDiscarded(SessionIndex), } ); decl_module! { pub struct Module for enum Call where origin: T::Origin { /// Number of sessions per era. const SessionsPerEra: SessionIndex = T::SessionsPerEra::get(); /// Number of eras that staked funds must remain bonded for. const BondingDuration: EraIndex = T::BondingDuration::get(); fn deposit_event() = default; fn on_finalize() { // Set the start of the first era. if !>::exists() { >::put(T::Time::now()); } } /// Take the origin account as a stash and lock up `value` of its balance. `controller` will /// be the account that controls it. /// /// `value` must be more than the `minimum_balance` specified by `T::Currency`. /// /// The dispatch origin for this call must be _Signed_ by the stash account. /// /// # /// - Independent of the arguments. Moderate complexity. /// - O(1). /// - Three extra DB entries. /// /// NOTE: Two of the storage writes (`Self::bonded`, `Self::payee`) are _never_ cleaned unless /// the `origin` falls below _existential deposit_ and gets removed as dust. /// # #[weight = SimpleDispatchInfo::FixedNormal(500_000)] fn bond(origin, controller: ::Source, #[compact] value: BalanceOf, payee: RewardDestination ) { let stash = ensure_signed(origin)?; if >::exists(&stash) { return Err("stash already bonded") } let controller = T::Lookup::lookup(controller)?; if >::exists(&controller) { return Err("controller already paired") } // reject a bond which is considered to be _dust_. if value < T::Currency::minimum_balance() { return Err("can not bond with value less than minimum balance") } // You're auto-bonded forever, here. We might improve this by only bonding when // you actually validate/nominate and remove once you unbond __everything__. >::insert(&stash, &controller); >::insert(&stash, payee); let stash_balance = T::Currency::free_balance(&stash); let value = value.min(stash_balance); let item = StakingLedger { stash, total: value, active: value, unlocking: vec![] }; Self::update_ledger(&controller, &item); } /// Add some extra amount that have appeared in the stash `free_balance` into the balance up /// for staking. /// /// Use this if there are additional funds in your stash account that you wish to bond. /// Unlike [`bond`] or [`unbond`] this function does not impose any limitation on the amount /// that can be added. /// /// The dispatch origin for this call must be _Signed_ by the stash, not the controller. /// /// # /// - Independent of the arguments. Insignificant complexity. /// - O(1). /// - One DB entry. /// # #[weight = SimpleDispatchInfo::FixedNormal(500_000)] fn bond_extra(origin, #[compact] max_additional: BalanceOf) { let stash = ensure_signed(origin)?; let controller = Self::bonded(&stash).ok_or("not a stash")?; let mut ledger = Self::ledger(&controller).ok_or("not a controller")?; let stash_balance = T::Currency::free_balance(&stash); if let Some(extra) = stash_balance.checked_sub(&ledger.total) { let extra = extra.min(max_additional); ledger.total += extra; ledger.active += extra; Self::update_ledger(&controller, &ledger); } } /// Schedule a portion of the stash to be unlocked ready for transfer out after the bond /// period ends. If this leaves an amount actively bonded less than /// T::Currency::minimum_balance(), then it is increased to the full amount. /// /// Once the unlock period is done, you can call `withdraw_unbonded` to actually move /// the funds out of management ready for transfer. /// /// No more than a limited number of unlocking chunks (see `MAX_UNLOCKING_CHUNKS`) /// can co-exists at the same time. In that case, [`Call::withdraw_unbonded`] need /// to be called first to remove some of the chunks (if possible). /// /// The dispatch origin for this call must be _Signed_ by the controller, not the stash. /// /// See also [`Call::withdraw_unbonded`]. /// /// # /// - Independent of the arguments. Limited but potentially exploitable complexity. /// - Contains a limited number of reads. /// - Each call (requires the remainder of the bonded balance to be above `minimum_balance`) /// will cause a new entry to be inserted into a vector (`Ledger.unlocking`) kept in storage. /// The only way to clean the aforementioned storage item is also user-controlled via `withdraw_unbonded`. /// - One DB entry. /// #[weight = SimpleDispatchInfo::FixedNormal(400_000)] fn unbond(origin, #[compact] value: BalanceOf) { let controller = ensure_signed(origin)?; let mut ledger = Self::ledger(&controller).ok_or("not a controller")?; ensure!( ledger.unlocking.len() < MAX_UNLOCKING_CHUNKS, "can not schedule more unlock chunks" ); let mut value = value.min(ledger.active); if !value.is_zero() { ledger.active -= value; // Avoid there being a dust balance left in the staking system. if ledger.active < T::Currency::minimum_balance() { value += ledger.active; ledger.active = Zero::zero(); } let era = Self::current_era() + T::BondingDuration::get(); ledger.unlocking.push(UnlockChunk { value, era }); Self::update_ledger(&controller, &ledger); } } /// Remove any unlocked chunks from the `unlocking` queue from our management. /// /// This essentially frees up that balance to be used by the stash account to do /// whatever it wants. /// /// The dispatch origin for this call must be _Signed_ by the controller, not the stash. /// /// See also [`Call::unbond`]. /// /// # /// - Could be dependent on the `origin` argument and how much `unlocking` chunks exist. /// It implies `consolidate_unlocked` which loops over `Ledger.unlocking`, which is /// indirectly user-controlled. See [`unbond`] for more detail. /// - Contains a limited number of reads, yet the size of which could be large based on `ledger`. /// - Writes are limited to the `origin` account key. /// # #[weight = SimpleDispatchInfo::FixedNormal(400_000)] fn withdraw_unbonded(origin) { let controller = ensure_signed(origin)?; let ledger = Self::ledger(&controller).ok_or("not a controller")?; let ledger = ledger.consolidate_unlocked(Self::current_era()); if ledger.unlocking.is_empty() && ledger.active.is_zero() { // This account must have called `unbond()` with some value that caused the active // portion to fall below existential deposit + will have no more unlocking chunks // left. We can now safely remove this. let stash = ledger.stash; // remove the lock. T::Currency::remove_lock(STAKING_ID, &stash); // remove all staking-related information. Self::kill_stash(&stash); } else { // This was the consequence of a partial unbond. just update the ledger and move on. Self::update_ledger(&controller, &ledger); } } /// Declare the desire to validate for the origin controller. /// /// Effects will be felt at the beginning of the next era. /// /// The dispatch origin for this call must be _Signed_ by the controller, not the stash. /// /// # /// - Independent of the arguments. Insignificant complexity. /// - Contains a limited number of reads. /// - Writes are limited to the `origin` account key. /// # #[weight = SimpleDispatchInfo::FixedNormal(750_000)] fn validate(origin, prefs: ValidatorPrefs>) { let controller = ensure_signed(origin)?; let ledger = Self::ledger(&controller).ok_or("not a controller")?; let stash = &ledger.stash; >::remove(stash); >::insert(stash, prefs); } /// Declare the desire to nominate `targets` for the origin controller. /// /// Effects will be felt at the beginning of the next era. /// /// The dispatch origin for this call must be _Signed_ by the controller, not the stash. /// /// # /// - The transaction's complexity is proportional to the size of `targets`, /// which is capped at `MAX_NOMINATIONS`. /// - Both the reads and writes follow a similar pattern. /// # #[weight = SimpleDispatchInfo::FixedNormal(750_000)] fn nominate(origin, targets: Vec<::Source>) { let controller = ensure_signed(origin)?; let ledger = Self::ledger(&controller).ok_or("not a controller")?; let stash = &ledger.stash; ensure!(!targets.is_empty(), "targets cannot be empty"); let targets = targets.into_iter() .take(MAX_NOMINATIONS) .map(|t| T::Lookup::lookup(t)) .collect::, _>>()?; >::remove(stash); >::insert(stash, targets); } /// Declare no desire to either validate or nominate. /// /// Effects will be felt at the beginning of the next era. /// /// The dispatch origin for this call must be _Signed_ by the controller, not the stash. /// /// # /// - Independent of the arguments. Insignificant complexity. /// - Contains one read. /// - Writes are limited to the `origin` account key. /// # #[weight = SimpleDispatchInfo::FixedNormal(500_000)] fn chill(origin) { let controller = ensure_signed(origin)?; let ledger = Self::ledger(&controller).ok_or("not a controller")?; let stash = &ledger.stash; >::remove(stash); >::remove(stash); } /// (Re-)set the payment target for a controller. /// /// Effects will be felt at the beginning of the next era. /// /// The dispatch origin for this call must be _Signed_ by the controller, not the stash. /// /// # /// - Independent of the arguments. Insignificant complexity. /// - Contains a limited number of reads. /// - Writes are limited to the `origin` account key. /// # #[weight = SimpleDispatchInfo::FixedNormal(500_000)] fn set_payee(origin, payee: RewardDestination) { let controller = ensure_signed(origin)?; let ledger = Self::ledger(&controller).ok_or("not a controller")?; let stash = &ledger.stash; >::insert(stash, payee); } /// (Re-)set the controller of a stash. /// /// Effects will be felt at the beginning of the next era. /// /// The dispatch origin for this call must be _Signed_ by the stash, not the controller. /// /// # /// - Independent of the arguments. Insignificant complexity. /// - Contains a limited number of reads. /// - Writes are limited to the `origin` account key. /// # #[weight = SimpleDispatchInfo::FixedNormal(750_000)] fn set_controller(origin, controller: ::Source) { let stash = ensure_signed(origin)?; let old_controller = Self::bonded(&stash).ok_or("not a stash")?; let controller = T::Lookup::lookup(controller)?; if >::exists(&controller) { return Err("controller already paired") } if controller != old_controller { >::insert(&stash, &controller); if let Some(l) = >::take(&old_controller) { >::insert(&controller, l); } } } /// The ideal number of validators. #[weight = SimpleDispatchInfo::FreeOperational] fn set_validator_count(origin, #[compact] new: u32) { ensure_root(origin)?; ValidatorCount::put(new); } // ----- Root calls. /// Force there to be no new eras indefinitely. /// /// # /// - No arguments. /// # #[weight = SimpleDispatchInfo::FreeOperational] fn force_no_eras(origin) { ensure_root(origin)?; ForceEra::put(Forcing::ForceNone); } /// Force there to be a new era at the end of the next session. After this, it will be /// reset to normal (non-forced) behaviour. /// /// # /// - No arguments. /// # #[weight = SimpleDispatchInfo::FreeOperational] fn force_new_era(origin) { ensure_root(origin)?; ForceEra::put(Forcing::ForceNew); } /// Set the validators who cannot be slashed (if any). #[weight = SimpleDispatchInfo::FreeOperational] fn set_invulnerables(origin, validators: Vec) { ensure_root(origin)?; >::put(validators); } /// Force a current staker to become completely unstaked, immediately. #[weight = SimpleDispatchInfo::FreeOperational] fn force_unstake(origin, stash: T::AccountId) { ensure_root(origin)?; // remove the lock. T::Currency::remove_lock(STAKING_ID, &stash); // remove all staking-related information. Self::kill_stash(&stash); } /// Force there to be a new era at the end of sessions indefinitely. /// /// # /// - One storage write /// # #[weight = SimpleDispatchInfo::FreeOperational] fn force_new_era_always(origin) { ensure_root(origin)?; ForceEra::put(Forcing::ForceAlways); } } } impl Module { // PUBLIC IMMUTABLES /// The total balance that can be slashed from a validator controller account as of /// right now. pub fn slashable_balance_of(stash: &T::AccountId) -> BalanceOf { Self::bonded(stash).and_then(Self::ledger).map(|l| l.active).unwrap_or_default() } // MUTABLES (DANGEROUS) /// Update the ledger for a controller. This will also update the stash lock. The lock will /// will lock the entire funds except paying for further transactions. fn update_ledger( controller: &T::AccountId, ledger: &StakingLedger> ) { T::Currency::set_lock( STAKING_ID, &ledger.stash, ledger.total, T::BlockNumber::max_value(), WithdrawReasons::all(), ); >::insert(controller, ledger); } /// Slash a given validator by a specific amount with given (historical) exposure. /// /// Removes the slash from the validator's balance by preference, /// and reduces the nominators' balance if needed. /// /// Returns the resulting `NegativeImbalance` to allow distributing the slashed amount and /// pushes an entry onto the slash journal. fn slash_validator( stash: &T::AccountId, slash: BalanceOf, exposure: &Exposure>, journal: &mut Vec>>, ) -> NegativeImbalanceOf { // The amount we are actually going to slash (can't be bigger than the validator's total // exposure) let slash = slash.min(exposure.total); // limit what we'll slash of the stash's own to only what's in // the exposure. // // note: this is fine only because we limit reports of the current era. // otherwise, these funds may have already been slashed due to something // reported from a prior era. let already_slashed_own = journal.iter() .filter(|entry| &entry.who == stash) .map(|entry| entry.own_slash) .fold(>::zero(), |a, c| a.saturating_add(c)); let own_remaining = exposure.own.saturating_sub(already_slashed_own); // The amount we'll slash from the validator's stash directly. let own_slash = own_remaining.min(slash); let (mut imbalance, missing) = T::Currency::slash(stash, own_slash); let own_slash = own_slash - missing; // The amount remaining that we can't slash from the validator, // that must be taken from the nominators. let rest_slash = slash - own_slash; if !rest_slash.is_zero() { // The total to be slashed from the nominators. let total = exposure.total - exposure.own; if !total.is_zero() { for i in exposure.others.iter() { let per_u64 = Perbill::from_rational_approximation(i.value, total); // best effort - not much that can be done on fail. imbalance.subsume(T::Currency::slash(&i.who, per_u64 * rest_slash).0) } } } journal.push(SlashJournalEntry { who: stash.clone(), own_slash: own_slash.clone(), amount: slash, }); // trigger the event Self::deposit_event( RawEvent::Slash(stash.clone(), slash) ); imbalance } /// Actually make a payment to a staker. This uses the currency's reward function /// to pay the right payee for the given staker account. fn make_payout(stash: &T::AccountId, amount: BalanceOf) -> Option> { let dest = Self::payee(stash); match dest { RewardDestination::Controller => Self::bonded(stash) .and_then(|controller| T::Currency::deposit_into_existing(&controller, amount).ok() ), RewardDestination::Stash => T::Currency::deposit_into_existing(stash, amount).ok(), RewardDestination::Staked => Self::bonded(stash) .and_then(|c| Self::ledger(&c).map(|l| (c, l))) .and_then(|(controller, mut l)| { l.active += amount; l.total += amount; let r = T::Currency::deposit_into_existing(stash, amount).ok(); Self::update_ledger(&controller, &l); r }), } } /// Reward a given validator by a specific amount. Add the reward to the validator's, and its /// nominators' balance, pro-rata based on their exposure, after having removed the validator's /// pre-payout cut. fn reward_validator(stash: &T::AccountId, reward: BalanceOf) -> PositiveImbalanceOf { let off_the_table = reward.min(Self::validators(stash).validator_payment); let reward = reward - off_the_table; let mut imbalance = >::zero(); let validator_cut = if reward.is_zero() { Zero::zero() } else { let exposure = Self::stakers(stash); let total = exposure.total.max(One::one()); for i in &exposure.others { let per_u64 = Perbill::from_rational_approximation(i.value, total); imbalance.maybe_subsume(Self::make_payout(&i.who, per_u64 * reward)); } let per_u64 = Perbill::from_rational_approximation(exposure.own, total); per_u64 * reward }; imbalance.maybe_subsume(Self::make_payout(stash, validator_cut + off_the_table)); imbalance } /// Session has just ended. Provide the validator set for the next session if it's an era-end, along /// with the exposure of the prior validator set. fn new_session(session_index: SessionIndex) -> Option<(Vec, Vec<(T::AccountId, Exposure>)>)> { let era_length = session_index.checked_sub(Self::current_era_start_session_index()).unwrap_or(0); match ForceEra::get() { Forcing::ForceNew => ForceEra::kill(), Forcing::ForceAlways => (), Forcing::NotForcing if era_length >= T::SessionsPerEra::get() => (), _ => return None, } let validators = T::SessionInterface::validators(); let prior = validators.into_iter() .map(|v| { let e = Self::stakers(&v); (v, e) }) .collect(); Self::new_era(session_index).map(move |new| (new, prior)) } /// The era has changed - enact new staking set. /// /// NOTE: This always happens immediately before a session change to ensure that new validators /// get a chance to set their session keys. fn new_era(start_session_index: SessionIndex) -> Option> { // Payout let points = CurrentEraPointsEarned::take(); let now = T::Time::now(); let previous_era_start = >::mutate(|v| { rstd::mem::replace(v, now) }); let era_duration = now - previous_era_start; if !era_duration.is_zero() { let validators = Self::current_elected(); let validator_len: BalanceOf = (validators.len() as u32).into(); let total_rewarded_stake = Self::slot_stake() * validator_len; let (total_payout, max_payout) = inflation::compute_total_payout( &T::RewardCurve::get(), total_rewarded_stake.clone(), T::Currency::total_issuance(), // Duration of era; more than u64::MAX is rewarded as u64::MAX. era_duration.saturated_into::(), ); let mut total_imbalance = >::zero(); for (v, p) in validators.iter().zip(points.individual.into_iter()) { if p != 0 { let reward = Perbill::from_rational_approximation(p, points.total) * total_payout; total_imbalance.subsume(Self::reward_validator(v, reward)); } } // assert!(total_imbalance.peek() == total_payout) let total_payout = total_imbalance.peek(); let rest = max_payout.saturating_sub(total_payout); Self::deposit_event(RawEvent::Reward(total_payout, rest)); T::Reward::on_unbalanced(total_imbalance); T::RewardRemainder::on_unbalanced(T::Currency::issue(rest)); } // Increment current era. let current_era = CurrentEra::mutate(|s| { *s += 1; *s }); // prune journal for last era. >::remove(current_era - 1); CurrentEraStartSessionIndex::mutate(|v| { *v = start_session_index; }); let bonding_duration = T::BondingDuration::get(); if current_era > bonding_duration { let first_kept = current_era - bonding_duration; BondedEras::mutate(|bonded| { bonded.push((current_era, start_session_index)); // prune out everything that's from before the first-kept index. let n_to_prune = bonded.iter() .take_while(|&&(era_idx, _)| era_idx < first_kept) .count(); bonded.drain(..n_to_prune); if let Some(&(_, first_session)) = bonded.first() { T::SessionInterface::prune_historical_up_to(first_session); } }) } // Reassign all Stakers. let (_slot_stake, maybe_new_validators) = Self::select_validators(); maybe_new_validators } /// Select a new validator set from the assembled stakers and their role preferences. /// /// Returns the new `SlotStake` value and a set of newly selected _stash_ IDs. fn select_validators() -> (BalanceOf, Option>) { let mut all_nominators: Vec<(T::AccountId, Vec)> = Vec::new(); let all_validator_candidates_iter = >::enumerate(); let all_validators = all_validator_candidates_iter.map(|(who, _pref)| { let self_vote = (who.clone(), vec![who.clone()]); all_nominators.push(self_vote); who }).collect::>(); all_nominators.extend(>::enumerate()); let maybe_phragmen_result = elect::<_, _, _, T::CurrencyToVote>( Self::validator_count() as usize, Self::minimum_validator_count().max(1) as usize, all_validators, all_nominators, Self::slashable_balance_of, ); if let Some(phragmen_result) = maybe_phragmen_result { let elected_stashes = phragmen_result.winners.iter() .map(|(s, _)| s.clone()) .collect::>(); let assignments = phragmen_result.assignments; let to_votes = |b: BalanceOf| , u64>>::convert(b) as ExtendedBalance; let to_balance = |e: ExtendedBalance| >>::convert(e); let mut supports = build_support_map::<_, _, _, T::CurrencyToVote>( &elected_stashes, &assignments, Self::slashable_balance_of, ); if cfg!(feature = "equalize") { let mut staked_assignments : Vec<(T::AccountId, Vec>)> = Vec::with_capacity(assignments.len()); for (n, assignment) in assignments.iter() { let mut staked_assignment : Vec> = Vec::with_capacity(assignment.len()); // If this is a self vote, then we don't need to equalise it at all. While the // staking system does not allow nomination and validation at the same time, // this must always be 100% support. if assignment.len() == 1 && assignment[0].0 == *n { continue; } for (c, per_thing) in assignment.iter() { let nominator_stake = to_votes(Self::slashable_balance_of(n)); let other_stake = *per_thing * nominator_stake; staked_assignment.push((c.clone(), other_stake)); } staked_assignments.push((n.clone(), staked_assignment)); } let tolerance = 0_u128; let iterations = 2_usize; equalize::<_, _, T::CurrencyToVote, _>( staked_assignments, &mut supports, tolerance, iterations, Self::slashable_balance_of, ); } // Clear Stakers. for v in Self::current_elected().iter() { >::remove(v); } // Populate Stakers and figure out the minimum stake behind a slot. let mut slot_stake = BalanceOf::::max_value(); for (c, s) in supports.into_iter() { // build `struct exposure` from `support` let exposure = Exposure { own: to_balance(s.own), // This might reasonably saturate and we cannot do much about it. The sum of // someone's stake might exceed the balance type if they have the maximum amount // of balance and receive some support. This is super unlikely to happen, yet // we simulate it in some tests. total: to_balance(s.total), others: s.others .into_iter() .map(|(who, value)| IndividualExposure { who, value: to_balance(value) }) .collect::>>(), }; if exposure.total < slot_stake { slot_stake = exposure.total; } >::insert(&c, exposure.clone()); } // Update slot stake. >::put(&slot_stake); // Set the new validator set in sessions. >::put(&elected_stashes); // In order to keep the property required by `n_session_ending` // that we must return the new validator set even if it's the same as the old, // as long as any underlying economic conditions have changed, we don't attempt // to do any optimization where we compare against the prior set. (slot_stake, Some(elected_stashes)) } else { // There were not enough candidates for even our minimal level of functionality. // This is bad. // We should probably disable all functionality except for block production // and let the chain keep producing blocks until we can decide on a sufficiently // substantial set. // TODO: #2494 (Self::slot_stake(), None) } } /// Remove all associated data of a stash account from the staking system. /// /// This is called : /// - Immediately when an account's balance falls below existential deposit. /// - after a `withdraw_unbond()` call that frees all of a stash's bonded balance. fn kill_stash(stash: &T::AccountId) { if let Some(controller) = >::take(stash) { >::remove(&controller); } >::remove(stash); >::remove(stash); >::remove(stash); } /// Add reward points to validators using their stash account ID. /// /// Validators are keyed by stash account ID and must be in the current elected set. /// /// For each element in the iterator the given number of points in u32 is added to the /// validator, thus duplicates are handled. /// /// At the end of the era each the total payout will be distributed among validator /// relatively to their points. /// /// COMPLEXITY: Complexity is `number_of_validator_to_reward x current_elected_len`. /// If you need to reward lots of validator consider using `reward_by_indices`. pub fn reward_by_ids(validators_points: impl IntoIterator) { CurrentEraPointsEarned::mutate(|rewards| { let current_elected = >::current_elected(); for (validator, points) in validators_points.into_iter() { if let Some(index) = current_elected.iter() .position(|elected| *elected == validator) { rewards.add_points_to_index(index as u32, points); } } }); } /// Add reward points to validators using their validator index. /// /// For each element in the iterator the given number of points in u32 is added to the /// validator, thus duplicates are handled. pub fn reward_by_indices(validators_points: impl IntoIterator) { // TODO: This can be optimised once #3302 is implemented. let current_elected_len = >::current_elected().len() as u32; CurrentEraPointsEarned::mutate(|rewards| { for (validator_index, points) in validators_points.into_iter() { if validator_index < current_elected_len { rewards.add_points_to_index(validator_index, points); } } }); } /// Ensures that at the end of the current session there will be a new era. fn ensure_new_era() { match ForceEra::get() { Forcing::ForceAlways | Forcing::ForceNew => (), _ => ForceEra::put(Forcing::ForceNew), } } } impl session::OnSessionEnding for Module { fn on_session_ending(_ending: SessionIndex, start_session: SessionIndex) -> Option> { Self::new_session(start_session - 1).map(|(new, _old)| new) } } impl OnSessionEnding>> for Module { fn on_session_ending(_ending: SessionIndex, start_session: SessionIndex) -> Option<(Vec, Vec<(T::AccountId, Exposure>)>)> { Self::new_session(start_session - 1) } } impl OnFreeBalanceZero for Module { fn on_free_balance_zero(stash: &T::AccountId) { Self::kill_stash(stash); } } /// Add reward points to block authors: /// * 20 points to the block producer for producing a (non-uncle) block in the relay chain, /// * 2 points to the block producer for each reference to a previously unreferenced uncle, and /// * 1 point to the producer of each referenced uncle block. impl authorship::EventHandler for Module { fn note_author(author: T::AccountId) { Self::reward_by_ids(vec![(author, 20)]); } fn note_uncle(author: T::AccountId, _age: T::BlockNumber) { Self::reward_by_ids(vec![ (>::author(), 2), (author, 1) ]) } } /// A `Convert` implementation that finds the stash of the given controller account, /// if any. pub struct StashOf(rstd::marker::PhantomData); impl Convert> for StashOf { fn convert(controller: T::AccountId) -> Option { >::ledger(&controller).map(|l| l.stash) } } /// A typed conversion from stash account ID to the current exposure of nominators /// on that account. pub struct ExposureOf(rstd::marker::PhantomData); impl Convert>>> for ExposureOf { fn convert(validator: T::AccountId) -> Option>> { Some(>::stakers(&validator)) } } impl SelectInitialValidators for Module { fn select_initial_validators() -> Option> { >::select_validators().1 } } /// This is intended to be used with `FilterHistoricalOffences`. impl OnOffenceHandler> for Module where T: session::Trait::AccountId>, T: session::historical::Trait< FullIdentification = Exposure<::AccountId, BalanceOf>, FullIdentificationOf = ExposureOf, >, T::SessionHandler: session::SessionHandler<::AccountId>, T::OnSessionEnding: session::OnSessionEnding<::AccountId>, T::SelectInitialValidators: session::SelectInitialValidators<::AccountId>, T::ValidatorIdOf: Convert<::AccountId, Option<::AccountId>> { fn on_offence( offenders: &[OffenceDetails>], slash_fraction: &[Perbill], ) { let mut remaining_imbalance = >::zero(); let slash_reward_fraction = SlashRewardFraction::get(); let era_now = Self::current_era(); let mut journal = Self::era_slash_journal(era_now); for (details, slash_fraction) in offenders.iter().zip(slash_fraction) { let stash = &details.offender.0; let exposure = &details.offender.1; // Skip if the validator is invulnerable. if Self::invulnerables().contains(stash) { continue } // Auto deselect validator on any offence and force a new era if they haven't previously // been deselected. if >::exists(stash) { >::remove(stash); Self::ensure_new_era(); } // calculate the amount to slash let slash_exposure = exposure.total; let amount = *slash_fraction * slash_exposure; // in some cases `slash_fraction` can be just `0`, // which means we are not slashing this time. if amount.is_zero() { continue; } // make sure to disable validator till the end of this session if T::SessionInterface::disable_validator(stash).unwrap_or(false) { // force a new era, to select a new validator set Self::ensure_new_era(); } // actually slash the validator let slashed_amount = Self::slash_validator(stash, amount, exposure, &mut journal); // distribute the rewards according to the slash let slash_reward = slash_reward_fraction * slashed_amount.peek(); if !slash_reward.is_zero() && !details.reporters.is_empty() { let (mut reward, rest) = slashed_amount.split(slash_reward); // split the reward between reporters equally. Division cannot fail because // we guarded against it in the enclosing if. let per_reporter = reward.peek() / (details.reporters.len() as u32).into(); for reporter in &details.reporters { let (reporter_reward, rest) = reward.split(per_reporter); reward = rest; T::Currency::resolve_creating(reporter, reporter_reward); } // The rest goes to the treasury. remaining_imbalance.subsume(reward); remaining_imbalance.subsume(rest); } else { remaining_imbalance.subsume(slashed_amount); } } >::insert(era_now, journal); // Handle the rest of imbalances T::Slash::on_unbalanced(remaining_imbalance); } } /// Filter historical offences out and only allow those from the current era. pub struct FilterHistoricalOffences { _inner: rstd::marker::PhantomData<(T, R)>, } impl ReportOffence for FilterHistoricalOffences, R> where T: Trait, R: ReportOffence, O: Offence, { fn report_offence(reporters: Vec, offence: O) { // disallow any slashing from before the current era. let offence_session = offence.session_index(); if offence_session >= >::current_era_start_session_index() { R::report_offence(reporters, offence) } else { >::deposit_event( RawEvent::OldSlashingReportDiscarded(offence_session) ) } } }