// Copyright 2019 Parity Technologies (UK) Ltd. // This file is part of Substrate. // Substrate is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // Substrate is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // You should have received a copy of the GNU General Public License // along with Substrate. If not, see <http://www.gnu.org/licenses/>. //! A set of constant values used in substrate runtime. /// Money matters. pub mod currency { use node_primitives::Balance; pub const MILLICENTS: Balance = 1_000_000_000; pub const CENTS: Balance = 1_000 * MILLICENTS; // assume this is worth about a cent. pub const DOLLARS: Balance = 100 * CENTS; } /// Time. pub mod time { use node_primitives::Moment; /// Since BABE is probabilistic this is the average expected block time that /// we are targetting. Blocks will be produced at a minimum duration defined /// by `SLOT_DURATION`, but some slots will not be allocated to any /// authority and hence no block will be produced. We expect to have this /// block time on average following the defined slot duration and the value /// of `c` configured for BABE (where `1 - c` represents the probability of /// a slot being empty). /// This value is only used indirectly to define the unit constants below /// that are expressed in blocks. The rest of the code should use /// `SLOT_DURATION` instead (like the timestamp module for calculating the /// minimum period). /// <https://research.web3.foundation/en/latest/polkadot/BABE/Babe/#6-practical-results> pub const MILLISECS_PER_BLOCK: Moment = 6000; pub const SECS_PER_BLOCK: Moment = MILLISECS_PER_BLOCK / 1000; pub const SLOT_DURATION: Moment = 1650; pub const EPOCH_DURATION_IN_BLOCKS: Moment = 10 * MINUTES; pub const EPOCH_DURATION_IN_SLOTS: Moment = { const SLOT_FILL_RATE: f64 = MILLISECS_PER_BLOCK as f64 / SLOT_DURATION as f64; (EPOCH_DURATION_IN_BLOCKS as f64 * SLOT_FILL_RATE) as Moment }; // These time units are defined in number of blocks. pub const MINUTES: Moment = 60 / SECS_PER_BLOCK; pub const HOURS: Moment = MINUTES * 60; pub const DAYS: Moment = HOURS * 24; } // CRITICAL NOTE: The system module maintains two constants: a _maximum_ block weight and a // _ratio_ of it yielding the portion which is accessible to normal transactions (reserving the rest // for operational ones). `TARGET_BLOCK_FULLNESS` is entirely independent and the system module is // not aware of if, nor should it care about it. This constant simply denotes on which ratio of the // _maximum_ block weight we tweak the fees. It does NOT care about the type of the dispatch. // // For the system to be configured in a sane way, `TARGET_BLOCK_FULLNESS` should always be less than // the ratio that `system` module uses to find normal transaction quota. /// Fee-related. pub mod fee { pub use sr_primitives::Perbill; /// The block saturation level. Fees will be updates based on this value. pub const TARGET_BLOCK_FULLNESS: Perbill = Perbill::from_percent(25); }