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Implementation of a https://polkadot.network node in Rust.
## To play
If you'd like to play with Polkadot, you'll need to install a client like this
one. First, get Rust (1.26.1 or later) and the support software if you don't already have it:
```
curl https://sh.rustup.rs -sSf | sh
sudo apt install make clang pkg-config libssl-dev
cargo install --git https://github.com/paritytech/polkadot.git --branch v0.2 polkadot
```
You'll now have a `polkadot` binary installed to your `PATH`. You can drop the
`--branch v0.2` or run `cargo install --git https://github.com/paritytech/polkadot.git polkadot`
to get the very latest version of Polkadot, but these instructions might not work in that case.
You will connect to the global Krumme Lanke testnet by default. To do this, just use:
If you want to do anything on it (not that there's much to do), then you'll need
to get some Krumme Lanke DOTs. Ask in the Polkadot watercooler.
You can run a simple single-node development "network" on your machine by
running in a terminal:
You can muck around by cloning and building the http://github.com/paritytech/polka-ui and http://github.com/paritytech/polkadot-ui or just heading to https://polkadot.js.org/apps.
## Local Two-node Testnet
If you want to see the multi-node consensus algorithm in action locally, then
you can create a local testnet. You'll need two terminals open. In one, run:
```
polkadot --chain=local --validator --key Alice -d /tmp/alice
```
and in the other, run:
```
polkadot --chain=local --validator --key Bob -d /tmp/bob --port 30334 --bootnodes '/ip4/127.0.0.1/tcp/30333/p2p/ALICE_BOOTNODE_ID_HERE'
```
Ensure you replace `ALICE_BOOTNODE_ID_HERE` with the node ID from the output of
the first terminal.
## Hacking on Polkadot
If you'd actually like hack on Polkadot, you can just grab the source code and
build it. Ensure you have Rust and the support software installed:
```
curl https://sh.rustup.rs -sSf | sh
rustup update nightly
rustup target add wasm32-unknown-unknown --toolchain nightly
rustup update stable
cargo install --git https://github.com/alexcrichton/wasm-gc
```
Then, grab the Polkadot source code:
```
git clone https://github.com/paritytech/polkadot.git
cd polkadot
```
Then build the code:
```
./build.sh # Builds the WebAssembly binaries
cargo build # Builds all native code
```
You can run the tests if you like:
```
cargo test --all
```
You can start a development chain with:
```
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## Shell completion
The Polkadot cli command supports shell auto-completion. For this to work, you will need to run the completion script matching you build and system.
Assuming you built a release version using `cargo build --release` and use `bash` run the following:
```
source target/release/completion-scripts/polkadot.bash
```
You can find completion scripts for:
- bash
- fish
- zsh
- elvish
- powershell
To make this change persistent, you can proceed as follow:
### First install
```
COMPL_DIR=$HOME/.completion
mkdir -p $COMPL_DIR
cp -f target/release/completion-scripts/polkadot.bash $COMPL_DIR/
echo "source $COMPL_DIR/polkadot.bash" >> $HOME/.bash_profile
source $HOME/.bash_profile
```
### Update
When you build a new version of Polkadot, the following will ensure you auto-completion script matches the current binary:
```
COMPL_DIR=$HOME/.completion
mkdir -p $COMPL_DIR
cp -f target/release/completion-scripts/polkadot.bash $COMPL_DIR/
source $HOME/.bash_profile
```